My map idea...hard but i guess possible.
greyfox5
Join Date: 2002-02-14 Member: 217Members
<div class="IPBDescription">No ones up to the challenge, common!</div><!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--> Well it seems know one is up to the challenge of this. There are 2 ships, one small and one big. There is one hanger in each one. Know, what I was thinking, Is that a dropship, max seating 15, will take off from the small dropship's hanger, go through a forcefield, travel a bit, and land on the bigger ship's hanger. A simple transport system IMO. It can be used once, or repidily if you can get it to move back and forth easily. The dropship model is from the game that uses the halflife engine, Gunman Chronicals, i will post the model in a little. The main combat area will be on the big ship, very gloomy, but the hangers are nice and organized, well lit. The trouble is, when and how to get the dropships doors to close, in the game it looked like it used a player_trigger or something, cus when i stepped in it, the doors closed and it took off, the transport has no windows, so you really dont need anything xtra sept a space backround. HERE is the dropship model! You have to have Halfife Model VIewer to look at it, just put the model in some non-used or blank folder and look at it. http://www.geocities.com/silencerck/dropship.zip
link thx to S|lencer
link thx to S|lencer
Comments
Just be careful round that area if you want to even get considered for official map status.