Beta 6 Prebuild 3 Changelog!

DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
edited February 2005 in NS General Discussion
<div class="IPBDescription">Hot Off the Constie Forums</div> Enjoy. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Changed structure build restriction radius from 60 to 30 units (Means that you can now drop multiple structures within viewing range of each other.).
O Changed player build restriction radius from 25 to 16.50 units (Should reduce the amount of marines-standing-in-the-way to the bare minimum, makes medpack- and ammodropping easier.).
O Changed Scan cost from 25 to 20 energy units.
O Scan exploit fix improved.
O Fixed a bug where a hive could not be dropped over a chamber.
O Team join sounds now only play for the team joined.
O Fixed bug where resupply wasn't effective for HMG or pistol. A resupplied weapon will never reload to less than a full clip.
O Added all-new hivehealth indicators for the alien HUD. We had a so far unduplicable issue with this in an early test, please report irregularities in the forums.
O Replaced the old parasited structure sprite (thanks, gazz0zz!).
O Changed default combat game time to 15 minutes.

O Updated co_core. It now actually has a RR.
O Updated ns_eon
- Lowered Marine Start roof considerably, and added a cc alcove.
- Small aesthetic changes to N-Turn.
- Centre console in Core Monitoring to reduce line of sight.
- Vents rearranged in Core Monitoring to help aliens and a new vent added.
- Vent in Core Power moved as part of the vent rearrangement.
- New space added to Engineering Hive to increase space for spawn points and add more cover,
and just make it cooler.
- Other minor adjustments to Engineering Hive.
- Removed vent doors from Bridge Hive, while blocking line of sight to hive created by their removal.
- Increased usefulness of bridge vents (one exits from the cieling, the other is higher),
and removed stickiness on one vent exit.
- Decreased Bridge Hive vent weld time from 60 seconds to 20 seconds.
- Increased lift speed from 70 to 90.
- Fixed onos stuck issue at Core Monitoring.
O Updated ns_altair
- Moved Parts Room RT to Sigma Test Site
- Added new info_locations to help navigation and direction
- Split up Life Support info_location
- Split up Sub Bay info_location
- Removed weldable door
- Reopened path between Sub Bay and Parts Room
- Moved some alien spawns into Life Support instead of being a bit outside the hive room.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
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Comments

  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited February 2005
    Folks, here is a shot of the new hive-health indicators:

    [EDIT] Replaced with a larger image.
  • theclamtheclam Join Date: 2004-08-01 Member: 30290Members
    Yay for hive health.

    Too bad most of the changes go to ns_eon, which none of us non-Consties have played, so there isn't too much to say about this changelog.
  • Thats_EnoughThats_Enough USA Join Date: 2004-03-04 Member: 27141Members, Constellation, Reinforced - Shadow
    Bad dragon!

    It's supposed to be a SUPAR SEKRAT BETA! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Speaking of which, I'm gonna go play some now.

    Oh, and the hive health thing, so kickin'

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html/emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo-->

    OH NOES! WHATS THE HIVE HEALTH?

    Look at your hud nub.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-Thats Enough+Feb 11 2005, 09:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Thats Enough @ Feb 11 2005, 09:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's supposed to be a SUPAR SEKRAT BETA! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Not last time I checked <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • TaaketaTaaketa Join Date: 2004-02-10 Member: 26357Members
    I liked Co_Core's RR <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Updated co_core. It now actually has a RR.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    i was beginning to think it would never come.
  • scooterbluescooterblue Join Date: 2003-05-20 Member: 16519Members
    edited January 2007
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <img src='http://jezpuh.shatteredminds.net/core_readyroom1.jpg' border='0' alt='user posted image' />
    <img src='http://jezpuh.shatteredminds.net/core_readyroom5.jpg' border='0' alt='user posted image' />
    <img src='http://jezpuh.shatteredminds.net/core_readyroom2.jpg' border='0' alt='user posted image' />
    <img src='http://jezpuh.shatteredminds.net/core_readyroom3.jpg' border='0' alt='user posted image' />
    <img src='http://jezpuh.shatteredminds.net/core_readyroom4.jpg' border='0' alt='user posted image' />

    Core's new readyroom. It looks awesome. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    that is one sick lookin ready room. I'm really excited for B6
  • Steel_MonkeySteel_Monkey Join Date: 2004-10-06 Member: 32121Members
    hive health, awesome. Fabulous add.
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    any one have a screen shot of the parasite for structures?
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    This might be upside down. ^^: But this is it. Made by gr00vy.. I do believe.

    <img src='http://img210.exs.cx/img210/650/bliptri59la.gif' border='0' alt='user posted image' />
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Added all-new hivehealth indicators for the alien HUD.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Finally.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Haze+Feb 11 2005, 08:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Haze @ Feb 11 2005, 08:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This might be upside down. ^^: But this is it. Made by gr00vy.. I do believe.

    <img src='http://img210.exs.cx/img210/650/bliptri59la.gif' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Waaay off. It even says in the changelog: gaz0zz. The local sprite king <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • LofungLofung Join Date: 2004-08-21 Member: 30757Members
  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    the new co_core RR looks way good. the old one was plaint wierd

    hive health indicators ftw! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • BadMouthBadMouth It ceases to be exclusive when you can have a custom member titl Join Date: 2004-05-21 Member: 28815Members
    yay. Hive health indicators! amd core has a proper RR! although i thought the other one was hilarious.
  • TwelveTwelve Join Date: 2005-01-17 Member: 36044Members
    Thanks for the update guys (we're almost halfway through Feb. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> ), core's readyroom looks great..
  • ZephorZephor Join Date: 2002-12-25 Member: 11547Members, Constellation
    <!--QuoteBegin-theclam+Feb 11 2005, 01:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (theclam @ Feb 11 2005, 01:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Too bad most of the changes go to ns_eon, which none of us non-Consties have played, so there isn't too much to say about this changelog. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I think you will enjoy the map. At least be pleased that a lot of changes and testing is going into this map before its release and it should be something everyone will like.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Sava was updated too, but the changelog for it was exactly one line, so... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    edited February 2005
    <!--QuoteBegin-Mendasp+Feb 12 2005, 12:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mendasp @ Feb 12 2005, 12:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sava was updated too, but the changelog for it was exactly one line, so... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    - Added more goats
  • WakeWake Join Date: 2003-03-05 Member: 14351Members, Constellation
    edited February 2005
    Core new RR rocks
    Sava changes are what it needed
    Redesigned eclipse MS
    Angst has a new RR too

    And Gazzoz did a neat work on the structure parasite sprite

    And lot of more stuff

    And what the gorge are you waiting to join the constellation ?
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    the rr is ubar sexy -
    but the sprite looks like female hair (I don't say where, or i might get censored; lol)...
  • ScrapScrap Join Date: 2005-01-06 Member: 32953Members
    <!--QuoteBegin-RobB+Feb 12 2005, 09:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RobB @ Feb 12 2005, 09:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the rr is ubar sexy -
    but the sprite looks like female hair (I don't say where, or i might get censored; lol)... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    pubic hair?OMG i dont want marine pron.
  • RushakraRushakra Join Date: 2004-03-25 Member: 27523Members
    Yeah, Core's RR looks great. It's unfortunate that the map itself is a dark, cramped POS that screams "BASE RAPE." GammahaxFTW!
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    <!--QuoteBegin-RobB+Feb 12 2005, 09:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RobB @ Feb 12 2005, 09:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the rr is ubar sexy -
    but the sprite looks like female hair (I don't say where, or i might get censored; lol)... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    MIND OUT OF GUTTER
  • Thats_EnoughThats_Enough USA Join Date: 2004-03-04 Member: 27141Members, Constellation, Reinforced - Shadow
    Really please now.

    You dirty dirty children <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Beta6 = hottness. But I miss the old co_core readyroom hahah <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
  • BadMouthBadMouth It ceases to be exclusive when you can have a custom member titl Join Date: 2004-05-21 Member: 28815Members
    <!--QuoteBegin-Lofung+Feb 11 2005, 11:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lofung @ Feb 11 2005, 11:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hitboxes? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    u really think the hitboxes will be fixed? as long as NS is on the HL1 engine, i dun think that is a possibility.
  • urinalcakeurinalcake Can&#39;t work a sound card United States Join Date: 2002-11-08 Member: 7799Members
    haawwttnnesss..
    I like the new readyroom.

    The old one always made me puke, but it was fun to sit in the corners with your flashlight and change the colors of the wall.

    Other than that, its always made me dizzy.
  • frylockfrylock Join Date: 2004-10-29 Member: 32515Members
    Maybe I missed it but are they gonna fix the location names in Hera and the weld spots at veil?

    Beta6 sounds awsome so far.
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