Ns_orion

TailguNNerTailguNNer Join Date: 2002-09-27 Member: 1352Members
<div class="IPBDescription">Yep Its kinda done</div> Okey, this map is something I am really proud of, its not the best I can do but I feel that I like it. Its not the best looking but still I had some serious backub working with me on teh layout, so I feel that this is a good map.

Here is the bad news: I lost the source to this map. YEA I dont know how and don´t know why but its gone. anyways here is soem pics and a link, test it and telll me what you think of the map.

<a href='http://213.226.92.33/~orion/ns_orion_g.rar' target='_blank'>The download</a>


The pics:

<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0002.JPG' border='0' alt='user posted image' />
<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0003.JPG' border='0' alt='user posted image' />
<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0004.JPG' border='0' alt='user posted image' />
<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0005.JPG' border='0' alt='user posted image' />
<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0006.JPG' border='0' alt='user posted image' />
<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0007.JPG' border='0' alt='user posted image' />
<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0010.JPG' border='0' alt='user posted image' />
<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0012.JPG' border='0' alt='user posted image' />
<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0013.JPG' border='0' alt='user posted image' />
<img src='http://medlem.spray.se/ilijap/ns_orion/ns_orion_g0014.JPG' border='0' alt='user posted image' />

Comments

  • TailguNNerTailguNNer Join Date: 2002-09-27 Member: 1352Members
    <img src='http://medlem.spray.se/ilijap/ns_orion/over.JPG' border='0' alt='user posted image' />[/IMG]
    <img src='http://medlem.spray.se/ilijap/ns_orion/over2.JPG' border='0' alt='user posted image' />[/IMG]
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    I tested it today with 9 more players and it's a really really good map!
  • dPPdPP Join Date: 2003-09-27 Member: 21272Members, Constellation
    edited November 2004
    i tested it today but there was only 5-6 players, hard to test gameplay but i think its maybe a little rine biased with big rooms.

    Maybe you could decompile it for the source?
  • TailguNNerTailguNNer Join Date: 2002-09-27 Member: 1352Members
    Tried it, It wont decompile, maybe I don´t know how to use winbsp, but it didn´t decompile :/
  • dPPdPP Join Date: 2003-09-27 Member: 21272Members, Constellation
    i tryed winbsp on my own once dont think it works for ns maps, there is another called bsptomap or something you just drag your bsp file on the .exe and it converts, maybe someone knows what i mean ? :o
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    edited November 2004
    DaRk_PlAgUe, i tried that on co_shadow (my mapp witch i lost the sorucefile to :|) and evry singel brush went 1 unit thick
    lots of work to get it back
    (i used bsptomap)

    Annyways, its a nice mapp tailgunner, but there are some fairly simpel misses, il uppload the screens and send them to you later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    lub~<3
  • dPPdPP Join Date: 2003-09-27 Member: 21272Members, Constellation
    edited November 2004
    you tryed wat bsptomap or winbsp !? i de-compiled a few of my maps with the bsptomap one and it was fine exactly the same as the original rmf (i think) was near enough anyway
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    edited November 2004
    <!--QuoteBegin-DaRk_PlAgUe+Nov 7 2004, 09:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DaRk_PlAgUe @ Nov 7 2004, 09:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you tryed wat bsptomap or winbsp !? i de-compiled a few of my maps with the bsptomap one and it was fine exactly the same as the original rmf (i think) was near enough anyway <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Umm... No. BSPTwoMAP makes each face a single brush. It usually creates alot of invalid brushes too. You have to remake the entire map if you want to compile it again.

    edit: I am stupid
  • RadagastRadagast Join Date: 2003-06-29 Member: 17776Members, Constellation
    the hives that are connected via a vent are too close togehter.
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    remaking that map from a decompile, and working on it all by yourself would probably take 6 months. cargo c hive in fenris took 2 days from 8 am to 9 pm almost straight to rebuild from a decompile.
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    I think its called bsptwomap (spelled to wrong cause its called like that :o)
  • FiredragonFiredragon Join Date: 2003-07-16 Member: 18207Members, Constellation
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->


    The download link isn't working for me.I desperately wanna play this map bad,I really liked it from lookin at the pics n seein the overview of the map.


    If someone could email it to me or someone host it or something that would be sweet.


    Tailgunner it's not letting me download map.
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