Ns2: Source ? :o!

StileStile Join Date: 2003-11-17 Member: 23047Members
i just got out of AIT infantry and im in airborne training so i am starting back hl... what i wanna know is ns going to hl2?

Comments

  • theclamtheclam Join Date: 2004-08-01 Member: 30290Members
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=35' target='_blank'>http://www.unknownworlds.com/forums/in...hp?showtopic=35</a>
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Q: Will you port this game to the Source or another engine? Will there be a Natural Selection: Source?
    A: we've got several answers from staff members on this:
    QUOTE ("joev")
    The simple answer is that *we* don't know.  Sure, we see the potential, and are told by VALVe that porting is "easy", but at this point there is no SDK. Before we can even consider the idea, we need to see what is in the SDK. At that point we will determine if it's possible/feasible to do.

    Quote edited to remove irrevelant content. Original Interview

    Nemesis Zero's earlier answer: There're multiple things to say on this, because some issues are easily mixed up here:


        * As Flayra affirmed in multiple interviews, he is planning on creating a retail sequel to NS that'll be developed by his new company, Unknown Worlds Entertainment. This sequel will naturally use a more recent engine, although it is not clear which. Note that NS2 is only one of the concepts offered to possible investors, so it's not guaranteed to be UWE's first product.
        * Multiple members of the mod's devteam have expressed interest in updating NS(1) to a newer engine, possibly Source. Interest.
        * So far, there has been no publicised decision on the issue of whether and if so, which port is to be made. Nor can such a decision be expected until work on the current version of NS has been finished, or until the team had an opportunity to get a good idea of how much work would be involved in such a port.

    So, in case you feel as though you've just read a hugely bloated 'No comment.', you are correct <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->This is in the FAQ.

    I think they will port it, but no one really knows.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Please, for the love of all things holy, search or read the FAQ first. We literally get at least one of these posts every. single. day.
  • StileStile Join Date: 2003-11-17 Member: 23047Members
    my bad... well when it comes, if it does, it will be freakin awesome.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Amen. Welcome back from the corps. ;p
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-esuna+Nov 7 2004, 07:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Nov 7 2004, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Please, for the love of all things holy, search or read the FAQ first. We literally get at least one of these posts every. single. day. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Try hourly.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin-Daxx22+Nov 8 2004, 01:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daxx22 @ Nov 8 2004, 01:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-esuna+Nov 7 2004, 07:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Nov 7 2004, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Please, for the love of all things holy, search or read the FAQ first. We literally get at least one of these posts every. single. day. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Try hourly. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I've already seen three today <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    edited November 2004
    O no my eyes hurt at seeing threads with people asking questions. Imagine people being curious <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> It makes my forum post count cry. HOW DARE THEY.
  • Waffles_of_Mass_DeliciousnessWaffles_of_Mass_Deliciousness Join Date: 2004-06-17 Member: 29362Members
    If you guys are so sick of it, make a sticky called "Questions about NS: Source" and put links in there.

    Simple.
  • JNighthawkJNighthawk Join Date: 2002-11-11 Member: 8160Members
    <!--QuoteBegin-Waffles+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Waffles)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you guys are so sick of it, make a sticky called "Questions about NS: Source" and put links in there.

    Simple. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    It is in the FAQ. My brain hurts from reading so many of these damn NS: Source posts.
  • CodemanCodeman Join Date: 2002-11-21 Member: 9497Members, Constellation, Reinforced - Shadow
    better yet, make wither hax them~
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    In before the lock.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    Locked for the obvious reason.
    Invader scoot, you're getting your post count cut by a TBD amount for making that IBTL post.
This discussion has been closed.