Fun Game
J_D_W
Join Date: 2003-05-22 Member: 16598Members
<div class="IPBDescription">for 3.0 final</div> This game is pretty funny actually.
Go on co_core and the readyroom has LOADS of hiding places...
so play hide and seek with skulks!!
It's funny because theres a load of places like small cracks in the roof and shadowy places.
By the way, I heard the co_core readyroom is bigger than the map itself <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
I will share some hiding places with you, but not fully <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->:-
Theres a massive crack in the roof somewhere. This is shadowy and a very good spot. I
found this one pretty easily.
In the shadows in the main bit! This one is so obvious but I spent ages looking for someone in the alien bit instead of the main bit because I thought I could hear him!
A smaller crack in the roof in the alien/marine join. Very shadowy and fairly hard to see.
Theres lots more and "more" includes my killer spot which no one knows about so I will not tell anyone <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Thanks
Go on co_core and the readyroom has LOADS of hiding places...
so play hide and seek with skulks!!
It's funny because theres a load of places like small cracks in the roof and shadowy places.
By the way, I heard the co_core readyroom is bigger than the map itself <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
I will share some hiding places with you, but not fully <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->:-
Theres a massive crack in the roof somewhere. This is shadowy and a very good spot. I
found this one pretty easily.
In the shadows in the main bit! This one is so obvious but I spent ages looking for someone in the alien bit instead of the main bit because I thought I could hear him!
A smaller crack in the roof in the alien/marine join. Very shadowy and fairly hard to see.
Theres lots more and "more" includes my killer spot which no one knows about so I will not tell anyone <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Thanks
Comments
he is talking about readyroom hideandseek
probably the best possible response.
No seriously, it sounds ok...but how do you not HEAR the skulks in the readyroom, walking around....before you look?
(probably something I won't be doing).
Little piece of pointless information - the RR is actually <i>not</i> bigger than the map itself. Except perhaps in volume of space. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> It's X\Y dimensions are smaller than the map, though.
altair
bast
caged
nancy
metal
And some customs, such as source and shiva.
altair
bast
caged
nancy
metal
And some customs, such as source and shiva. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
so like... 2 of eight owned me at ns 25 - 1.