[mrel] Low Poly Prototype Lab V1
SnappyCrunch
Join Date: 2004-08-03 Member: 30328Members, Constellation
<div class="IPBDescription">158 polys of tasty FPS</div> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's another low poly marine structure!
It's 29% of the original polycount of 544, and still looks pretty, even though it's a lot... sharper.
This is my second model (the first is <a href='http://www.unknownworlds.com/forums/index.php?showtopic=82653' target='_blank'>here</a>), and I think I've learned half again as much as I did creating that low poly armory. So I think I'm going to keep doing low poly marine structures as long as I'm learning something from them. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
This thread is no longer active! Please see my Marine Structure <a href='http://www.unknownworlds.com/forums/index.php?showtopic=83533' target='_blank'>Pack</a>
Screenshots:
It's 29% of the original polycount of 544, and still looks pretty, even though it's a lot... sharper.
This is my second model (the first is <a href='http://www.unknownworlds.com/forums/index.php?showtopic=82653' target='_blank'>here</a>), and I think I've learned half again as much as I did creating that low poly armory. So I think I'm going to keep doing low poly marine structures as long as I'm learning something from them. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
This thread is no longer active! Please see my Marine Structure <a href='http://www.unknownworlds.com/forums/index.php?showtopic=83533' target='_blank'>Pack</a>
Screenshots:
Comments
gj though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Godd work it is nicly done.
Smoothing textures is a function of the HL engine, not a property of a model. HL will smooth any texture you put on the model.
indeed. if only i had had these about a year ago (before i finally managed to swoop a slightly better pc)...
(or have i just not noticed before? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> )
im sure it'll help keep my fps at a managable number when im in spawn