[wip] Beretta.
xKORExslim
Join Date: 2003-01-11 Member: 12182Members
<div class="IPBDescription">Almost done</div> <img src='http://img.photobucket.com/albums/v358/SuperFriendBFG/Beretta.jpg' border='0' alt='user posted image' />
<img src='http://img.photobucket.com/albums/v358/SuperFriendBFG/Beretta2.jpg' border='0' alt='user posted image' />
I got lots of wasted polies to delete, but its almost done.
<img src='http://img.photobucket.com/albums/v358/SuperFriendBFG/Beretta2.jpg' border='0' alt='user posted image' />
I got lots of wasted polies to delete, but its almost done.
Comments
I want.
I want. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Wow dude calm down, i want it too, but breaking your monitor isnt the way to get it... Plus the floopy drive would better suit you... lol j/k.
[offtopic]Give me the spinning Master Chief head Chrono, I'll help u revive it![/offtopic]
I reduced about 2000 polies off my mode, and its still high poly. 4k polies left.
Anyways, I'm going to get this model out asap. For the HL1 version It wont be smoothed since objexport **** up the smoothing.
HL2 will be exported with maya.