[mwip] Low Poly Arms Lab
SnappyCrunch
Join Date: 2004-08-03 Member: 30328Members, Constellation
<div class="IPBDescription">I want your opinion</div> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->So I'm working on my next low poly model, and I'm on the fence about the inclusion of a certain few features. I can't make a descision on whether the extra polies are essential to the shape of the model. The extra polies are grey so you can tell exactly what's different. If that arms lab gets the most votes, I'll skin them.
So I figured I'd ask you guys what you think. Are the extra polys essential to the shape of the model?
Voting will close once the topic falls to the second page of topics.
Current Tally:
Version 1: 1
Version B: 3<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Voting is over! Kobayashi wins the thread! He told me what I should have known all along. My first try at it was right; Version B is the one true low poly arms lab, and Version 1 is just a mediocre stab at trying to bring some of that detail back. But the detail can't be brought back in 20 polys, it'd take at least fifty polys to do it right. Maybe I'll do that someday with a middle-poly arms lab, but not today. Today, Version B gets a release.
Default Arms Lab-------------------------------------------------Version 1--------------------------------------------------------Version B
607 polys----------------------------------------------------------136 polys-------------------------------------------------------116 polys
So I figured I'd ask you guys what you think. Are the extra polys essential to the shape of the model?
Voting will close once the topic falls to the second page of topics.
Current Tally:
Version 1: 1
Version B: 3<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Voting is over! Kobayashi wins the thread! He told me what I should have known all along. My first try at it was right; Version B is the one true low poly arms lab, and Version 1 is just a mediocre stab at trying to bring some of that detail back. But the detail can't be brought back in 20 polys, it'd take at least fifty polys to do it right. Maybe I'll do that someday with a middle-poly arms lab, but not today. Today, Version B gets a release.
Default Arms Lab-------------------------------------------------Version 1--------------------------------------------------------Version B
607 polys----------------------------------------------------------136 polys-------------------------------------------------------116 polys
Comments
Can we get some screens of the deployed armslab maybe? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
That is my next question. But I am confident that it will look nice.
that's why I requested a pic <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
the one in the middle is the same as the one on the right without the grey parts anyway.
Clashen - There is no version C. You can't vote for that.
Charge - I appreciate your enthusiam, but "it rocks" isn't a vote <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Haha, I meant version B.
seriously ppl shouldnt be so concerned about high fps to the point where they simplify everything to the max...and by that i mean ^^ seems that only stat **** ppl would do that
besides NSarmslab will ban you cuz you downscaled the armslab model SACRILEGE!!1
I think that if you really need to cut down on model polys to a minimum you'd opt for B.
But if you just wanted to tweak your polys slightly lower you'd want a model that was a bit more detailed but still a significant reduction from 600 polys.
The extra polys on option 1 don't add enough for them being worthwhile, it just gives a mediocre touch to it, whereas option B is low poly and really looks like a good armoury. You would notice the difference, but you wouldn't complain about it.