Co_battery

2

Comments

  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    edited January 2005
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> more images:
    <img src='http://img198.exs.cx/img198/3135/cobatteryb300214ao.jpg' border='0' alt='user posted image' />
    <img src='http://img198.exs.cx/img198/7273/cobatteryb300225st.jpg' border='0' alt='user posted image' />
    <img src='http://img198.exs.cx/img198/7585/cobatteryb300238ho.jpg' border='0' alt='user posted image' />
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    <img src='http://img198.exs.cx/img198/2318/cobatteryb300258rz.jpg' border='0' alt='user posted image' />
    <img src='http://img198.exs.cx/img198/5688/cobatteryb300266zl.jpg' border='0' alt='user posted image' />
    <img src='http://img198.exs.cx/img198/3808/cobatteryb300274ip.jpg' border='0' alt='user posted image' />
    <img src='http://img198.exs.cx/img198/9308/cobatteryb300285cn.jpg' border='0' alt='user posted image' />
    <img src='http://img198.exs.cx/img198/2320/cobatteryb300294ld.jpg' border='0' alt='user posted image' />
    <img src='http://img198.exs.cx/img198/2013/cobatteryb300301mh.jpg' border='0' alt='user posted image' />

    and links:
    <a href='http://img191.exs.cx/my.php?loc=img191&image=cobatteryb300315kw.jpg' target='_blank'>http://img191.exs.cx/my.php?loc=img191&ima...ryb300315kw.jpg</a>
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    <a href='http://img191.exs.cx/my.php?loc=img191&image=cobatteryb300386hx.jpg' target='_blank'>http://img191.exs.cx/my.php?loc=img191&ima...ryb300386hx.jpg</a>
    <a href='http://img191.exs.cx/my.php?loc=img191&image=cobatteryb300399rp.jpg' target='_blank'>http://img191.exs.cx/my.php?loc=img191&ima...ryb300399rp.jpg</a>
    <a href='http://img191.exs.cx/my.php?loc=img191&image=cobatteryb300401ut.jpg' target='_blank'>http://img191.exs.cx/my.php?loc=img191&ima...ryb300401ut.jpg</a>
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Daaaaaarkneeeeeeeesssss...




    Do you have an env_gamma entity in your map?
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    edited January 2005
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> i dunno correct gama and dont know where and how to do this and why u still calling darknes i fell it so dark...
    in game are 1.7 gama value but images dont show this how me correct?
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    edited January 2005
    <i><b>carioca says:</b> "I don't know how to correct the gamma, where and how do I do this? and why are you still saying it's dark? I don't [I think -Ed] think it's that dark...

    The in-game gamma value is at 1.7 but the images don't seem to reflect this, how can I fix it?"</i>
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--QuoteBegin-Crispy+Jan 26 2005, 04:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crispy @ Jan 26 2005, 04:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <i>The in-game gamma value is at 1.7 but the images don't seem to reflect this, how can I fix it?"</i> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oh, right, sorry, forgot about that... There's a problem with NS and screenshots, in that the gamma adjustment you get in-game is not captured with the shots. So, a map that is fairly bright when playing can look quite dark in a screenshot. I'm assuming this is the case for you too.
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> i m planing and reworking some areas and redesigner the midle of the map.
    but soon since i close the orifices i compile and show.
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    Yes, those damn orifices, always being open and such....you know what, you guys can finish this joke in your heads. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    If your rate of learning has remained constant, the next shots you post should be close to something I'd consider downloading. Maybe. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    man some of those areas look like onos got shot with an expander and is a giant roaming all over the map -.-

    you need to make the ceiling MUCH higher and the rooms LOTS bigger in those marine start pics, onos is gonna have a hell of a time in there...
  • JopsJops Join Date: 2002-09-13 Member: 1312Members
    I think this map has a lot of potential, goodluck man

    -Jops
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    edited March 2005
    <!--QuoteBegin-Sky+Mar 7 2005, 09:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky @ Mar 7 2005, 09:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yes, those damn orifices, always being open and such....you know what, you guys can finish this joke in your heads.  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I finished it in my sig...

    ...much more mature <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    edited March 2005
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> WIP VIEWS ^^!
    <a href='http://img191.exs.cx/my.php?loc=img191&image=legal7fz.jpg' target='_blank'><img src='http://img191.exs.cx/img191/404/legal7fz.th.jpg' border='0' alt='user posted image' /></a><a href='http://img82.exs.cx/my.php?loc=img82&image=maneiro0rj.jpg' target='_blank'><img src='http://img82.exs.cx/img82/5687/maneiro0rj.th.jpg' border='0' alt='user posted image' /></a><a href='http://img82.exs.cx/my.php?loc=img82&image=legal2lv.jpg' target='_blank'><img src='http://img82.exs.cx/img82/5739/legal2lv.th.jpg' border='0' alt='user posted image' /></a><a href='http://img93.exs.cx/my.php?loc=img93&image=legal2pk.jpg' target='_blank'><img src='http://img93.exs.cx/img93/8319/legal2pk.th.jpg' border='0' alt='user posted image' /></a><a href='http://img163.exs.cx/my.php?loc=img163&image=legal5bw.jpg' target='_blank'><img src='http://img163.exs.cx/img163/3545/legal5bw.th.jpg' border='0' alt='user posted image' /></a>
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    edited March 2005
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> compile views.
    <a href='http://img206.exs.cx/my.php?loc=img206&image=lag00039gb.jpg' target='_blank'><img src='http://img206.exs.cx/img206/2528/lag00039gb.th.jpg' border='0' alt='user posted image' /></a><a href='http://img206.exs.cx/my.php?loc=img206&image=lag00057po.jpg' target='_blank'><img src='http://img206.exs.cx/img206/1166/lag00057po.th.jpg' border='0' alt='user posted image' /></a><a href='http://img206.exs.cx/my.php?loc=img206&image=lag00077zk.jpg' target='_blank'><img src='http://img206.exs.cx/img206/4949/lag00077zk.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=lag00153ww.jpg' target='_blank'><img src='http://img181.exs.cx/img181/8486/lag00153ww.th.jpg' border='0' alt='user posted image' /></a>
    <a href='http://img181.exs.cx/my.php?loc=img181&image=lag00177zp.jpg' target='_blank'><img src='http://img181.exs.cx/img181/1672/lag00177zp.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=lag00209sc.jpg' target='_blank'><img src='http://img181.exs.cx/img181/1151/lag00209sc.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=lag00214sj.jpg' target='_blank'><img src='http://img181.exs.cx/img181/5739/lag00214sj.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=lag00243zd.jpg' target='_blank'><img src='http://img181.exs.cx/img181/1417/lag00243zd.th.jpg' border='0' alt='user posted image' /></a>

    <a href='http://img181.exs.cx/gal.php?g=lag00153ww.jpg' target='_blank'>http://img181.exs.cx/gal.php?g=lag00153ww.jpg</a>
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    There's too much green light. I know it's cool and stuff, but marines really won't appreciate being unable to see clearly in half the rooms...
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    <!--QuoteBegin-Align+Jan 26 2005, 09:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Jan 26 2005, 09:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Daaaaaarkneeeeeeeesssss...




    Do you have an env_gamma entity in your map? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> this is u first say now is too much dark what u wanna i do?
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    its to dark and you need some variety in light colors.
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    <!--QuoteBegin-Lt Gravity+Mar 13 2005, 05:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt Gravity @ Mar 13 2005, 05:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its to dark and you need some variety in light colors. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> i agree but this is my pre-test light and shape map if u like the shape is the point if u hate the light i mworking in it =D
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    <a href='http://img193.exs.cx/my.php?loc=img193&image=bat8em.jpg' target='_blank'><img src='http://img193.exs.cx/img193/379/bat8em.th.jpg' border='0' alt='user posted image' /></a>
    map progress 80% done =D.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    never EVER saw a beginning mapper so "evolve" this fast. good job. now we are really talking about the same thing carioca <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Ya, mix in a bunch of green shades when you do the green lights all over the place... and get some whiter lights in there too so marines can see skulks every once in a while. It's a pretty looking map so far.
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    edited March 2005
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> i need help can anyone sugest color and places to put a light?
    hive charge controls view:
    <a href='http://img139.exs.cx/my.php?loc=img139&image=cobatteryb800009ca.jpg' target='_blank'><img src='http://i139.exs.cx/img139/4017/cobatteryb800009ca.th.jpg' border='0' alt='user posted image' /></a>
    i'm feeling a bad view from the bland light texture and i will remove i'm right?
    electricity generator in the right up of the hive in second floor.
    <a href='http://img139.exs.cx/my.php?loc=img139&image=bat00039vc.jpg' target='_blank'><img src='http://i139.exs.cx/img139/8505/bat00039vc.th.jpg' border='0' alt='user posted image' /></a>
    any skybox sugestion and a color for the sun because i dont palce the env_light yet?
    electricity generator in the right up in the lobby:
    <a href='http://img189.exs.cx/my.php?loc=img189&image=bat00042ly.jpg' target='_blank'><img src='http://img189.exs.cx/img189/751/bat00042ly.th.jpg' border='0' alt='user posted image' /></a>
    here u see how bad are the light texture.
    up view of fusion controls.
    <a href='http://img121.exs.cx/my.php?loc=img121&image=bat00057fg.jpg' target='_blank'><img src='http://img121.exs.cx/img121/1862/bat00057fg.th.jpg' border='0' alt='user posted image' /></a>
    i start to see a better change in the top adding computer light like a core lights.
    fusion controls in the right up of the hive.
    <a href='http://img121.exs.cx/my.php?loc=img121&image=bat00066bh.jpg' target='_blank'><img src='http://img121.exs.cx/img121/646/bat00066bh.th.jpg' border='0' alt='user posted image' /></a>
    down piece of fusion controls
    <a href='http://img55.exs.cx/my.php?loc=img55&image=bat00071nm.jpg' target='_blank'><img src='http://img55.exs.cx/img55/4919/bat00071nm.th.jpg' border='0' alt='user posted image' /></a>
    acess to fuel tank by the fusion controls.
    <a href='http://img55.exs.cx/my.php?loc=img55&image=bat00083uc.jpg' target='_blank'><img src='http://img55.exs.cx/img55/3641/bat00083uc.th.jpg' border='0' alt='user posted image' /></a>
    fuel tanks
    <a href='http://img116.exs.cx/my.php?loc=img116&image=bat00098jq.jpg' target='_blank'><img src='http://img116.exs.cx/img116/5473/bat00098jq.th.jpg' border='0' alt='user posted image' /></a>
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    never saw this much green since I moved from the woods into the city <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    Carioca has progressed <b>alot</b> from his first screenshots that he posted here. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
    Keep it up!
  • Minotaur0Minotaur0 Join Date: 2004-09-30 Member: 32017Members
    Yeah, you're getting better carioca. But why u never set up a decent sky, wether its placeholder or not. ;/
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    I would suggest dim red for the sun color. If you can keep it from looking christmassy, the green and red contrasts would look really really cool.
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    edited March 2005
    <!--QuoteBegin-Swiftspear+Mar 15 2005, 08:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Mar 15 2005, 08:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would suggest dim red for the sun color.  If you can keep it from looking christmassy, the green and red contrasts would look really really cool. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> red could hurt your eye people doesnt like red color in masive areas, try stay in the great viaduct in the red room with a marines base there you will be sick after 10 minutes

    <a href='http://img232.exs.cx/my.php?loc=img232&image=cobat100008gu.jpg' target='_blank'><img src='http://img232.exs.cx/img232/8210/cobat100008gu.th.jpg' border='0' alt='user posted image' /></a>

    edit: 30 for 10, ppl for people, viadcut for viaduct, bae for base, u for you
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-carioca+Mar 17 2005, 01:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (carioca @ Mar 17 2005, 01:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Mar 15 2005, 08:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Mar 15 2005, 08:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would suggest dim red for the sun color.  If you can keep it from looking christmassy, the green and red contrasts would look really really cool. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> red could hurt your eye people doesnt like red color in masive areas, try stay in the great viaduct in the red room with a marines base there you will be sick after 10 minutes

    <a href='http://img232.exs.cx/my.php?loc=img232ℑ=cobat100008gu.jpg' target='_blank'><img src='http://img232.exs.cx/img232/8210/cobat100008gu.th.jpg' border='0' alt='user posted image' /></a>

    edit: 30 for 10, ppl for people, viadcut for viaduct, bae for base, u for you <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    How many windows do you have? I thought there was only a few places where you could see out to the sun... No one promised any TSA's that the planets they would be chilling on would be hospitible in any way.
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    edited March 2005
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> i have 4 windows,
    2 in the electricity generator one in frront of other.
    2 in the fusion controls, one in the right from the hive and other over the hive.

    i will try and show u, since the main file crash and have to redo some areas and use the old back up.
    <a href='http://img55.exs.cx/my.php?loc=img55&image=dsgfghg9xc.jpg' target='_blank'><img src='http://img55.exs.cx/img55/461/dsgfghg9xc.th.jpg' border='0' alt='user posted image' /></a><a href='http://img181.exs.cx/my.php?loc=img181&image=dock7ai.jpg' target='_blank'><img src='http://img181.exs.cx/img181/5996/dock7ai.th.jpg' border='0' alt='user posted image' /></a><a href='http://img105.exs.cx/my.php?loc=img105&image=ddd0de.jpg' target='_blank'><img src='http://img105.exs.cx/img105/5695/ddd0de.th.jpg' border='0' alt='user posted image' /></a>
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    edited March 2005
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    since i remake alot areas and the doorway massive changes in the textures and some brush work.

    i dont search the sky light yet but i think will put the altair skybox but idunno the color i will set but altair is blue sending a red light will be wierd so i will pursuit a good skybox or people could indicate one ^^.

    <a href='http://img58.exs.cx/my.php?loc=img58&image=cohall00009cf.jpg' target='_blank'><img src='http://img58.exs.cx/img58/8905/cohall00009cf.th.jpg' border='0' alt='user posted image' /></a><a href='http://img90.exs.cx/my.php?loc=img90&image=cohall00025uw.jpg' target='_blank'><img src='http://img90.exs.cx/img90/5534/cohall00025uw.th.jpg' border='0' alt='user posted image' /></a><a href='http://img82.exs.cx/my.php?loc=img82&image=cohall00039hc.jpg' target='_blank'><img src='http://img82.exs.cx/img82/2134/cohall00039hc.th.jpg' border='0' alt='user posted image' /></a><a href='http://img47.exs.cx/my.php?loc=img47&image=cohall00044wh.jpg' target='_blank'><img src='http://img47.exs.cx/img47/8449/cohall00044wh.th.jpg' border='0' alt='user posted image' /></a>

    the elevator i dunno if i will keep this function or not.

    <a href='http://img47.exs.cx/my.php?loc=img47&image=cohall00059uj.jpg' target='_blank'><img src='http://img47.exs.cx/img47/134/cohall00059uj.th.jpg' border='0' alt='user posted image' /></a><a href='http://img188.exs.cx/my.php?loc=img188&image=cohall00063kn.jpg' target='_blank'><img src='http://img188.exs.cx/img188/403/cohall00063kn.th.jpg' border='0' alt='user posted image' /></a><a href='http://img188.exs.cx/my.php?loc=img188&image=cohall00078ed.jpg' target='_blank'><img src='http://img188.exs.cx/img188/9360/cohall00078ed.th.jpg' border='0' alt='user posted image' /></a><a href='http://img188.exs.cx/my.php?loc=img188&image=cohall00088zp.jpg' target='_blank'><img src='http://img188.exs.cx/img188/172/cohall00088zp.th.jpg' border='0' alt='user posted image' /></a>
  • refusedrefused Join Date: 2005-03-31 Member: 47032Banned
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    You are definitely on the right track, you're improving very fast. Brighten up the map or the screens though.
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