Flashlight Exploit
Fraggie
Join Date: 2005-03-05 Member: 43556Members
<div class="IPBDescription">atleast i think its a exploit</div> i havnt used this tactic myself but i ive been on the receving side...
i think its lame that a simple flashlight can counter cloaking...
is anything being done to stop this exploit <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
i think its lame that a simple flashlight can counter cloaking...
is anything being done to stop this exploit <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Comments
The bottom line is that claok is never reliable, people with high gamma (bright screens, sometimes flashlights, some types of gfx card etc etc this list goes on) can all see cloakers to some extent.
Try adapting your play to use ambush and stealth teechniques, which means to stay hidden and undetected without using cloak.
<a href='http://www.brywright.co.uk/articles/21.html' target='_blank'>http://www.brywright.co.uk/articles/21.html</a>
try reading my guide on basic alien play and skulking.
just annoyed at the goons that run around spamming their flashes...
know a few servers (mostly dod servers) that bann gamma-sploiters...
I also recommend that Marines get Nukes because it is way too hard to siege.
just annoyed at the goons that run around spamming their flashes... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Why? I don't see the problem. Marines can use their flashlight to light their way, and someone to see cloakers.... anyway it is difficult. But why whine? Aliens have a ot of tricks..... the alien flashlight is much more better than the marines one.
Well that's clever. So clever it's impossible. Gamma settings cannot be read by the server, and if they're locked, you can't exploit them.
AFAIK. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
--
If you were a marine with a flashlight who knew that it made the enemy's stealth technology flicker, I think you would use it. It's hardly exploititive. Besdies, you should never be cloaked in FRONT of a marine. The idea is to creap up behind, be on the ceiling, or be on a wall.
*WALKING HEAD ON TO SOMEONE WITH CLOAK WILL GET YOU KILLED. DON'T TRY IT.*
Just advice.
Looks like someone missed flashlight building in days of old.
Nothing I love more than ceiling walking right over top of some marine who is doing that
Looks like someone missed flashlight building in days of old. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I meant in the new version, but anyways nice catch <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
I also recommend that Marines get Nukes because it is way too hard to siege. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
lol. Version 1.0
give team_nukeplant
You posting is an exploit that removes my sanity.
Please fix immediately.
EDIT: <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
anyway, if a marine is using his flashlite he isnt focused on his gun so just run down and bite him.
nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Yeah, but then someone's going to use their flashlight...
AHHH SKULK!
(/notserious)
EDIT for lack of Sarcasm Factor:
My God, the flashlight is illuminating dark places and making aliens who hide easier to see? How could've this one slipped by us for this much time. Obviously they got it wrong when they implemented the flashlight in NS, clearly this is exploitive and doesn't follow the concepts behind using a flashlight.
Are you daft man? There's no dark in natural-selection.
Cloaked skulks aren't always 100% invisible - it depends on number of SC's ( doesn't it? ).
Checking...
Doesn't say in Changelog, but Turrets don't fire at aliens with < 10% Visibility.
SC Cloak negates MT though.
EDIT: Feel free to correct me as I just play the game (ever since babblers) and I don't analyze the game.