How To Open A Bottle Of Soda
NumbersNotFound
Join Date: 2002-11-07 Member: 7556Members
<div class="IPBDescription">Engineering major style.</div> When you don't have the braun, use EXCESSIVE FORCE!
I couldn't open the cap, so I dove into action, grabbing my Gerber pocket tool and sawing away.
My room mate grabbed the pic.
I couldn't open the cap, so I dove into action, grabbing my Gerber pocket tool and sawing away.
My room mate grabbed the pic.
Comments
Comp Sci majors know their soda.
I already figured that out. I didn't cut it totally off, so i could just tape it if I minded flat soda.. which I don't.
DUCT TAPE! That's how you close it. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Then you simply don't crank down on the cap when you're done.
(how do you secure the belt? find a way, and don't put a new hole in unless you have to)
OR
securely fasten two gears or rubber tipped wheels to the bottom of a shelf, properly spaced to grab the cap. Place the cap in it and use the mechanical advantage of applying force to the bottle base to apply greater force to the cap.
computer science majors don't need cups
>.>
That suddenly gave me the mental image of a psychologist ninja hiding in a tree with a clipboard, staying completely still and dressed to blend in with his surroundings. Best mental image ever.
That suddenly gave me the mental image of a psychologist ninja hiding in a tree with a clipboard, staying completely still and dressed to blend in with his surroundings. Best mental image ever. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I aim to amuse.
<!--QuoteBegin-Mantrid+Oct 20 2004, 12:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Oct 20 2004, 12:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If he was hiding as well as you say he was, wouldn't it just be a mental image of a tree?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
LOL. Didn't think of it that way.
---------------
Great... now that Gadzuko put that thought in my head I started daydreaming about the ninja being a naruto style ninja and using the Sharingan to check the dopamine levels in the various subjects' heads... I'm <i>such</i> a huge dork.
Questions begone.
Fifteen minutes later we will calculate the possibility of not opening the bottle and opening the bottle.
Then 30 minutes later we will decide that it is beneficial to open the bottle, without the conclusion of how to open it. We just know it's good to open the bottle.
/Econ major
/me drolls
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
#include <soda.h>
int main()
{
pBottle AnWbottle;
if (AnWbottle.open==FALSE)
{
if (AnWbottle.unscrew)
{
AnWbottle.pour;
}
else
{
AnWbottle.hackwithknife;
AnWbottle.pour;
}
if (AnWbottle.empty)
AnWbottle.discard
else
AnWbottle.storeinfridge
return 240 calories;
}<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
...then whack it on a table as he realises that plastic bottle tops are designed to disobey the laws of physics.
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
#include <soda.h>
int main()
{
pBottle AnWbottle;
if (AnWbottle.open==FALSE)
{
if (AnWbottle.unscrew)
{
AnWbottle.pour;
}
else
{
AnWbottle.hackwithknife;
AnWbottle.pour;
}
if (AnWbottle.empty)
AnWbottle.discard
else
AnWbottle.storeinfridge
return 240 calories;
}<!--c2--></td></tr></table><div class='postcolor'><!--ec2--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The strange thing is I know how that works and why, I juts can't write the damn stuff yet.....
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
#include <soda.h>
int main()
{
pBottle AnWbottle;
if (AnWbottle.open==FALSE)
{
if (AnWbottle.unscrew)
{
AnWbottle.pour;
}
else
{
AnWbottle.hackwithknife;
AnWbottle.pour;
}
if (AnWbottle.empty)
AnWbottle.discard
else
AnWbottle.storeinfridge
return 240 calories;
}<!--c2--></td></tr></table><div class='postcolor'><!--ec2--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The strange thing is I know how that works and why, I juts can't write the damn stuff yet..... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Do you find that you commonly solve problems by breaking them down into many many simpler problems?
Have you ever thought of exactly how many times you'd have to repeat an action to get a solution?
Do you sort a pile of papers by reading through all of them N-1 times (where N is the number of papers) and only switching two concurrent papers at a time?
Do you commonly wonder if you should divide and conqueror in order to solve a problem?
Do dot operators arose you?
You might be a programmer.