The Temporary Solution To Voicecomm Lamers
Acrobad
Join Date: 2002-10-31 Member: 1779Members
<div class="IPBDescription">But with a prize</div> <span style='font-size:8pt;line-height:100%'> I can't spell. I'm sorry. It was supposed to be "but with a price" not "prize". Silly me.</span> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Most of you probably know this. I'll just bring it up here with the <a href='http://www.hardc0re.co.uk/downloads/HLvoice_commands.txt' target='_blank'>link</a> to remind people...
While the dev team is still working on the mute player option, lamers are starting to use this as an advantage and ruin the games for others. I for one had been in this situation for twice at least, and they were both on a very good server (Fists of Ra, how I love thee...)
You can mute the player... with the expense of muting ALL the other players.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>voice_enable 0/1</b>
<span style='color:red'>~~~~~~~~~~~~~~~~</span>
This comand shuts off the voice system (if zero) and enables it (if 1).
Don't switch it off unless you really don't want it. <i>Be careful, there are reports that switching it off won't let you switch it on again without quitting.</i><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I know it is not really that great a solution, but before the dev team makes a mute option, to ease out the pain of having listening to all those stupid music scripts or what not, we can just set every voice off and play the old fashion Halflife Multiplayer.
Besides, the "ignore" console command does not work at all.
I think the dev team needs to find a way to mute the typing players too... as they spam the messages and important communications go *boom*.
If anyone find this not useful at all, I'm sorry. I'm just trying to help those who suffers.<span style='color:orange'> </span>
Most of you probably know this. I'll just bring it up here with the <a href='http://www.hardc0re.co.uk/downloads/HLvoice_commands.txt' target='_blank'>link</a> to remind people...
While the dev team is still working on the mute player option, lamers are starting to use this as an advantage and ruin the games for others. I for one had been in this situation for twice at least, and they were both on a very good server (Fists of Ra, how I love thee...)
You can mute the player... with the expense of muting ALL the other players.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>voice_enable 0/1</b>
<span style='color:red'>~~~~~~~~~~~~~~~~</span>
This comand shuts off the voice system (if zero) and enables it (if 1).
Don't switch it off unless you really don't want it. <i>Be careful, there are reports that switching it off won't let you switch it on again without quitting.</i><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I know it is not really that great a solution, but before the dev team makes a mute option, to ease out the pain of having listening to all those stupid music scripts or what not, we can just set every voice off and play the old fashion Halflife Multiplayer.
Besides, the "ignore" console command does not work at all.
I think the dev team needs to find a way to mute the typing players too... as they spam the messages and important communications go *boom*.
If anyone find this not useful at all, I'm sorry. I'm just trying to help those who suffers.<span style='color:orange'> </span>
Comments
Waaassuuuuuupppppp x one billion makes muting all players completly worth it.
At the moment I'm still searching for the console command to ignore certain player. However I find no luck... Damn.
By the way, I strongly suggest any Server admin to ban this wonid 277679 especially Fists of Ra. He not only voice spam with music script, he could also spam the text messages and crash the server... almost everytime... :o
His name last seen was "Pee Pee Boy". Anyone who joined a server with this player had better hope it's not the same person.
It will look something like this
#18 "DomesticX" 89 <b>2003993</b> 4 22:10 66 0
#19 "Name here" 63 xxxx097 0 1:28:22 120 0
#20 "Name Here" 48 xxx418 0 1:57:37 141 0
The bold numbers is the wonid.
So what if the server was a little slow? It's one less home for lamers.
but that was only possible in Ready Room....
I thought of a way, and i'm going to try it... if it works i'll post again.
Doesnt really fit with the theme of NS, but it sure was hillarious