CarnaxusREIGN OF CHAOS!co_sava (NS1)Join Date: 2004-10-01Member: 32036Members
edited February 2005
<!--QuoteBegin-Lt Gravity+Feb 14 2005, 02:12 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt Gravity @ Feb 14 2005, 02:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> spawn why dont you get the file from the author and convert it yourself? metaseqouoia also supports 3ds and other filetypes... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> o yeah good point...lol oops. srry. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
someone send the 3ds file my way, I'll see what I can do with it.
<!--QuoteBegin-Sid+Feb 15 2005, 08:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Feb 15 2005, 08:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Soon - the author is still working on the new model,
dubbed: "Avro Type 16 MKII" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> sweet! can't wait, i have to choose from this and a diff hmg to use.
Yikes, this has gotten a lot more response than I thought it would <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
I'll work on it more as soon as I can, I've been rather busy lately.
As I've never made a model for a game before, what will need to be done to it before it can be used? I'm guessing:
UV Mapping Texturing Animation
I would like to do the UV and texture, but I'm not sure how well I can do them. If I can't do it justice, I will offer the unmapped 3DS up for someone to texture. I'll choose who gets it based on previous work (if there is more than one person who wants to try).
The animations will also need to be custom, and I don't think I can do those (no idea what tools I'd have to use). Again, for animation, the model would be offered up as a mapped and textured 3DS model *ONLY*.
I will not convert it to DoGA, and I don't want it mapped in DoGA either. From what I can tell about its mapping, it's haphazard and wasteful, which would ruin the look. Nothing personal, but I'm an optimization freak and a perfectionist, so I have high standards.
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> I'm the only one who has the model, and I'm not giving it to *anyone* until I feel it's as complete as I can make it. Sorry.
If you're that desperate, make it yourself. I put a lot of work into this, and I don't want it to go out half finished.
Edit: And you seem to have missed one of the points I was trying to make - I don't want it to touch DoGA, because of the way it maps, it couldn't do the model justice. Unless you can show me otherwise that is, with something you did - the gallery shots on the site really kind of suck.
Comments
o yeah good point...lol oops. srry. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
someone send the 3ds file my way, I'll see what I can do with it.
dubbed: "Avro Type 16 MKII" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
sweet! can't wait, i have to choose from this and a diff hmg to use.
I'll work on it more as soon as I can, I've been rather busy lately.
As I've never made a model for a game before, what will need to be done to it before it can be used? I'm guessing:
UV Mapping
Texturing
Animation
I would like to do the UV and texture, but I'm not sure how well I can do them. If I can't do it justice, I will offer the unmapped 3DS up for someone to texture. I'll choose who gets it based on previous work (if there is more than one person who wants to try).
The animations will also need to be custom, and I don't think I can do those (no idea what tools I'd have to use). Again, for animation, the model would be offered up as a mapped and textured 3DS model *ONLY*.
I will not convert it to DoGA, and I don't want it mapped in DoGA either. From what I can tell about its mapping, it's haphazard and wasteful, which would ruin the look. Nothing personal, but I'm an optimization freak and a perfectionist, so I have high standards.
Peace (And I'm modeling guns!),
LB
SOMEONE POST THE FREAKING 3DS FILE! PLEASE!
I hope this one isn't corrupted this time...
If you're that desperate, make it yourself. I put a lot of work into this, and I don't want it to go out half finished.
Edit:
And you seem to have missed one of the points I was trying to make - I don't want it to touch DoGA, because of the way it maps, it couldn't do the model justice. Unless you can show me otherwise that is, with something you did - the gallery shots on the site really kind of suck.