Pistol [wip]

CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
<div class="IPBDescription">Get it? It sounds like pistol whip. Yeah</div> I'm making this model of a .45 ACP. It's my 5th model. So far the top part is (Almost) done.

<img src='http://img88.exs.cx/img88/9592/45ACP.jpg' border='0' alt='user posted image' />
<img src='http://catm.com/CATM%20Gun%20page.jpg' border='0' alt='user posted image' />
What do you guys think?

Comments

  • DJPygonDJPygon Join Date: 2004-09-29 Member: 31997Members
    you're off to a good start, make you you add more of the finger grippies onto the slide <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    I know. The split polygon tool doesn't want to split that area anymore though. Is there a way to duplicate the vertexes or something?
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    edited October 2004
    Small update. Still much to be done. Getting the curve on the grip right was supar hard. 778 polies.

    <img src='http://img41.exs.cx/img41/8990/45ACP2.jpg' border='0' alt='user posted image' />
    <img src='http://catm.com/CATM%20Gun%20page.jpg' border='0' alt='user posted image' />
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    Okay! Finished! That is, unless you see something that needs to be fixed. Comments or questions?
    <img src='http://img90.exs.cx/img90/6528/45ACPFINAL.jpg' border='0' alt='user posted image' />
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Poly count? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    1405 polies. I think that's good, right?
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    Comments please? Since I'm a nooblet to modelling, I really need to know what's wrong with my model for future reference.
  • PithlitPithlit Join Date: 2003-05-07 Member: 16120Members, NS1 Playtester, Constellation
    as far as i see, tehre is a screw or hole missing just behind the grip, if you want to be exact^^
    and the lower part of the front of the slide is, not right, too.

    But what yourve done so far looks very promising
  • drealiTdrealiT Join Date: 2004-08-30 Member: 31041Members
    rawr post another pic with some antialiasing goin on
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    How do I antialias? Of course, I know how, I'm just testing to see if you guys know too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Condizzle+Oct 29 2004, 06:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condizzle @ Oct 29 2004, 06:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How do I antialias? Of course, I know how, I'm just testing to see if you guys know too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> . <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i know how, just tell me so i can tell the person next to me >.>

    i'd donno about that rendering system, but i'd suggest looking for a checkbox that says anti-aliasing somewhere
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    Could you post the model, please? I'm just learning how to skinmesh and I'd like to give this model a go!
  • eXoeXo Join Date: 2003-11-23 Member: 23404Members
    I dont like the end of the clip :/ It seems like somthing is missing
  • HellspawnUKHellspawnUK Join Date: 2004-08-07 Member: 30437Members
    don't think the clip has been modelled on in that last render.
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    edited October 2004
    I forgot the clip, but I'm far to lazy to add it on (Since this will probably never be seen again, as it was a practice model). And where can I host the model?
  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
    edited October 2004
    omg, excuse this.. D:
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <b><a href='http://www.advanced-microtechnologies.com/FileHosting.html' target='_blank'>This</a></b> is a good place to host small files.

    I'd like to see this in-game though, so it'd be really cool if you modelled the magazine. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    Fine. I'll get off my lazy **** and model it. Okay, that was pointless as I'm sitting down right now. I'll get on my lazy **** and model it.
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    Okay, with the backside detailed and the clip added, it is now 1805 polies <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> .
  • HellspawnUKHellspawnUK Join Date: 2004-08-07 Member: 30437Members
    Personally I think thats fine.

    *Waits to get shouted at by all the technologicaly challenged people* (in a nice way) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    <a href='http://12.22.230.41/MicroTech/Hosted/Game/45ACP.rar' target='_blank'>http://12.22.230.41/MicroTech/Hosted/Game/45ACP.rar</a>

    I'm not sure if Maya PLE files are compatible with Maya though.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    Oh... I haven't got a program that can import Maya files... Unless 3dsMax can. I'll have to check. Are you able to convert it to anything else, though?
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    Nope. I don't think PLE supports plugins either. I'll check google.
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    edited October 2004
    Okay I found this: <a href='http://www.okino.com/products.htm' target='_blank'>http://www.okino.com/products.htm</a>
    It converts it to a file from a plugin. We both have to dl it though.
    Edit: Nvm. If you don't pay for it it deletes every 5th poly.
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