Ns_resource

cariocacarioca Join Date: 2003-09-02 Member: 20511Members
<div class="IPBDescription">new mine style map</div> <img src='http://www28.brinkster.com/altdbaco/ns_resource.jpg' border='0' alt='user posted image' />
«1

Comments

  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    What is that?

    ~ DarkATi
  • samejimasamejima Join Date: 2004-09-10 Member: 31569Members
    edited September 2004
    i have to admit i was thinking the same thing but dident want to seem rude

    mabey an layout if so its not compleat * edit
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    soo confused soo very very confused
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    i'm holding comments untill i see what's inside the boxes. the outer shell of a source map can be very deceptive.
  • persoperso Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
    edited September 2004
    Can't really comment on anything as I can see only the outside parts of your map (hopefully you've already added something inside as well?). Althought lay-out looks quite a simple and it seems there is only one way to marine start and each hive (I presume watersource, mine and air purification are to be hives) it seems you've managed to plan a lay-out where locations make sense (mine -> refinery -> metallurgy). Please post inside or preferably in-game shots of what you have done. This looks so uninteresting. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    ps. I suggest you to keep the basic lay-out, but add some smaller rooms and hallways there. Just keep those key locations. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    edit: lay out -> lay-out for clarity's sake <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    holowd boxes, VHE shot whith paint hax

    you sir, do rule
  • samejimasamejima Join Date: 2004-09-10 Member: 31569Members
    <!--QuoteBegin-Grizzly+Sep 26 2004, 03:14 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grizzly @ Sep 26 2004, 03:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> holowd boxes, VHE shot whith paint hax

    you sir, do rule <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    god i love you grizzly
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    i think he's trying to tell us something...















    :D
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    edited September 2004
    Holy <span style='color:green'>corncakes</span>-- That's some leet stuff right there!





    <span style='font-size:7pt;line-height:100%'>Not really, hahahaha</span>
  • ZyndromeZyndrome Join Date: 2003-03-28 Member: 14974Members
    Uhm.... fantastic stuff..... <span style='font-size:6pt;line-height:100%'>no seriously, this is a joke right?</span>
  • PharcaePharcae Join Date: 2004-01-06 Member: 25101Members, Constellation
    Woah, some serious l33tness going on here, makes me wonder why I even map when I'm not even near this level off pwnage. Make sure to add a RT in every room, and make the corridors longer while your at it.
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-samejima+Sep 26 2004, 09:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (samejima @ Sep 26 2004, 09:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Grizzly+Sep 26 2004, 03:14 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grizzly @ Sep 26 2004, 03:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> holowd boxes, VHE shot whith paint hax

    you sir, do rule <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    god i love you grizzly <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    But yes, we want more screenshots. From the looks of it right now... this is some kind of... hollowed... weird... thing. With the same texture on all sides...
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    Nice use of textures, lighting is a little bland. Needs more colour, those bright scribbles just aren't doing it for me. Try and make some of the blocks curved rather than just cubes - its very boring at the moment. If we must stare at these blocks, how about adding some computer screens, texlights, maybe some kind of atmosphere. Fog/steam around them, as if the blocks are in a swamp! In their natural habitat!
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    <!--QuoteBegin-AlienCow!+Sep 26 2004, 11:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AlienCow! @ Sep 26 2004, 11:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nice use of textures <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I think you will find it is ' nice use of <b>texture</b> ' <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-DarkATi+Sep 25 2004, 11:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ Sep 25 2004, 11:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What is that?

    ~ DarkATi <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    omg, ITS MSPAINT!!! RUN FOR COVER!!!!!!!!

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    THE POLYGONS BLOW MY MIND.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    OMG, dump whole ns_hulk, THIS is the style wich I need !!!!!!!!
  • Hologram0Hologram0 Join Date: 2002-11-19 Member: 9303Members, Constellation
    Guys be nice...

    I think this guy is making a fun map... or what might become a fun map.... no need to insult him if that is all your going to post...
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    It's a map? Oh crap..sorry...I thought I stumbled in on a model of a NaSO^4 molecule...my bad..

    Seriously tho..we need to see the goods...we wants to see them....my precious
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    <!--QuoteBegin-HanzGrub3r+Sep 26 2004, 07:50 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HanzGrub3r @ Sep 26 2004, 07:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's a map? Oh crap..sorry...I thought I stumbled in on a model of a NaSO^4 molecule...my bad..

    Seriously tho..we need to see the goods...we wants to see them....my precious <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    *Na2SO^4

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Good effort; don't mock it until you've tried using Valve hammer. :S
    Screenshots inside already!
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-BlueNovember+Sep 26 2004, 03:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlueNovember @ Sep 26 2004, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good effort; don't mock it until you've tried using Valve hammer. :S
    Screenshots inside already! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Umm... Most of us here *are* mappers, which means most of us have already touched and are extremely well-known with Valve Hammer Editor. Besides, VHE is one of the most simple programs I've ever used, I find it easier to use than Photoshop.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin-Hologram0110+Sep 26 2004, 02:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hologram0110 @ Sep 26 2004, 02:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Guys be nice...

    I think this guy is making a fun map... or what might become a fun map.... no need to insult him if that is all your going to post... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Funmaps suck. Well, not always. But they do when you don't put any effort into them.
  • MasterGMasterG gmfbst Join Date: 2003-08-24 Member: 20169Members, Squad Five Blue
    brute, you're right, VHE is 9846265 times easier than PS
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    I never tried to build a Rubix Cube in Hammer before. Congrats!
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <!--QuoteBegin-brute_force+Sep 26 2004, 04:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Sep 26 2004, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BlueNovember+Sep 26 2004, 03:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlueNovember @ Sep 26 2004, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good effort; don't mock it until you've tried using Valve hammer. :S
    Screenshots inside already! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Umm... Most of us here *are* mappers, which means most of us have already touched and are extremely well-known with Valve Hammer Editor. Besides, VHE is one of the most simple programs I've ever used, I find it easier to use than Photoshop. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, I tried making a map in photoshop, but it was impossible! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-Mendasp+Sep 26 2004, 04:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mendasp @ Sep 26 2004, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-brute_force+Sep 26 2004, 04:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Sep 26 2004, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BlueNovember+Sep 26 2004, 03:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlueNovember @ Sep 26 2004, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good effort; don't mock it until you've tried using Valve hammer. :S
    Screenshots inside already! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Umm... Most of us here *are* mappers, which means most of us have already touched and are extremely well-known with Valve Hammer Editor. Besides, VHE is one of the most simple programs I've ever used, I find it easier to use than Photoshop. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah, I tried making a map in photoshop, but it was impossible! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Note how I said 'program', not 'editor'. Yeah.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited September 2004
    <!--QuoteBegin-brute_force+Sep 26 2004, 05:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Sep 26 2004, 05:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Mendasp+Sep 26 2004, 04:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mendasp @ Sep 26 2004, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-brute_force+Sep 26 2004, 04:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Sep 26 2004, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BlueNovember+Sep 26 2004, 03:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlueNovember @ Sep 26 2004, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good effort; don't mock it until you've tried using Valve hammer. :S
    Screenshots inside already! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Umm... Most of us here *are* mappers, which means most of us have already touched and are extremely well-known with Valve Hammer Editor. Besides, VHE is one of the most simple programs I've ever used, I find it easier to use than Photoshop. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah, I tried making a map in photoshop, but it was impossible! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Note how I said 'program', not 'editor'. Yeah. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <span style='color:red'>Be nice</span>
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    I really like the lightning.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    edited September 2004
    <span style='color:red'>Related post nuked.</span>
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    WHOA DUDE!

    Watch out so you dont get too high r_speeds D:
This discussion has been closed.