[pwip] Second Try At A Pack

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Comments

  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    tbh not really, im skinning a couple of things atm and Ive got alot going on <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • ChickenOfWarChickenOfWar Join Date: 2003-04-09 Member: 15352Members
    No offence but it kinda looks like you put seprete models together, and made em loo kal futureistic, nice mdls tho dude
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    Think what you wish, they however are from scratch and unique from my mind <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <img src='http://nsarmslab.com/bashh/v_hg1.jpg' border='0' alt='user posted image' />
    <img src='http://nsarmslab.com/bashh/v_kn1.jpg' border='0' alt='user posted image' />
    Finished animations on the pistol, for both v_hg and v_kn
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    That's scary...bayonet pistol @_@
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    heh ^_^. scary's a good thing. I figured it needed something
  • QUADQUAD Join Date: 2002-07-17 Member: 963Members
    Those models are all blocky and bland, the HMG animations are jerky and robotic, and the UVW's have some areas of extreme stretching. You may want to go back and improve all of these before looking for skinners.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    edited January 2005
    Blockyness/blandness - To each his own, I like them as is, and any other detail will go in the texture. I consider them sleek and streamlined, not bland.
    HMG anis - I'm always tweeking animations before release, since it's unskinned, the beta ani's stay.
    UVWs - Yeah but i'm too lazy to fix these, why? because I don't care, most of the stretching you'll never notice.

    I mean thanks, but no thanks, I'm not changing anything on these but the some animations.
  • QUADQUAD Join Date: 2002-07-17 Member: 963Members
    If you want to settle for mediocrity, then more power to you. I just call what I see.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    It's all about opinions, and I respect yours, but in my mind they're as good as they need to be. I'd put more time and effort into them if I HAD the time, but I don't, I'm busy with the HL2 mod caliber, which takes precident over NS customs.
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    2 tone is NOT staying.
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    2 tone is NOT staying.
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    Wow, thats lookin good, love that clip!
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-StarStarGrizzly+Feb 1 2005, 05:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (StarStarGrizzly @ Feb 1 2005, 05:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 2 tone is NOT staying. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    insane so far! :o i like though <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • ViolenceViolence Join Date: 2004-10-10 Member: 32199Members
    I think they look nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    I need some kind of idea for a logo Its too bland. Im feeling very un creative
  • ThatamosThatamos Join Date: 2004-11-05 Member: 32643Members
    Hey bashh, just gotta say, I've been dominating with that HMG of yours (oh yah people, he gave it to me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> ) And the animations are great. The skins is really good too, the only person who coulda done better is Brigandier wolf or Splinter ^.^
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    Meltdown could have skinned it flawlessly, but i dont have the nerve to ask him to.

    **... i donno, just run with it, look at <a href='http://world.guns.ru/main-e.htm' target='_blank'>http://world.guns.ru/main-e.htm</a> different guns for ideas of details
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    lol the ukrainians have smgs called elf and gobline. Run hes got a goblin!!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    Ive got some ideas to work with now, thx
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    is it gonna fit tsa colours?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    supposed to have some tsa green in there on each model yeah
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