Release: Co_cryo_b1
Moconnor
Join Date: 2002-07-26 Member: 1004Members
<div class="IPBDescription">releasing my combat map. .</div> Ok finally got this map in a finished state, also got a name. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
you can dl the map
<a href='http://scoot.nsarmslab.com/Maps/NS/co_cryo_b1.zip' target='_blank'>HERE</a> (cheers Invader)
comments and crit please.
Some screenies_
central area of the map.
you can dl the map
<a href='http://scoot.nsarmslab.com/Maps/NS/co_cryo_b1.zip' target='_blank'>HERE</a> (cheers Invader)
comments and crit please.
Some screenies_
central area of the map.
Comments
Much <3 goes to an uber-looker of a map, now I need to see what kind of vent system this thing has. <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo-->
I'd really appreciate some feedback carnage, thanks.
RT just there for looks as Sky said.
@sky there isnt much of a vent system in it, if more needs to be added please let me know._
remember me unreal tornament the open areas.
nice lightining could recomend to me some tutorial?
if a map is too dark for you, recompile it with rad disabled, and let your eyes burn. hmm, idea. make 2 versions of maps, and name one ns_blabla, and the other ns_blabla_n00b-friendly.... lol
did you actually run around in game or did you dl the map? if you didnt please do and see if it is.then tell me if it is jetpack heaven.
@carioca: cant really recommend a tutorial it was all trial & error. If you wanna chat bout lighting and stuff or if you need help I'd love to be of assistance.you can get me on msn or aim._
Or does anybody have any c&c for me?
I'd really like to know how the map plays or if it has any probs?
I'm working on b2 atm although nobody has giving me any feedback <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> , im just
gonna go ahead and make some changes to the map._
Teach Me How...
that map is pure sex...
may be an erotic map.
but sex is an ns map, not a co map my friend <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Align the above texture, it shouldn't be too hard. You may need to set the x value to -1.
<img src='http://scoot.nsarmslab.com/pictures/Maps/NS/co_cryo/co_cryo_b10001.jpg' border='0' alt='user posted image' />
Align the light texture.
<img src='http://scoot.nsarmslab.com/pictures/Maps/NS/co_cryo/co_cryo_b10002.jpg' border='0' alt='user posted image' />
Add a light there.
<img src='http://scoot.nsarmslab.com/pictures/Maps/NS/co_cryo/co_cryo_b10003.jpg' border='0' alt='user posted image' />
<img src='http://scoot.nsarmslab.com/pictures/Maps/NS/co_cryo/co_cryo_b10004.jpg' border='0' alt='user posted image' />
<img src='http://scoot.nsarmslab.com/pictures/Maps/NS/co_cryo/co_cryo_b10005.jpg' border='0' alt='user posted image' />
<img src='http://scoot.nsarmslab.com/pictures/Maps/NS/co_cryo/co_cryo_b10006.jpg' border='0' alt='user posted image' />
<img src='http://scoot.nsarmslab.com/pictures/Maps/NS/co_cryo/co_cryo_b10007.jpg' border='0' alt='user posted image' />
I like the athmosphere of this map and I gonna download it! I recommend this one for the NGG mapcycle - what do you think about that Gravity? I mean I'm not a member of the NGG and I'm not a server op but I think this map has some potential.
@Invader
can't you remake this map as an ns_map ? I don't really like combat and the atmosphere seems to be cool. One thing I recognized in combat games is that most people don't focus on the details and some combat maps are very beautiful. Isn't that sad for the mapper who made it?
can't you remake this map as an ns_map ? I don't really like combat and the atmosphere seems to be cool. One thing I recognized in combat games is that most people don't focus on the details and some combat maps are very beautiful. Isn't that sad for the mapper who made it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Well, this map wasn't made by me, ask Moconnor about making it into an NS map.
The light in the rr is the only texture outta place because i used v.manip to move it,i was feelin a tad lazy.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> what the hell is that??<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
this really makes me think, what do ppl do on these forums?,i released my map like 2-3 weeks ago.and finally invader has givin me some feedback.<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I like the athmosphere of this map and I gonna download it! I recommend this one for the NGG mapcycle - what do you think about that Gravity? I mean I'm not a member of the NGG and I'm not a server op but I think this map has some potential.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I would love to know if this map has any more potential, so if anybody has had a game on it and think things could be modified,tell me please.
@Lt Realness
Honestly did you even read the topic, why would you ask invader to remake MY MAP into a ns_map???
and no I wont make it a ns_map.