<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> i dunno correct gama and dont know where and how to do this and why u still calling darknes i fell it so dark... in game are 1.7 gama value but images dont show this how me correct?
<i><b>carioca says:</b> "I don't know how to correct the gamma, where and how do I do this? and why are you still saying it's dark? I don't [I think -Ed] think it's that dark...
The in-game gamma value is at 1.7 but the images don't seem to reflect this, how can I fix it?"</i>
<!--QuoteBegin-Crispy+Jan 26 2005, 04:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crispy @ Jan 26 2005, 04:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <i>The in-game gamma value is at 1.7 but the images don't seem to reflect this, how can I fix it?"</i> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Oh, right, sorry, forgot about that... There's a problem with NS and screenshots, in that the gamma adjustment you get in-game is not captured with the shots. So, a map that is fairly bright when playing can look quite dark in a screenshot. I'm assuming this is the case for you too.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> i m planing and reworking some areas and redesigner the midle of the map. but soon since i close the orifices i compile and show.
Yes, those damn orifices, always being open and such....you know what, you guys can finish this joke in your heads. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
If your rate of learning has remained constant, the next shots you post should be close to something I'd consider downloading. Maybe. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--QuoteBegin-Sky+Mar 7 2005, 09:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky @ Mar 7 2005, 09:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yes, those damn orifices, always being open and such....you know what, you guys can finish this joke in your heads. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I finished it in my sig...
...much more mature <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Do you have an env_gamma entity in your map? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> this is u first say now is too much dark what u wanna i do?
<!--QuoteBegin-Lt Gravity+Mar 13 2005, 05:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt Gravity @ Mar 13 2005, 05:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its to dark and you need some variety in light colors. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> i agree but this is my pre-test light and shape map if u like the shape is the point if u hate the light i mworking in it =D
never EVER saw a beginning mapper so "evolve" this fast. good job. now we are really talking about the same thing carioca <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Ya, mix in a bunch of green shades when you do the green lights all over the place... and get some whiter lights in there too so marines can see skulks every once in a while. It's a pretty looking map so far.
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> i need help can anyone sugest color and places to put a light? hive charge controls view: <a href='http://img139.exs.cx/my.php?loc=img139&image=cobatteryb800009ca.jpg' target='_blank'><img src='http://i139.exs.cx/img139/4017/cobatteryb800009ca.th.jpg' border='0' alt='user posted image' /></a> i'm feeling a bad view from the bland light texture and i will remove i'm right? electricity generator in the right up of the hive in second floor. <a href='http://img139.exs.cx/my.php?loc=img139&image=bat00039vc.jpg' target='_blank'><img src='http://i139.exs.cx/img139/8505/bat00039vc.th.jpg' border='0' alt='user posted image' /></a> any skybox sugestion and a color for the sun because i dont palce the env_light yet? electricity generator in the right up in the lobby: <a href='http://img189.exs.cx/my.php?loc=img189&image=bat00042ly.jpg' target='_blank'><img src='http://img189.exs.cx/img189/751/bat00042ly.th.jpg' border='0' alt='user posted image' /></a> here u see how bad are the light texture. up view of fusion controls. <a href='http://img121.exs.cx/my.php?loc=img121&image=bat00057fg.jpg' target='_blank'><img src='http://img121.exs.cx/img121/1862/bat00057fg.th.jpg' border='0' alt='user posted image' /></a> i start to see a better change in the top adding computer light like a core lights. fusion controls in the right up of the hive. <a href='http://img121.exs.cx/my.php?loc=img121&image=bat00066bh.jpg' target='_blank'><img src='http://img121.exs.cx/img121/646/bat00066bh.th.jpg' border='0' alt='user posted image' /></a> down piece of fusion controls <a href='http://img55.exs.cx/my.php?loc=img55&image=bat00071nm.jpg' target='_blank'><img src='http://img55.exs.cx/img55/4919/bat00071nm.th.jpg' border='0' alt='user posted image' /></a> acess to fuel tank by the fusion controls. <a href='http://img55.exs.cx/my.php?loc=img55&image=bat00083uc.jpg' target='_blank'><img src='http://img55.exs.cx/img55/3641/bat00083uc.th.jpg' border='0' alt='user posted image' /></a> fuel tanks <a href='http://img116.exs.cx/my.php?loc=img116&image=bat00098jq.jpg' target='_blank'><img src='http://img116.exs.cx/img116/5473/bat00098jq.th.jpg' border='0' alt='user posted image' /></a>
never saw this much green since I moved from the woods into the city <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Carioca has progressed <b>alot</b> from his first screenshots that he posted here. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> Keep it up!
<!--QuoteBegin-Swiftspear+Mar 15 2005, 08:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Mar 15 2005, 08:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would suggest dim red for the sun color. If you can keep it from looking christmassy, the green and red contrasts would look really really cool. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> red could hurt your eye people doesnt like red color in masive areas, try stay in the great viaduct in the red room with a marines base there you will be sick after 10 minutes
<!--QuoteBegin-carioca+Mar 17 2005, 01:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (carioca @ Mar 17 2005, 01:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Mar 15 2005, 08:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Mar 15 2005, 08:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would suggest dim red for the sun color. If you can keep it from looking christmassy, the green and red contrasts would look really really cool. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> red could hurt your eye people doesnt like red color in masive areas, try stay in the great viaduct in the red room with a marines base there you will be sick after 10 minutes
edit: 30 for 10, ppl for people, viadcut for viaduct, bae for base, u for you <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> How many windows do you have? I thought there was only a few places where you could see out to the sun... No one promised any TSA's that the planets they would be chilling on would be hospitible in any way.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> i have 4 windows, 2 in the electricity generator one in frront of other. 2 in the fusion controls, one in the right from the hive and other over the hive.
i will try and show u, since the main file crash and have to redo some areas and use the old back up. <a href='http://img55.exs.cx/my.php?loc=img55&image=dsgfghg9xc.jpg' target='_blank'><img src='http://img55.exs.cx/img55/461/dsgfghg9xc.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=dock7ai.jpg' target='_blank'><img src='http://img181.exs.cx/img181/5996/dock7ai.th.jpg' border='0' alt='user posted image' /></a><a href='http://img105.exs.cx/my.php?loc=img105&image=ddd0de.jpg' target='_blank'><img src='http://img105.exs.cx/img105/5695/ddd0de.th.jpg' border='0' alt='user posted image' /></a>
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> since i remake alot areas and the doorway massive changes in the textures and some brush work.
i dont search the sky light yet but i think will put the altair skybox but idunno the color i will set but altair is blue sending a red light will be wierd so i will pursuit a good skybox or people could indicate one ^^.
Comments
<img src='http://img198.exs.cx/img198/3135/cobatteryb300214ao.jpg' border='0' alt='user posted image' />
<img src='http://img198.exs.cx/img198/7273/cobatteryb300225st.jpg' border='0' alt='user posted image' />
<img src='http://img198.exs.cx/img198/7585/cobatteryb300238ho.jpg' border='0' alt='user posted image' />
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and links:
<a href='http://img191.exs.cx/my.php?loc=img191&image=cobatteryb300315kw.jpg' target='_blank'>http://img191.exs.cx/my.php?loc=img191&ima...ryb300315kw.jpg</a>
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<a href='http://img191.exs.cx/my.php?loc=img191&image=cobatteryb300364uq.jpg' target='_blank'>http://img191.exs.cx/my.php?loc=img191&ima...ryb300364uq.jpg</a>
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<a href='http://img191.exs.cx/my.php?loc=img191&image=cobatteryb300386hx.jpg' target='_blank'>http://img191.exs.cx/my.php?loc=img191&ima...ryb300386hx.jpg</a>
<a href='http://img191.exs.cx/my.php?loc=img191&image=cobatteryb300399rp.jpg' target='_blank'>http://img191.exs.cx/my.php?loc=img191&ima...ryb300399rp.jpg</a>
<a href='http://img191.exs.cx/my.php?loc=img191&image=cobatteryb300401ut.jpg' target='_blank'>http://img191.exs.cx/my.php?loc=img191&ima...ryb300401ut.jpg</a>
Do you have an env_gamma entity in your map?
in game are 1.7 gama value but images dont show this how me correct?
The in-game gamma value is at 1.7 but the images don't seem to reflect this, how can I fix it?"</i>
Oh, right, sorry, forgot about that... There's a problem with NS and screenshots, in that the gamma adjustment you get in-game is not captured with the shots. So, a map that is fairly bright when playing can look quite dark in a screenshot. I'm assuming this is the case for you too.
but soon since i close the orifices i compile and show.
If your rate of learning has remained constant, the next shots you post should be close to something I'd consider downloading. Maybe. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
you need to make the ceiling MUCH higher and the rooms LOTS bigger in those marine start pics, onos is gonna have a hell of a time in there...
-Jops
I finished it in my sig...
...much more mature <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<a href='http://img191.exs.cx/my.php?loc=img191&image=legal7fz.jpg' target='_blank'><img src='http://img191.exs.cx/img191/404/legal7fz.th.jpg' border='0' alt='user posted image' /></a><a href='http://img82.exs.cx/my.php?loc=img82&image=maneiro0rj.jpg' target='_blank'><img src='http://img82.exs.cx/img82/5687/maneiro0rj.th.jpg' border='0' alt='user posted image' /></a><a href='http://img82.exs.cx/my.php?loc=img82&image=legal2lv.jpg' target='_blank'><img src='http://img82.exs.cx/img82/5739/legal2lv.th.jpg' border='0' alt='user posted image' /></a><a href='http://img93.exs.cx/my.php?loc=img93&image=legal2pk.jpg' target='_blank'><img src='http://img93.exs.cx/img93/8319/legal2pk.th.jpg' border='0' alt='user posted image' /></a><a href='http://img163.exs.cx/my.php?loc=img163&image=legal5bw.jpg' target='_blank'><img src='http://img163.exs.cx/img163/3545/legal5bw.th.jpg' border='0' alt='user posted image' /></a>
<a href='http://img206.exs.cx/my.php?loc=img206&image=lag00039gb.jpg' target='_blank'><img src='http://img206.exs.cx/img206/2528/lag00039gb.th.jpg' border='0' alt='user posted image' /></a><a href='http://img206.exs.cx/my.php?loc=img206&image=lag00057po.jpg' target='_blank'><img src='http://img206.exs.cx/img206/1166/lag00057po.th.jpg' border='0' alt='user posted image' /></a><a href='http://img206.exs.cx/my.php?loc=img206&image=lag00077zk.jpg' target='_blank'><img src='http://img206.exs.cx/img206/4949/lag00077zk.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=lag00153ww.jpg' target='_blank'><img src='http://img181.exs.cx/img181/8486/lag00153ww.th.jpg' border='0' alt='user posted image' /></a>
<a href='http://img181.exs.cx/my.php?loc=img181&image=lag00177zp.jpg' target='_blank'><img src='http://img181.exs.cx/img181/1672/lag00177zp.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=lag00209sc.jpg' target='_blank'><img src='http://img181.exs.cx/img181/1151/lag00209sc.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=lag00214sj.jpg' target='_blank'><img src='http://img181.exs.cx/img181/5739/lag00214sj.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=lag00243zd.jpg' target='_blank'><img src='http://img181.exs.cx/img181/1417/lag00243zd.th.jpg' border='0' alt='user posted image' /></a>
<a href='http://img181.exs.cx/gal.php?g=lag00153ww.jpg' target='_blank'>http://img181.exs.cx/gal.php?g=lag00153ww.jpg</a>
Do you have an env_gamma entity in your map? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> this is u first say now is too much dark what u wanna i do?
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> i agree but this is my pre-test light and shape map if u like the shape is the point if u hate the light i mworking in it =D
<a href='http://img193.exs.cx/my.php?loc=img193&image=bat8em.jpg' target='_blank'><img src='http://img193.exs.cx/img193/379/bat8em.th.jpg' border='0' alt='user posted image' /></a>
map progress 80% done =D.
hive charge controls view:
<a href='http://img139.exs.cx/my.php?loc=img139&image=cobatteryb800009ca.jpg' target='_blank'><img src='http://i139.exs.cx/img139/4017/cobatteryb800009ca.th.jpg' border='0' alt='user posted image' /></a>
i'm feeling a bad view from the bland light texture and i will remove i'm right?
electricity generator in the right up of the hive in second floor.
<a href='http://img139.exs.cx/my.php?loc=img139&image=bat00039vc.jpg' target='_blank'><img src='http://i139.exs.cx/img139/8505/bat00039vc.th.jpg' border='0' alt='user posted image' /></a>
any skybox sugestion and a color for the sun because i dont palce the env_light yet?
electricity generator in the right up in the lobby:
<a href='http://img189.exs.cx/my.php?loc=img189&image=bat00042ly.jpg' target='_blank'><img src='http://img189.exs.cx/img189/751/bat00042ly.th.jpg' border='0' alt='user posted image' /></a>
here u see how bad are the light texture.
up view of fusion controls.
<a href='http://img121.exs.cx/my.php?loc=img121&image=bat00057fg.jpg' target='_blank'><img src='http://img121.exs.cx/img121/1862/bat00057fg.th.jpg' border='0' alt='user posted image' /></a>
i start to see a better change in the top adding computer light like a core lights.
fusion controls in the right up of the hive.
<a href='http://img121.exs.cx/my.php?loc=img121&image=bat00066bh.jpg' target='_blank'><img src='http://img121.exs.cx/img121/646/bat00066bh.th.jpg' border='0' alt='user posted image' /></a>
down piece of fusion controls
<a href='http://img55.exs.cx/my.php?loc=img55&image=bat00071nm.jpg' target='_blank'><img src='http://img55.exs.cx/img55/4919/bat00071nm.th.jpg' border='0' alt='user posted image' /></a>
acess to fuel tank by the fusion controls.
<a href='http://img55.exs.cx/my.php?loc=img55&image=bat00083uc.jpg' target='_blank'><img src='http://img55.exs.cx/img55/3641/bat00083uc.th.jpg' border='0' alt='user posted image' /></a>
fuel tanks
<a href='http://img116.exs.cx/my.php?loc=img116&image=bat00098jq.jpg' target='_blank'><img src='http://img116.exs.cx/img116/5473/bat00098jq.th.jpg' border='0' alt='user posted image' /></a>
Keep it up!
<!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> red could hurt your eye people doesnt like red color in masive areas, try stay in the great viaduct in the red room with a marines base there you will be sick after 10 minutes
<a href='http://img232.exs.cx/my.php?loc=img232&image=cobat100008gu.jpg' target='_blank'><img src='http://img232.exs.cx/img232/8210/cobat100008gu.th.jpg' border='0' alt='user posted image' /></a>
edit: 30 for 10, ppl for people, viadcut for viaduct, bae for base, u for you
<!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> red could hurt your eye people doesnt like red color in masive areas, try stay in the great viaduct in the red room with a marines base there you will be sick after 10 minutes
<a href='http://img232.exs.cx/my.php?loc=img232ℑ=cobat100008gu.jpg' target='_blank'><img src='http://img232.exs.cx/img232/8210/cobat100008gu.th.jpg' border='0' alt='user posted image' /></a>
edit: 30 for 10, ppl for people, viadcut for viaduct, bae for base, u for you <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
How many windows do you have? I thought there was only a few places where you could see out to the sun... No one promised any TSA's that the planets they would be chilling on would be hospitible in any way.
2 in the electricity generator one in frront of other.
2 in the fusion controls, one in the right from the hive and other over the hive.
i will try and show u, since the main file crash and have to redo some areas and use the old back up.
<a href='http://img55.exs.cx/my.php?loc=img55&image=dsgfghg9xc.jpg' target='_blank'><img src='http://img55.exs.cx/img55/461/dsgfghg9xc.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=dock7ai.jpg' target='_blank'><img src='http://img181.exs.cx/img181/5996/dock7ai.th.jpg' border='0' alt='user posted image' /></a><a href='http://img105.exs.cx/my.php?loc=img105&image=ddd0de.jpg' target='_blank'><img src='http://img105.exs.cx/img105/5695/ddd0de.th.jpg' border='0' alt='user posted image' /></a>
since i remake alot areas and the doorway massive changes in the textures and some brush work.
i dont search the sky light yet but i think will put the altair skybox but idunno the color i will set but altair is blue sending a red light will be wierd so i will pursuit a good skybox or people could indicate one ^^.
<a href='http://img58.exs.cx/my.php?loc=img58&image=cohall00009cf.jpg' target='_blank'><img src='http://img58.exs.cx/img58/8905/cohall00009cf.th.jpg' border='0' alt='user posted image' /></a><a href='http://img90.exs.cx/my.php?loc=img90&image=cohall00025uw.jpg' target='_blank'><img src='http://img90.exs.cx/img90/5534/cohall00025uw.th.jpg' border='0' alt='user posted image' /></a><a href='http://img82.exs.cx/my.php?loc=img82&image=cohall00039hc.jpg' target='_blank'><img src='http://img82.exs.cx/img82/2134/cohall00039hc.th.jpg' border='0' alt='user posted image' /></a><a href='http://img47.exs.cx/my.php?loc=img47&image=cohall00044wh.jpg' target='_blank'><img src='http://img47.exs.cx/img47/8449/cohall00044wh.th.jpg' border='0' alt='user posted image' /></a>
the elevator i dunno if i will keep this function or not.
<a href='http://img47.exs.cx/my.php?loc=img47&image=cohall00059uj.jpg' target='_blank'><img src='http://img47.exs.cx/img47/134/cohall00059uj.th.jpg' border='0' alt='user posted image' /></a><a href='http://img188.exs.cx/my.php?loc=img188&image=cohall00063kn.jpg' target='_blank'><img src='http://img188.exs.cx/img188/403/cohall00063kn.th.jpg' border='0' alt='user posted image' /></a><a href='http://img188.exs.cx/my.php?loc=img188&image=cohall00078ed.jpg' target='_blank'><img src='http://img188.exs.cx/img188/9360/cohall00078ed.th.jpg' border='0' alt='user posted image' /></a><a href='http://img188.exs.cx/my.php?loc=img188&image=cohall00088zp.jpg' target='_blank'><img src='http://img188.exs.cx/img188/172/cohall00088zp.th.jpg' border='0' alt='user posted image' /></a>