Erm, that part is supposed to be lit only by the bright red flares. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
john doe your graphics card cant handle pre compiled light <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
douchebagatronCustom member titleJoin Date: 2003-12-20Member: 24581Members, Constellation, Reinforced - Shadow
edited November 2004
my graphics card is a 9800 pro 256. and i dont recall seeing wacked out brightness in ravenholm, in fact it scared the poop out of me because i couldnt see. is there perhaps some lighting related console commands? cl_shadows or something that somehow got turned down to 0 all of a sudden?
also is there a way to make it so when you shoot a dead body, blood comes out, because once they are dead apparently they are drained of their precious bodily fluids.
The last level totally rocks.. IT ROCKS!!! I'm happy I spent money on this.
If it's to easy, turn it up a notch in difficulty, if it's on hard I believe that you are lieing. I died in Nova Prospekt atleast 20 times.. 10 of which where in the same freaking room. I had to bunker myself in with the turrets.
<!--QuoteBegin-Rion+Nov 19 2004, 12:19 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rion @ Nov 19 2004, 12:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The last level totally rocks.. IT ROCKS!!! I'm happy I spent money on this.
If it's to easy, turn it up a notch in difficulty, if it's on hard I believe that you are lieing. I died in Nova Prospekt atleast 20 times.. 10 of which where in the same freaking room. I had to bunker myself in with the turrets. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Aha, I remember that part; the combine don't come until you drop the last turret. I went around to the next little connecting tunnel (between the two wings). I built up some tiny walls of crates and then braced the turrets with the barrels so the combine solders couldn't knock them over. Then, whenever one got shot over, I could quickly pick it up and replace it and then gently push a barrel to brace it again.
Things like that you've got to do when your fps likes to go from between 2-9 and jumps to 100 whenever it feels like it.
Personally, Ravenholm wasn't that scary <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> . I liked that house overlooking the cliff by the bridge. I don't remember anything particularily scary about it, but it was just a cool house. I guess there might have been some headcrabs in the upstairs, but that might have been a house with the floor blown out.
<!--QuoteBegin-Venmoch+Nov 19 2004, 01:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Venmoch @ Nov 19 2004, 01:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh and before I forget. The best line in the game ever.
"Oh and if you see Dr Breen, till him I said f*** you!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I liked it how the big metal thing just came crashing down right at the f-word <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-BigMadSteve+Nov 20 2004, 12:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigMadSteve @ Nov 20 2004, 12:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Venmoch+Nov 19 2004, 01:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Venmoch @ Nov 19 2004, 01:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh and before I forget. The best line in the game ever.
"Oh and if you see Dr Breen, till him I said f*** you!" <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I liked it how the big metal thing just came crashing down right at the f-word <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> if you had subtitles turned on it says
"Oh and if you see Dr Breen, till him I said fu-- --u!"
Awesome game: the final levels were just what everyone wanted from the grav gun and very different and cool: just like the rest of the game. No, it wasn't as long as HL1, but it FELT epic because of all the very different sections, environments, types of gameplay, and so on.
I know some people complain about the story, but I love the way they tell stories: it's there, and there's plenty of character interaction, but nobody just comes out and TELLS you what's what. You have to piece it together by inference and clues.
<!--QuoteBegin-Apos+Nov 20 2004, 02:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Apos @ Nov 20 2004, 02:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Awesome game: the final levels were just what everyone wanted from the grav gun and very different and cool: just like the rest of the game. No, it wasn't as long as HL1, but it FELT epic because of all the very different sections, environments, types of gameplay, and so on.
I know some people complain about the story, but I love the way they tell stories: it's there, and there's plenty of character interaction, but nobody just comes out and TELLS you what's what. You have to piece it together by inference and clues. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> finally another guy who gets it!
<!--QuoteBegin-Gwahir+Nov 20 2004, 07:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gwahir @ Nov 20 2004, 07:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Now that I've finished, I've been playing around with spawning things, how can I give weapons to the characters I spawn? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> How exactly do you spawn NPCs though? (combine troops, for instance...want to play with the ragdolls)
<!--QuoteBegin-TommyVercetti+Nov 17 2004, 02:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Nov 17 2004, 02:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Half-Life 2 is right on the sweet spot of difficulty for me - I've only died about two times and I'm up to "Our Benefactors" on Medium.
Dying sucks. I'm totally alive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I usally kill myself just to replay when a teammate dies. I love to keep everyone alive.
BTW how do i enable the console? It didn't work via controls adv options...
<!--QuoteBegin-Svenpa+Nov 20 2004, 09:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Svenpa @ Nov 20 2004, 09:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-TommyVercetti+Nov 17 2004, 02:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Nov 17 2004, 02:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Half-Life 2 is right on the sweet spot of difficulty for me - I've only died about two times and I'm up to "Our Benefactors" on Medium.
Dying sucks. I'm totally alive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I usally kill myself just to replay when a teammate dies. I love to keep everyone alive.
BTW how do i enable the console? It didn't work via controls adv options... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Add -console to your HL2 shortcut on the desktop.
<!--QuoteBegin-BigMadSteve+Nov 20 2004, 10:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigMadSteve @ Nov 20 2004, 10:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Svenpa+Nov 20 2004, 09:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Svenpa @ Nov 20 2004, 09:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-TommyVercetti+Nov 17 2004, 02:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Nov 17 2004, 02:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Half-Life 2 is right on the sweet spot of difficulty for me - I've only died about two times and I'm up to "Our Benefactors" on Medium.
Dying sucks. I'm totally alive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I usally kill myself just to replay when a teammate dies. I love to keep everyone alive.
BTW how do i enable the console? It didn't work via controls adv options... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Add -console to your HL2 shortcut on the desktop. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I deleted it.. and the hl2.exe in steamapps/adress/hl2 wont work. It says some file is missing, but I can play via steam menu tho. How do I make another shortcut ?
nwm I went into steam "games" menu right-clicked hl2 and chose add shortcut to desktop.
Have any one noticed the shadows being all wrong? They go through tables and stack when in a pile of stuff. They also aint reacting on the flashligt only on enviromental lightning.
Ye you're right <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
The funniest moment I had were when you had allies and met the flying blade things, and every one shouted "HACKS!"
<!--QuoteBegin-6john6doe6+Nov 20 2004, 06:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Nov 20 2004, 06:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> to enable console, in halflife 2 go to options, in there somewhere is enable developer console, enable that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yeah, you're right.. but just for some clarity on it..
It's Options > Keyboard > Advanced, check the box next to "Enable developer console". You can also turn on Fast Weapon Switch there.
Comments
also is there a way to make it so when you shoot a dead body, blood comes out, because once they are dead apparently they are drained of their precious bodily fluids.
If it's to easy, turn it up a notch in difficulty, if it's on hard I believe that you are lieing. I died in Nova Prospekt atleast 20 times.. 10 of which where in the same freaking room. I had to bunker myself in with the turrets.
If it's to easy, turn it up a notch in difficulty, if it's on hard I believe that you are lieing. I died in Nova Prospekt atleast 20 times.. 10 of which where in the same freaking room. I had to bunker myself in with the turrets. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Aha, I remember that part; the combine don't come until you drop the last turret. I went around to the next little connecting tunnel (between the two wings). I built up some tiny walls of crates and then braced the turrets with the barrels so the combine solders couldn't knock them over. Then, whenever one got shot over, I could quickly pick it up and replace it and then gently push a barrel to brace it again.
Things like that you've got to do when your fps likes to go from between 2-9 and jumps to 100 whenever it feels like it.
Personally, Ravenholm wasn't that scary <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> . I liked that house overlooking the cliff by the bridge. I don't remember anything particularily scary about it, but it was just a cool house. I guess there might have been some headcrabs in the upstairs, but that might have been a house with the floor blown out.
<span style='font-size:3pt;line-height:100%'>Poor Gordon</span>
"Oh and if you see Dr Breen, till him I said f*** you!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I liked it how the big metal thing just came crashing down right at the f-word <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
"Oh and if you see Dr Breen, till him I said f*** you!" <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I liked it how the big metal thing just came crashing down right at the f-word <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
if you had subtitles turned on it says
"Oh and if you see Dr Breen, till him I said fu-- --u!"
I know some people complain about the story, but I love the way they tell stories: it's there, and there's plenty of character interaction, but nobody just comes out and TELLS you what's what. You have to piece it together by inference and clues.
I know some people complain about the story, but I love the way they tell stories: it's there, and there's plenty of character interaction, but nobody just comes out and TELLS you what's what. You have to piece it together by inference and clues. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
finally another guy who gets it!
How exactly do you spawn NPCs though? (combine troops, for instance...want to play with the ragdolls)
give npc_metropolice
Dying sucks. I'm totally alive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I usally kill myself just to replay when a teammate dies. I love to keep everyone alive.
BTW how do i enable the console? It didn't work via controls adv options...
Dying sucks. I'm totally alive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I usally kill myself just to replay when a teammate dies. I love to keep everyone alive.
BTW how do i enable the console? It didn't work via controls adv options... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Add -console to your HL2 shortcut on the desktop.
Dying sucks. I'm totally alive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I usally kill myself just to replay when a teammate dies. I love to keep everyone alive.
BTW how do i enable the console? It didn't work via controls adv options... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Add -console to your HL2 shortcut on the desktop. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I deleted it.. and the hl2.exe in steamapps/adress/hl2 wont work. It says some file is missing, but I can play via steam menu tho. How do I make another shortcut ?
Have any one noticed the shadows being all wrong? They go through tables and stack when in a pile of stuff. They also aint reacting on the flashligt only on enviromental lightning.
The funniest moment I had were when you had allies and met the flying blade things, and every one shouted "HACKS!"
Yeah, you're right.. but just for some clarity on it..
It's Options > Keyboard > Advanced, check the box next to "Enable developer console". You can also turn on Fast Weapon Switch there.