Please Fix The "getting Stuck"-problem!
Reverend_Duck
Join Date: 2002-11-08 Member: 7732Members
<div class="IPBDescription">Maybe in the next version?</div> I seem to get stuck at least once each game of NS I play. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> It mostly happens when I'm an alien, but maybe that's because I play them the most <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->?
The worst cases are when you get stuck in the buildings you build as a gorge, or when you try to get into narrow places as an onos, and it's really annoying!!! I know that if you get stuck you type 'kill' in console, but if you have just spent 70 resources on becoming an onos, you don't want to kill yourself!
Well, just leaving my point of view. If anyone from the team sees this, please keep it in mind while working on your next version. Thank you.
The worst cases are when you get stuck in the buildings you build as a gorge, or when you try to get into narrow places as an onos, and it's really annoying!!! I know that if you get stuck you type 'kill' in console, but if you have just spent 70 resources on becoming an onos, you don't want to kill yourself!
Well, just leaving my point of view. If anyone from the team sees this, please keep it in mind while working on your next version. Thank you.
Comments
But sometimes when I get stuck, my energy doesn't recharge. I just have to kill myself
1) As gorge I build too close to myself. (I've learned to avoid this by clicking on a building to build it and immediatly start running backwards) In the end game this doesnt matter as much, since you can build movement to get out, kill and become a new gorge (since they pretty cheap), but if this happens early, it hurts bad to lose those 13 resources (which come in sooooooo slow early on for alien).
2) As onos I'm trying to get through a mass of O/D chambers. This can also happen with other classes, but usually onos.
3) Some map locations that are really dangerous for onos (b/c it's easy to get stuck), or marine buildings that can get you stuck. Or in rare cases I've soon onos get stuck from a door closing on them.
4) Fade blinking and getting stuck in something. (And you cant blink out of it)
5) Spawning at a hive that has too many buildings under it
This is a really frustrating bug sometimes. One way to fix the building problem (which is the most common way I usually see ppl get stuck) is maybe make a building not block movement for say the first 10 seconds, so that you can just run through it without object collision. After that it becomes normal like anything else. That way you cant build something on top of someone and getting that person stuck, or on yourself and getting yourself stuck.
Another solution (if this cant be fixed in any other way) could be give the aliens some form of getting out of it, like an ability. For example a small teleport to a place nearby where there's no buildings or objects to get stuck in, which takes say 5 seconds to activate and all energy (to avoid aliens using it to escape from marines), or a teleportation to hive where you obviously shouldnt be stuck anymore. (Teleportation to hive would bring other things to the game, such as being able to go to a hive easy to defend, so it prolly would be imbalancing to do that)
but afterall i would rather see the code fixed so the onos could go where the onos shouldnt be... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->