Mgs 2 (metal Gear Solid 2...)
<div class="IPBDescription">I think I just got the story?</div> Wow, I think I -finally- got the storyline behind MGS 2. <i>Finally.</i> And its about time too, its not a bad story at all when you look at it. So uh...
<b>Possible Spoilers Ahead..</b>
Anyways, I can see how the tanker mission ties into the Big shell Incident. The tanker is scuttled and the fact that the metal gear was stolen was covered up by the building of the "Big Shell." But at the heart of this Big Shell was actually a manufacturing plant <b>of</b> the metal gear that was stolen. Also, it was a reinactment of the orignal "Metal Gear Solid" for Raiden, by the "patriots" (I think? Not sure) to make the perfect soldier, putting him through the same things that Snake went through.
Anyways I think I'm vaugly right, very good story, I just finished the tanker level and saw the intro scene to the Big Shell incident and it finally donged on me.. I mean, I've beaten it before, but it sucked because I accidently skipped the end scene..
Ah well, bell rung, gotta go.
<b>Possible Spoilers Ahead..</b>
Anyways, I can see how the tanker mission ties into the Big shell Incident. The tanker is scuttled and the fact that the metal gear was stolen was covered up by the building of the "Big Shell." But at the heart of this Big Shell was actually a manufacturing plant <b>of</b> the metal gear that was stolen. Also, it was a reinactment of the orignal "Metal Gear Solid" for Raiden, by the "patriots" (I think? Not sure) to make the perfect soldier, putting him through the same things that Snake went through.
Anyways I think I'm vaugly right, very good story, I just finished the tanker level and saw the intro scene to the Big Shell incident and it finally donged on me.. I mean, I've beaten it before, but it sucked because I accidently skipped the end scene..
Ah well, bell rung, gotta go.
Comments
*snicker*
Not the word you were looking for, I think.
<b>SPOILERS</b>
and the metal gear that is stolen / remanufactured was just to protect the big information big brother machine which is what the shell was intended for
Dont have the controller in your hands when the end scene is rolling.. *sigh* Where does .. hideo .. whatever his name is, who made MGS, come up with these stories? MGS2 doesnt suck as much as I though it did now, awsome!
And uh, 007, did I spell it wrong? :P
ONLY bad thing was the fact that when Raiden was facing all those metal gears, they didnt kill him. Dissappointment.. if he was the perfect soldier he should have been able to take them all on. :) Cant wait for the next metal gear after MGS3 (which is going to rock, played the demo, outstanding game as always). Maybe they can make a first person one eventually.. I'd love to see that. And control a metal gear.. *mouth water*
Well, I'm going to buy San Andres now.. soon.. but I'll still be playing MGS2 on the side. I'm going to go buy substance so I can be snake, and hopefully (if its included) have the sword through the whole game. Or buy a game shark and get the sword, same difference. ;)
Actually, it wasn't to make the perfect soldier, it was to how well the patriots (the people that are REALLY in charge of the US and parts of the world, like the Illuminati stuff) could manipulate a peson to see what they want them to see. They managed to get Raiden to believe there was in fact the MEtal Gear Neo(?) at the complex and that he had to go destroy it. Basically, the patriots were wanting to see if they could make a machine that is able to control all the information of the world and have it act to how they wanted it to, not to make a super huge nuclear underwater ship of D3wm! When it gets to the end of the game, Raven has to chose whether to play out his part in full by killing the new big boss like Pliskin did years ago, or to die. Either way, their experiment worked. As a side note: At the end, Otacon is talking to Pliskin that one of their funders is one of the patriots, and he's been dead for over like 200 years. (Que scary OMG PLOT TWIST music)
If you play it through on expert (which is insanely hard), you have to fight and destroy all 25 ( I think ?) Metal Gears. So, really, he IS the perfect soldier. The fight took me weeks to beat, because it was at least a half hour to 45 minute ordeal, and if you mess up ONCE (ie. get hit), you die.
And yes, the plot twist at the end owns. I wish Metal Gear 3 was actually Metal Gear 3, and not Metal Gear Prequel.
oh, for <a href='http://www.unknownworlds.com/forums/index.php?showtopic=79162' target='_blank'>spoilers</a> we can all use this to be super secret...
and yeah, I forgot what the big brother metal gear was called but that is part of the patriots evil conspiracy to keep running the country from behind the scenes, if you search I think doomeh has a couple MSG2 conspiracy theory threads hanging around here.
speaking of which I'm suprised to find a lack of that MSG fanatatic in this thread
RUSSELL WHERE ARE YOU!!1
[edit]
patriots, not framers...
anyone have fun with the Dpad when on the intercomm thingy? I'm pretty sure that if you press l3/r3 you can get them to say funny things when talking
[edit2]
rion, was it "iriquois pliskin's" dogtag
[/edit]
*big sigh* and I missed one dog tag when I went through *cries*
No, I think I missed one dogtag. Lemme check.
OT: Has anyone managed to fill the memory card yet? I've never deleted a save YET, I can't seem to fill it up! I <3 that card.
edit2: Yeah, I missed one damn dogtag. Bah.
Sorry, I had school. :P
One thing I feel is important to be careful with regarding the MGS2 plot is to not read into it TOO deeply... Take the story given right before the final boss fight and run with it: That's what happened. That's the story. Fin.
As far as MGS3 goes, I'm very happy its a prequel and not a sequel. If it was a sequel they would have to do a bunch of crap of explaining the Patriots and blah blah and there would be more Raiden and well, it would probably just flat out suck. But with the game set in the 60's, you get to play as Big Boss. and it is good. Ohh so good. STAB STAB STAB! :D :D :D
MGS3 takes place in the 60s? That means it's a prequel to the entire series.
I still have all the secrets from MGS1 memorized, get meryl naked, using second controller with mantis fight, hidden playstations, hankercheifs, boxes... soo many <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
But then it wouldn't be MGS, eh?
For my crazy conspiracy theories I will stick with something like Deus Ex, where you can actually stop them and not come away with a feeling of completely futility. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
MGS3 takes place in the 60s? That means it's a prequel to the entire series. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
NAH, A PREQUEL? REALLY. I DIFFINATELY DIDN"T KNOW THAT.
Too bad the game was 9/10th of cutscenes throughout the whole game <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Obligatory deranged-Colonel-quote:
"I hear it's amazing when the famous purple stuffed worm in flap-jaw space, with the tuning fork, does a raw blink on harikari rock! I need scissors!! 61!!!"
I still have all the secrets from MGS1 memorized, get meryl naked, using second controller with mantis fight, hidden playstations, hankercheifs, boxes... soo many :) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Yup, done and seen all of those. Hankie you get if you beat Liquid Snake and Meryl lives, get Meryl "naked" (shes really just down to panties and shirt) follow her into the bathroom quickly when shes changing (right on her heels), the playstation, if my memory serves right, is by the cell you meet Meryl by.
And you <b>have</b> to use the second controller in order to beat Psyco Mantis, I'm pretty darn sure. Thats what I loved about fighting mantis is you actually get to do stuff outside the world in order to beat him.
... hehe, that Colonel quote.. I still remember all this stuff, just from about two years ago though. :\ And Raiden isnt -that- bad, I just wish he didnt look like a pansy in all his animations, otherwise hes pretty cool to me.. nothing can beat Snake, though. :) Raiden just needs a new sneaking suit, a possible haircut, new moves and a slightly newer attitude.. but thats it. :P
Deus Ex is probably the best single-player game ever created by mankind.
yeah, that was a great fight
has anyone what you see if you guide that nikitas rocket the wrong way in the vent, there is a statue of some kind.
and lf thanks for clearing it up, the arsenal gear would be a pwn machine to have <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Nope. There is another way!
If you have enough trouble with it Campbell calls and says something like "What's wrong? Is there some reason you can't use controller port 2? Well then, try shooting off the masks of the statues." Something like that. There are 2 statues in the room w/ gasmasks on them. If you shoot the masks off, you have the same effect as switching controller ports.
"What's wrong? Is there some reason you can't use controller port 2? You're ****ed!"
Deus Ex is probably the best single-player game ever created by mankind.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I loved Deus Ex enough to play through half of it on a computer below the supposed system requirements, and I still enjoyed it. Best singleplayer FPS, yes, but fest single-player game created by mankind...*hhhrrrrk* *choke* (continue self-restraint noises) <i>PlanescapeFalloutKotorPlanescapeFalloutKotorPlanescapeFalloutKotorPlanescapeTormentPlanescapeTormentPlanescapeTorment</i> *deeee<b>eeeee</b>p breath* <i>FalloutKotorPlanescapeTormentPlanescapeTormentKotorFalloutFalloutFalloutKotorKotorPlaaaahaaaynescaaaape</i>. /me falls over from jumping around like a cheerleader on crack, seriously lacking oxygen
But back on-topic...I tried mgs2 on a friend's recommendation, and got a little into the tanker--enough to see my first camera and first C4-wired-to-wall-lasers assembly. I'm a big fan of sneaking games; beat Nolf2, beat Hitman 2 (most of it on Silent Assassin difficulty), most of Hitman 1, beat both Splinter Cells on the hardest difficulty, beat Deus Ex with next to no skill points put into weapons, beat Deus Ex 2, enjoyed the first 4 or 5 levels of Thief 1 I played...you get the idea.
MGS2 just didn't have the same appeal to me. Did I not learn enough of the cool things you can do? Did I miss out so horribly by not breaking anyone's neck or seeing better guns yet? Are the movielike cinematics worth drudging through the so-far-below-my-expectations gameplay?
Its really the story, not the gameplay, that keeps you going.. for me, that is.
I -love- how they updated MGS1. The new AI is painfully good. You can't glitch Grey Fox anymore, and he is HARD. Meryl is, of course, hot. Not having to go ALL the way back to the armory for the sniper rifle is nice as well, and 1st person shooting is a godsend. If 1st person shooting had been added <i>without</i> AI improvements, it would have made the game to easy, but with the improvements, it makes the game POSSIBLE.
But we're talking about MGS2 anyway. It was my first metal gear, and I loved it. The story gets me every time... I don't understand why other people don't seem to get it. The game does an excelent job of explaining it to you, and I love the way things progress. The way time passes. The snippits of information. I loved Hal's relationship with his sister, and the whole little situation there was really sweet. And fighting three metal gears at once (repeatedly) is a lot of fun, even if fairly easy once you get a groove going. And the sword! I like swords.
I can understand why many people don't like Raiden, but I can see why he was used and, personally, I approve. I mean, the whole story was basically about fathers and sons, passing on information, etc (it got more and more blatent about this as you got to the end, of course) and so Snake NEEDED a protege himself, and since the game format wouldn't allow for having a kid sneaking along with you, the only real solution was to make YOU the kid, and I think it worked out quite well.
Were there any other complaints people had? Oh yes... too many cutscenes? Eh. It was a good story, they were good cutscenes. If you want to complain about too many cutscenes, try Xenosaga (a game I'm loving right now).
Deus Ex is probably the best single-player game ever created by mankind.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I loved Deus Ex enough to play through half of it on a computer below the supposed system requirements, and I still enjoyed it. Best singleplayer FPS, yes, but fest single-player game created by mankind...*hhhrrrrk* *choke* (continue self-restraint noises) <i>PlanescapeFalloutKotorPlanescapeFalloutKotorPlanescapeFalloutKotorPlanescapeTormentPlanescapeTormentPlanescapeTorment</i> *deeee<b>eeeee</b>p breath* <i>FalloutKotorPlanescapeTormentPlanescapeTormentKotorFalloutFalloutFalloutKotorKotorPlaaaahaaaynescaaaape</i>. /me falls over from jumping around like a cheerleader on crack, seriously lacking oxygen<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Deus Ex has an incredibly good story <i>and</i> incredibly good gameplay. Planescape: Torment had an incredibly good story, but incredibly bad gameplay, thus Deus Ex > Planescape: Torment. Fallout lacked a compelling story, and the gameplay was only slightly better than PS:T's and KOTOR is not even worthy of being in the same <i>paragraph</i> as "Best game ever."
And now a shred of on-topicness: I never played MGS2 because I don't like playing games out of order and I never beat MGS because of that god awful phone number puzzle. Not having any of the current consoles doesn't help either. Is MGS2 full of stupid gimmicks like the first one was? If it is then it's not worthy of my time anyways.
No, MGS2 did not have any such real world/game world interactions, although I wouldn't say this is a GOOD thing. Those neat IRL/GW bits in MGS1 were darn cool. I mean, who can fight the Psycho Mantis boss fight and not say it's the coolest thing they've done in a while.