Ahhhh Does No1 Know The Answer?
Stupendous_Man
Join Date: 2002-11-01 Member: 1875Members
<div class="IPBDescription">server problems still unanswered....</div> i have repeatedly asked this question in the forums and still have no answer....
AHGGG so frustrating...im trying to get a win NSDS up, and people cant join.
when some1 joins its like this:
Can't register variable voice_serverdebug, already defined
Dropped NSPlayer from server
Reason: Timed out
I also get this weird thing when i start the server:
Map validity check failure: 31/32 ready room spawns, 16/16 team one spawns, 48/48 team two spawns.
dont really know what that means....but here is my target for the shortcut just in case:
C:\HLServer\hlds.exe -game ns +log on -port 27015 +maxplayers 6 +map ns_bast
thx for all help
plzz some1 answer, or at least say something <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
AHGGG so frustrating...im trying to get a win NSDS up, and people cant join.
when some1 joins its like this:
Can't register variable voice_serverdebug, already defined
Dropped NSPlayer from server
Reason: Timed out
I also get this weird thing when i start the server:
Map validity check failure: 31/32 ready room spawns, 16/16 team one spawns, 48/48 team two spawns.
dont really know what that means....but here is my target for the shortcut just in case:
C:\HLServer\hlds.exe -game ns +log on -port 27015 +maxplayers 6 +map ns_bast
thx for all help
plzz some1 answer, or at least say something <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
Comments
Dropped NSPlayer from server
Reason: Timed out<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Linksys?
Get a more robust/low-end commercial router, or buy a 486+ and two NICs. Or ditch the router all together.
Ahh, you got me there. From my personal experience, either hlds and all mods work, or they don't. (As far as that sort of error goes.) So I can't help you there. Hopefully someone with a bit more ns server info than myself will jump in and reply <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
I'd still recommend a linux router. $50 (or less, or free) for an old computer, get some old nics, and you've got a rock solid gateway.
Thank you for saying that. I can see that i am not the only one with a sucessful linksys router setup.
But usually on these routers ppl don't open the TCP 6003 and TCP 7002 along with UDP 27000-27015 (u don't need all the ports, but its easier that way).
I was having timeout problems, but 6003, and 7002 werent't open so ppl would just time out. Thanks to the forum, i fixed it. But u don't need these ports for a DoD server.
forward these ports to your NS server
TCP:
6003
7002
UDP:
27000-27015
That "MIGHT" fix the problem. But about the soudn think u gata talk to ghetto
This just means that that particular map can't handle a 32 player server, because of a missing spawn location in the ReadyRoom. If you try to run one, you're going to have two people spawning inside each other. They -might- be able to get out of each other by jumping, but it's iffy.
Sorry about the map bug.
who is ghetto?
thx alot all!
(especially cracker jackmac)
oh yes, btw, what i did was forward the ports as cracker jacmac instructed ^^
Can't register variable voice_serverdebug, already defined
(i used to get this when people joined and then got dropped off....)
ahhhhgggg....
Can't register variable voice_serverdebug, already defined
(i used to get this when people joined and then got dropped off....)
ahhhhgggg....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
WE're sorry about that you cannot running server.. well.. too sad.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
Can't register variable voice_serverdebug, already defined
(i used to get this when people joined and then got dropped off....)
ahhhhgggg....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
This error is normal and is meaningless.
It's because of something CS specific in HL1110 I would guess because HLDS+CS doesn't have this error but HLDS+AnyOtherMod do.
In any case it's a red herring. If your server is working now for one map it should (in theory) work for all.
joev.
About the port forwarding I just make my server be on the DMZ for my router. It hosts my web and ftp anyways. Problem solved.
Horrendous have you tried just reinstalling NS or HL?
This just means that that particular map can't handle a 32 player server, because of a missing spawn location in the ReadyRoom. If you try to run one, you're going to have two people spawning inside each other. They -might- be able to get out of each other by jumping, but it's iffy.
Sorry about the map bug.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
it's easy to add a spawn
instructions for cs maps here - <a href='http://www.joe.to/32players.html' target='_blank'>http://www.joe.to/32players.html</a>
just find the spawn entities (i don't know what they are called, but they should be easy to figure out) and add one.
About the port forwarding I just make my server be on the DMZ for my router. It hosts my web and ftp anyways. Problem solved.
Horrendous have you tried just reinstalling NS or HL?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Its bad advice to tell ppl to run DMZ w/o knowing the consiquences.
DMZ allows your private IP to "share" with a public. Making ALL your ports open. This is especially bad for win32 servers (muhahahahah, evil i know). But on linux, its just as dangerous provided you haven't customized your box because (RH especially) alot of packages are installed, but never used or secured. Running DMZ is just asking someone to hack you. And i've had a few attempts on my box while it was DMZ, but lucky i closed it off before. So i just found those ports HL needs and opened them up and closed off the rest.
<a href='http://www.attrition.org/~bronc/linux2.txt' target='_blank'>Starting point for Securing your linux box</a>
and if i do have to open them all, is there anyway to do all 15 of them at once? (linksys 4 port router mdl#BEFSR41)
and if i do have to open them all, is there anyway to do all 15 of them at once? (linksys 4 port router mdl#BEFSR41)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
There is an image for it. I upgraded to the latest firmware so its alot easier to configure.
what about UPnP and Port Triggering?
what about UPnP and Port Triggering?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Things you shouldn't enable unless you know what you are doing.
There are HUGE security risks in UPnP (Universal Plug N Play). Port triggering is different. Like ppl connect to port 80 on your public IP, but you have the router connect to your port 9090 on your private IP so some reason or another. Works for outgoing ports too. Bad example but yeah.