Issue With "sticky" Spots In My Map

DrathDrath Join Date: 2002-11-12 Member: 8310Members, NS1 Playtester, Contributor
ok, im sure most mappers know what sticky corners are, i need help on how to kill them. Im using the latest xpcagey compile tools, and i am using precise clipping. It seems that it is supposed to fix all of these spots, but it hasnt for me.

Should i be using another mode instead of precise?

Also, if i made the trouble spots into a single brush, does that help? or perhaps split it into several brushes?

thanks

Comments

  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    I think its better made up of different brushes, but don't quote me on that as its late, and i've never really looked into it.
  • MADMEEMADMEE Join Date: 2004-07-23 Member: 30059Members
    yes, sticky places do remain even using precise clip mode. you may want to rebuild the brush work differently. i had some problems with onos movement on sloped floors. you can see what i did here <a href='http://www.unknownworlds.com/forums/index.php?showtopic=75923&hl=' target='_blank'>http://www.unknownworlds.com/forums/in...topic=75923&hl=</a>. see the pic
Sign In or Register to comment.