Question About Textures
BulletHead
Join Date: 2004-07-22 Member: 30049Members
<div class="IPBDescription">I have a BIG ARSE .wad file</div> Is there a way I can have the .bsp include ONLY the textures used in the map itself? If so, how do I do this? I'm now going thru and manually making a new wad... but god it's difficult to tell what is from which and what to move where 0o'
Comments
For HLCSG, of course.
-nowadinclude
?
browse the texture and check the box of only used textures take a paper and a pen and start to write the names then open wally and open the wad files and start to copy and past in a new the only used textures.
-digicam
?
move around in your map, record it with a digicam and make a screen saver out of it!!!1
then replace your user.scr in your ns directory with the one you just created!!!!
sry mods, i needed that
For the love of god DON'T use -nowadtextures, as this puts ALL the textures, HL, NS, custom, into your .bsp.
On the one hand i am being told
-wadinclude only includes the textures from the files you are using.
-nowadtextures adds all the textures from all the wads to the file.
on the other hand i am being told
-wadinclude includes all the textures in the specified wads, whether you are using them or not.
-nowadtextures only includes the textures that you use, not the ones that are not used.
Can i have a definitive answer as to which one is correct, cos it is frying my brain at the moment. Thankyou