Amx Mod X: Need Help With Your Plugin?

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  • OroxOrox Join Date: 2005-01-07 Member: 33139Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Your problem seems to be related to access. In your users.ini you want something similar to this:
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->"STEAM_0:0:XXXXXX" "" "abcdefghijklmnopqrstuz" "ce"<!--c2--></td></tr></table><div class='postcolor'><!--ec2--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    My access level is fine, AMXx logs :

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->L 03/17/2005 - 12:10:33: [admin.amxx] Login: "[Y4G]=Orox=<590><STEAM_0:0:22397><>" became an admin (account "STEAM_0:0:22397") (access "abcdefghijklmnopqrstu") (address "81.49.8.90")<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    The problem is much more complicated than that :/
  • MamboMambo Join Date: 2005-03-17 Member: 45617Members
    looking for the .sma for crabmapmanager and the plugin that shows CC and hive status (cchivestatus.sma?)
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-Mambo+Mar 17 2005, 11:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mambo @ Mar 17 2005, 11:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> looking for the .sma for crabmapmanager and the plugin that shows CC and hive status (cchivestatus.sma?) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Crabmapmanager uploaded to 5th post down on front page. Follow the instructions closely.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-Xeno+Mar 17 2005, 04:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xeno @ Mar 17 2005, 04:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> depot, do you think it's possible in any way to modify the superlift plugin so that enemies cant lift each other. lerks cant lift marines, jp's cant lift gorges. however, they can lift their own teammates? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes, or simply try the lerklift plugin.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-Orox+Mar 17 2005, 10:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Orox @ Mar 17 2005, 10:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Your problem seems to be related to access. In your users.ini you want something similar to this:
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->"STEAM_0:0:XXXXXX" "" "abcdefghijklmnopqrstuz" "ce"<!--c2--></td></tr></table><div class='postcolor'><!--ec2--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    My access level is fine, AMXx logs :

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->L 03/17/2005 - 12:10:33: [admin.amxx] Login: "[Y4G]=Orox=<590><STEAM_0:0:22397><>" became an admin (account "STEAM_0:0:22397") (access "abcdefghijklmnopqrstu") (address "81.49.8.90")<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    The problem is much more complicated than that :/ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I see you're running v1.01 with Metamod 1.17.4-p. UNLESS you have updated (the patch that came out March 13th) you may be experiencing problems from that.

    I advise against upgrading to v1.01, running Metamod v1.17.4, and installing the v1.01 NS Addons package. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • XenoXeno Join Date: 2002-11-01 Member: 2343Members
    <!--QuoteBegin-Depot+Mar 18 2005, 04:01 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Mar 18 2005, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Xeno+Mar 17 2005, 04:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xeno @ Mar 17 2005, 04:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> depot, do you think it's possible in any way to modify the superlift plugin so that enemies cant lift each other. lerks cant lift marines, jp's cant lift gorges. however, they can lift their own teammates? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes, or simply try the lerklift plugin. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    errr, jp's can't lift their own teammates with it though. nor can lerks lift skulks and onos, can they?
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-Xeno+Mar 18 2005, 10:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xeno @ Mar 18 2005, 10:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Depot+Mar 18 2005, 04:01 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Mar 18 2005, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Xeno+Mar 17 2005, 04:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xeno @ Mar 17 2005, 04:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> depot, do you think it's possible in any way to modify the superlift plugin so that enemies cant lift each other. lerks cant lift marines, jp's cant lift gorges. however, they can lift their own teammates? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes, or simply try the lerklift plugin. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    errr, jp's can't lift their own teammates with it though. nor can lerks lift skulks and onos, can they? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If you don't want a lerk or jetpacker to pick you up (assuming you're on the same team) you simply type "/liftoff" in me_superlift.
  • OroxOrox Join Date: 2005-01-07 Member: 33139Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I see you're running v1.01 with Metamod 1.17.4-p. UNLESS you have updated (the patch that came out March 13th) you may be experiencing problems from that.

    I advise against upgrading to v1.01, running Metamod v1.17.4, and installing the v1.01 NS Addons package.  <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    All allready tried to use amx 1.0, amx 1.01 with patch for meta -p, change my meta to 1.17.4, but...nothing, still buggy.
    If you have some time to waste Depot, I can add you as admin on the serv, and give you access to the FTP. I really don't understand and I need advices.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-Orox+Mar 18 2005, 11:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Orox @ Mar 18 2005, 11:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you have some time to waste Depot, I can add you as admin on the serv, and give you access to the FTP. I really don't understand and I need advices. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That'll work ... pm me with the info.
  • XenoXeno Join Date: 2002-11-01 Member: 2343Members
    the problem i'm having is that lerks can easily kill heavies in maps like stargate. just cloak in, pick up, and drop. i would like enemies not to be able to interact with each other entirely. however, i want each side to still have benefits of their lift. ie. jp can still lift lights and lerks can still lift onos.
  • MrAgentMrAgent Join Date: 2003-05-19 Member: 16487Members, Constellation
    Im having a lot of problems with the extralevels2 plugin. It loads up, and works fine when I first start the server. But as soon as I change the map, Reinforced armor, and thickend skin dont work. It also no longer shows the correct level after a map change.

    Anyone have any clues?
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    edited March 2005
    Depot:
    23:12:49 "sv_region" is "3" and it has been it for a long time. The only difference between those two servers is, other has a static ip (and shows up in the serverlist) and other one has dynamic one (it doesn't show up).

    sv_lan is zero too.

    EDIT: I mean they both show up in the serverlist but without country (flag).
  • MamboMambo Join Date: 2005-03-17 Member: 45617Members
    edited March 2005
    I also need the late join plugin and the invincible spawn plugin, if anyone could help me out it would be appreciated
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited March 2005
    The <a href='http://nsmod.ugleague.org/forums1/' target='_blank'>Mods Maps & Models for NS</a> forums has been created to provide a place for modders to download plugins / maps / models and get support for all of these.

    This forum will remain if modNS.org decides to return.
  • K3nnyK3nny Join Date: 2005-03-18 Member: 45718Members
    edited March 2005
    Hi !
    First Sorry for my english <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    ..
    i have a problem whit 2 plugins...
    first..
    this... me_gorgerecycle.sma ( <a href='http://www.k3nny.com/plugins/me_gorgerecycle.sma' target='_blank'>me_gorgerecycle.sma </a> i need it realy to sell chambers spamm on my server..
    but its crash since 3.0 on 90 % use the server..

    2. <a href='http://www.k3nny.com/plugins/c_limit.sma' target='_blank'>c_limit.sma</a>
    this is to set a limit of chamber tfs turret and and and..
    but.. i cant compile it

    <img src='http://www.k3nny.com/plugins/error.JPG' border='0' alt='user posted image' />

    --edit--

    iam using AMXMODX v1.01, MetaMod v1.17.4


    pls help

    greetz K3nny
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    @K3nny: you cant run an amx plugin on an AMX Mod X server.
  • K3nnyK3nny Join Date: 2005-03-18 Member: 45718Members
    edited March 2005
    <!--QuoteBegin-Depot+Mar 18 2005, 10:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Mar 18 2005, 10:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> @K3nny: you cant run an amx plugin on an AMX Mod X server. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    erm.. argh


    * looking for new plugins to sell chamber and set limit *
  • MarineEaterMarineEater Join Date: 2004-04-06 Member: 27760Members, Constellation
    <!--QuoteBegin-K3nny+Mar 18 2005, 10:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (K3nny @ Mar 18 2005, 10:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Depot+Mar 18 2005, 10:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Mar 18 2005, 10:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> @K3nny: you cant run an amx plugin on an AMX Mod X server. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    erm.. argh


    * looking for new plugins to sell chamber and set limit * <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <a href='http://ugleague.org/forums1/index.php?showtopic=36' target='_blank'>c_limitplus - Here on the new Forums</a>
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited March 2005
    Please visit <a href='http://nsmod.ugleague.org/forums1/' target='_blank'>Mods Maps and Models for NS</a> which was set up for fans of modNS.org who were left without a home (nearly 900 users).
  • OroxOrox Join Date: 2005-01-07 Member: 33139Members, Constellation
    Is modns site down for eternity ?
    If yes, it's too bad, but i suggest that the new board you just create on ugleague.org change for a new domain name. The board adress is too complicated, tbh.

    If needed, I can give you a domain name like that : xxxx.clan-ns.com. Just ask <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Have a good day !

    PS : Depot, have you checked the Y4G server for my amxx problem ?
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited March 2005
    <!--QuoteBegin-Orox+Mar 19 2005, 10:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Orox @ Mar 19 2005, 10:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Is modns site down for eternity ?
    If yes, it's too bad, but i suggest that the new board you just create on ugleague.org change for a new domain name. The board adress is too complicated, tbh.

    If needed, I can give you a domain name like that : xxxx.clan-ns.com. Just ask <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Have a good day !

    PS : Depot, have you checked the Y4G server for my amxx problem ?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I do not know when the modNS.org site is returning or <b>IF</b> it is. My attempts to contact prodigy and [WHO]Them have been in vain, and since they've been down for 5-1/2 days I created <a href='http://nsmod.ugleague.org/forums1/' target='_blank'>Mods Maps and Models for NS</a>.

    I have attempted to use a dns and cloak the url but that created problems on the forum as the url for individual threads or replies were all the same (the cloaked name). Therefore your suggestion will not work. My only option I see is to purchase a domainname but I'm not about to do that until I can verify the status of modNS.org.

    The times I checked your server it was empty. I guess it doesn't need to have players on it, but I've been terribly busy setting up these new fora. Soon ...
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited March 2005
    I have created a sub-domain for <a href='http://nsmod.ugleague.org/forums1/' target='_blank'>Mods Maps and Models for NS</a> but won't release it until it's fully activated.
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Note: Subdomains rely on the DNS system in order to function, which means that your DNS information must propagate throughout the different DNS servers on the Internet before your subdomain becomes fully active. This process on the average takes a few hours. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • AANNUUBBIISSAANNUUBBIISS Join Date: 2005-03-19 Member: 45753Members
    my problem is: how i can yhange that: If i in game, its writte: "Welcome in Natural Selection 3.0 This server is using AMXMODX..." how i can change that?
  • MrAgentMrAgent Join Date: 2003-05-19 Member: 16487Members, Constellation
    @AANNUUBBIISS
    Edit your amxx.cfg in your configs folder.
  • AANNUUBBIISSAANNUUBBIISS Join Date: 2005-03-19 Member: 45753Members
    oh, a BIG Thanks!!
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    All references to <a href='http://nsmod.ugleague.org/forums1/' target='_blank'>Mods Maps and Models for NS</a> in this thread have had their url updated as the sub-domain name was to long. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • GSInvader_GirGSInvader_Gir Join Date: 2003-08-23 Member: 20118Members, Constellation
    i am haveing a problem with the plugin: Server Icons:

    If i want to upload a pic thats say....32x32 would that be a problem or with the server downsize it? i check with AMXX plugin forums but they didnt say much.

    thanks
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-GSInvader Gir+Mar 23 2005, 03:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GSInvader Gir @ Mar 23 2005, 03:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i am haveing a problem with the plugin: Server Icons:

    If i want to upload a pic thats say....32x32 would that be a problem or with the server downsize it? i check with AMXX plugin forums but they didnt say much.

    thanks<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I am not certain what the limit is on the size, although 16x16 is default. I also know they have to be in a tga format.

    <a href='http://nsmod.ugleague.org/forums1/' target='_blank'>Mods Maps & Models for NS </a> has been created to fill the gap that modNS.org left, and it has the <a href='http://nsmod.ugleague.org/forums1/index.php?showtopic=25' target='_blank'>Admin Icons by Steve D.</a> plugin available. I'd recommend posting your question there.
  • mICKEmICKE Join Date: 2004-02-08 Member: 26261Members
    edited March 2005
    I am having some problems with <a href='http://www.amxmodx.org/forums/viewtopic.php?t=9218' target='_blank'>NS Teambalance</a>
    Everything works exept that it doesn't autoassign the players when a game is started.

    Can anyone help me or post another plugin that i can use?
  • ZammaZamma Join Date: 2004-05-04 Member: 28458Members, Constellation
    hmm cant u do a it so a function prechaches on an countdown event then on that event send all players client_cmd("random")? or w.e random team is?
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