Muzzle Flash

KnukeKnuke Join Date: 2002-11-11 Member: 8181Members
<div class="IPBDescription">Is there a way to take it away?</div> I really hate the damn muzzle flash its so big and ugly, is there any way to just take it away, and if not...does anyone know a good site i can Dload a new better smaller muzzle flash? <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->

Comments

  • EvintosEvintos Join Date: 2002-11-02 Member: 3981Members
    Counter Strike muzzle flash sprites work for NS. Yes I know, I shouldn't have brought up CounterStrike, heck even I dont like CS, but the guy wants help...
  • Dirty_JDirty_J Join Date: 2002-11-04 Member: 6863Members
    you cant fully delete it, i had a run in with making it not appear when you looked straight while doing the pulse rifle


    you delete bone51 (attachment bone) and the muzzle flash will not appear on the barrel, but if you look down it will appear at your feet at an odd angle

    as far as i know there is no way to eliminate it
  • 0see30see3 Join Date: 2002-11-02 Member: 4388Members
    To my knowledge this would be the same as editting the bite model of the skulk or lerk. An exploit like flayra said. I could be mistaken, but it's there for a reason...
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    not only that but it would give you a sever disadvantage on clan games because your not used to it.
  • FireWire280FireWire280 Join Date: 2002-11-07 Member: 7561Members
    I don't know what you people are griping about because, the muzzle flashes in NS don't obstruct my view. I can see where I'm shooting fine, and I've never had a problem with them. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    what i mean is learn to use it, it's there for a reason, just like the jaws. <b>BALANCE</b>
  • BronskiBronski Join Date: 2002-10-29 Member: 1702Members
    Someone will most likely make a replacement sprite for the muzzle flash eventually. There is not point to argue about if it is an exploit or not. Unless the team locks the sprites then someone is going to change it.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    <!--QuoteBegin--Bronski+Nov 15 2002, 03:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bronski @ Nov 15 2002, 03:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Someone will most likely make a replacement sprite for the muzzle flash eventually. There is not point to argue about if it is an exploit or not. Unless the team locks the sprites then someone is going to change it.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    of course, but flay could easily code in a banned wonid <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • BronskiBronski Join Date: 2002-10-29 Member: 1702Members
    How big of an advantage does a different muzzle flash sprite give you? Not a lot. Everything that can be changed in the game can give you an advantage. Most people who use custom models will not use them to exploit the game.

    All i am saying is to cool the exploit talk. If someone posts something that is an obvious exploit or something that the dev team calls an exploit, then you can get into it.

    People are making a ruckus of things right now when there doesn't need to be one. Take things as they come, don't make a problem when there isn't one.
  • SovKhanSovKhan Join Date: 2002-11-05 Member: 7099Members
    i can see where an edited bite attack would be considered an exploit. but i fail to see how a muzzleflash would be considered an exploit... i see an exploit for muzzleflash as having a huge one so u can see it through walls.. not one that u cannot see anymore.. the bite attack edit is an exploit because the user can see when he could not before. the muzzleflash IMO is all eyecandy and would give no usuall advantage to the player if it is not displayed.
  • Black_WolfBlack_Wolf Join Date: 2002-03-13 Member: 310Members
    well, SovKhan, as the whole point of this topic was that the muzzle flash was obstructing the guy's view, then of course removing it will be an exploit and give him an unfair advatage.
  • BronskiBronski Join Date: 2002-10-29 Member: 1702Members
    Actually, Knuke said that he found the muzzle flash to be "big and ugly". He was asking if there was a smaller muzzle flash. It sounds to me to be more of a matter of taste than an actual gameplay issue.

    Don't make problems where there are none.
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    you could decompile the model, and look in the qc and see what the spr attachment is called then just replace that spr with something you like (just swap the spr in the spr folder of ns with your new one with exactly the same name)

    maybe that would work for you rather than the original ns spr
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    So balance is blinding the marine and not allowing him to aim? I'd rather have the default HL sprite. I can't aim with it. I don't see how people can aim with it. I'm blind as a bat, as I've said before.
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