[mrel] Low Poly Phase Gate V1
SnappyCrunch
Join Date: 2004-08-03 Member: 30328Members, Constellation
<div class="IPBDescription">Another day, another low poly model</div> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Wooo! I know you all have been salivating for this one! Heh heh. So yeah, it's a low poly phase gate. It's not just a standard phase gate with all the fiddly bits cut out, though. That would have been 116 polys, and wouldn't have been worth a release, as it's been done before. I took the time to rearrange it and bring it down to 104 polys, so it's 44% of the original polycount of 238. It looks as default as possible, though there is some unavoidable texture streching due to the way it's rearranged. I tried to minimize the streching as much as possible, but it's not perfect.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
This thread is no longer active! Please see my Marine Structure <a href='http://www.unknownworlds.com/forums/index.php?showtopic=83533' target='_blank'>Pack</a>
This thread is no longer active! Please see my Marine Structure <a href='http://www.unknownworlds.com/forums/index.php?showtopic=83533' target='_blank'>Pack</a>
Comments
Good job in helping the less fortunate people with their craptasctic pc's <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<span style='font-size:8pt;line-height:100%'>/me pets 9800XT</span>
I dont know the system about the polygons <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
I dont know the system about the polygons <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
For one fewer polies=less for the graphics engine to render. And for those of us with lower end machines that is an overall great help. Although I have a 2Ghz machine I am using my Pentium II 333 most of the time. With the addition of these low poly models my FPS has gone from 30 fps to 45 fps while viewing the marine structures. I hope you do a full pack of everything. Player models and alien structures/player models as well. And my PII will worship you as a god. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
After I finish the marine structures, I plan on doing some v_ models, but I'm not going to do the alien structures, except maybe if I've done everything else. Check out my Low Poly Armory thread, at the bottom of the first page. I listed a lot of low poly stuff that's already been released in the past by other people. One of the things I use is Ollj's low poly pack, which includes a lot of alien structures.
After I finish the marine structures, I plan on doing some v_ models, but I'm not going to do the alien structures, except maybe if I've done everything else. Check out my Low Poly Armory thread, at the bottom of the first page. I listed a lot of low poly stuff that's already been released in the past by other people. One of the things I use is Ollj's low poly pack, which includes a lot of alien structures. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Could you tell me where I could get that low poly pack? Cause I could have sworn we hosted it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
/me realizes stupidity in what I just said and walks away.
Awesome shiatsu dude. Keep up the great worksies.
I dont know the system about the polygons <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
For one fewer polies=less for the graphics engine to render. And for those of us with lower end machines that is an overall great help. Although I have a 2Ghz machine I am using my Pentium II 333 most of the time. With the addition of these low poly models my FPS has gone from 30 fps to 45 fps while viewing the marine structures. I hope you do a full pack of everything. Player models and alien structures/player models as well. And my PII will worship you as a god. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ah, thanks for the information <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Gf4 Mx440 for the win! *hmm, not!*
Have a guess...
Hint: .mdl files don't say "OMG OLOOLLOL LOOK AT MEH I R JUST A LOWPOLY DEFAUHLT MODEL SOH DUNT CHECKZ0R ME 4 CONSISTENCY!!!!" anywhere.
If the JP wasn't lurking in the submodel appartment perhaps the Devs could use low poly models, officially, and help those people with bad PCs.
I want a low-poly gorge, which should be low poly in the way that the model is reduced to the beautiful gorge-butt <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->