Ns:source Texture

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  • Viper_two_nine_AViper_two_nine_A Join Date: 2004-09-29 Member: 31989Members
    <!--QuoteBegin-Browser ICE+Feb 1 2005, 02:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Browser ICE @ Feb 1 2005, 02:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Supernorn, have you downloaded my zipped textures ?

    That space used for it was supposed to be temporary. I must know so I can clear it out. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    someone has established a gmail account for those textures:

    www.gmail.com

    user: nsstexture
    pw: nssource

    (somebody else wanted to put up some space ... but never read any more of him %-) )
  • Browser_ICEBrowser_ICE Join Date: 2002-11-04 Member: 6944Members
    edited February 2005
    <!--QuoteBegin-Viper two nine A+Feb 1 2005, 03:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Viper two nine A @ Feb 1 2005, 03:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Browser ICE+Feb 1 2005, 02:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Browser ICE @ Feb 1 2005, 02:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Supernorn, have you downloaded my zipped textures ?

    That space used for it was supposed to be temporary. I must know so I can clear it out. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    someone has established a gmail account for those textures:

    www.gmail.com

    user: nsstexture
    pw: nssource

    (somebody else wanted to put up some space ... but never read any more of him %-) ) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Ok, I checked this out and it has nothing to do with my textures.
  • Viper_two_nine_AViper_two_nine_A Join Date: 2004-09-29 Member: 31989Members
    edited February 2005
    uhm i thought all textures that are "ready" shall be sent there ... seems like i got somthing wrong with your post before, sorry :/

    btw: whats the status of your movie?
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin-Browser ICE+Feb 1 2005, 08:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Browser ICE @ Feb 1 2005, 08:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Supernorn, have you downloaded my zipped textures ?

    That space used for it was supposed to be temporary. I must know so I can clear it out. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yes. thanks
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    <!--QuoteBegin-Browser ICE+Jan 19 2005, 04:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Browser ICE @ Jan 19 2005, 04:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> By the way, does HL2:Source handles the transparency the same way as in HL ?

    Pure Blue=transparency region ? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's a negative. Transparencies can now be handled with full alpha channels, check VERC to find out more.
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