Fun With Tracers

CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
edited April 2005 in NS General Discussion
<div class="IPBDescription">What do you think this is?</div> tracerred "0"
tracergreen "120"
tracerblue "240"
traceralpha "10"
tracerlength "2.5"
traceroffset "1"
tracerspeed "1500"

Above are my tracer settings. They produce a bright blue
streak above as long as an onos that travels at the speed of
a Lerk. You can take this, edit it, and place into your config.cfg or
userconfig.cfg to make your own tracers.

EDIT:
IF YOUR GONNA PUT THE TRACER SETTINGS IN YOUR CONFIG.CFG
FILE, SET IT AS "READ ONLY" AFTER. IT TENDS TO "DELETE" YOUR
TRACER SETTINGS IF YOU DON'T SET IT AS READ ONLY.

EDIT 2:
YOU WILL NOT SEE ANY TRACERS UNTIL YOU GET LEVEL 1 WEAPONS.
AS YOUR WEAPON UPGRADES, YOU WILL START FIRING MORE TRACERS.

Comments

  • Vash_Fourty_Five_LcVash_Fourty_Five_Lc Join Date: 2003-06-01 Member: 16913Members
    Slower. Hmm may have a stab at your setup, I have mine set to look like slow lazy green laser beams, ala Star Wars.
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    Can you post it? I made this topic so everyone would share
    their tracer settings and hopefully people learn about them.
  • OrcristOrcrist Join Date: 2002-12-18 Member: 11050Members
    What are tracers exactly?
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    In real life, tracers are colored markers shot out of guns.
    Every few bullets has them, and they leave a streak of color
    so you know where your bullets are going.

    In NS, the default tracer is yellow. However, you can change
    stuff like how fast it goes, how bright it is, etc...
  • daidalosdaidalos Join Date: 2004-05-23 Member: 28854Members, Constellation
    edited April 2005
    I seem to understand all of the commands, except of two:
    What does traceralpha and traceroffset mean?
    And where can I see the defaults?

    edit: I put it in my config.cfg but nothing changed :/
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin-Crotalus+Apr 3 2005, 03:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crotalus @ Apr 3 2005, 03:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> In real life, tracers are colored markers shot out of guns.
    Every few bullets has them, and they leave a streak of color
    so you know where your bullets are going.

    In NS, the default tracer is yellow. However, you can change
    stuff like how fast it goes, how bright it is, etc... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I believe the most important aspect of tracers is making is possible for the soldier to count the amount of bullets left on an automatic weapon.
  • weywey Cineastè Join Date: 2003-06-01 Member: 16910Members, NS1 Playtester, Contributor, Constellation
    traceralpha: With 0, they are invisible, 1 makes them opaque
    traceroffset: Every x-Bullet will be shown. 0 shows every bullet, a setting of 5 only every 5th bullet.
  • ReVerthexReVerthex Join Date: 2005-01-10 Member: 34719Members
    tracerred 0
    tracergreen 120
    tracerblue 240
    traceralpha 10
    tracerlength .25
    traceroffset 0
    tracerspeed 1000

    I've been using these for awhile they look nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    Blue is the TSA colour so it fits in well. <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
  • Lord_Of_The_PingsLord_Of_The_Pings Join Date: 2003-02-27 Member: 14079Members
    <!--QuoteBegin-XCan+Apr 3 2005, 08:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XCan @ Apr 3 2005, 08:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I believe the most important aspect of tracers is making is possible for the soldier to count the amount of bullets left on an automatic weapon. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Nope.

    Tracers are mainly used in machine guns for anti-aircraft/personell use.
    Tracers allow the operator to estimate where their bullets are going.
    Soldiers sometimes use tracers as magazine empty markers, but this is not a rule of thumb and as always it just depends on what you need.
    NVG's and infrared lasers make tracers somewhat obsolete in modern combat, but you still see them being used.
  • daidalosdaidalos Join Date: 2004-05-23 Member: 28854Members, Constellation
    I don´t get it. Can someone help me, so it will work? I put it in the config.cfg but nothing happens and it gets delted. When I put it in the userconfig.cfg nothing happens and when I try to change it through the console nothing happens aswell. One time it worked, but then next round it didn´t anymore <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • ReVerthexReVerthex Join Date: 2005-01-10 Member: 34719Members
    edited April 2005
    Yea I forgot to say that you need level 1 guns first before you can see tracers
    But if someone else has level1 guns you will see his tracers so tracers are only seen from level1 or higher guns <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->

    O and Daidalos put it into your autoexec.cfg If you don't have one create a new one with notepad and click "save as" autoexec.cfg thats all you need to do then go ingame and get lvl1 guns and shoot blue lines at those wallclimbing lizardograts
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    Yeah, put it in your autoexec.cfg . You also need lvl1 weapons or more for tracers to work.

    Guys, can you post some screenshots with your settings? That's very helpful.
  • AndervalAnderval &lt;3 Join Date: 2003-05-05 Member: 16073Members, Constellation
    tracers are bad for ingame marines, they just add to the already plentiful hud distractions, useful for aliens though
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    Hi guys, I made a thread about this a while ago.

    tracerred "0"
    tracergreen "1"
    tracerblue "0"
    traceralpha "1"
    tracerlength "0.05"
    traceroffset "10"
    tracerspeed "4000"

    For super awesome green LASOR BOLTS!!

    The amount of tracers you will see is directly proportional to the number of weapon upgrades. At lvl1, about every third or fourth bullet is a tracer. At lvl3, half your bullets are tracers. So you can generally tell what upgrades the marine team has if they hose an area down with LMGs or HMGs.
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    I made a really long red bolt, kinda like a laser...
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    finally, laser weapons in NS !

    looks nice but is not fair because you see gunfire much better and longer.
    the lines also cast from the phasegate.
  • typical_skeletontypical_skeleton Join Date: 2003-02-24 Member: 13944Members
    I think it's perfectly fair.

    "seeing" tracers or weapon fire never really saved anyone, in my experience. So it doesn't really make a difference.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    They have 2 level 2 hmg, i did not hear them, just seen shooting trough a wall !
    on the other hand, nice aimbot proof!
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    edited April 2005
    <!--QuoteBegin-Ollj+Apr 3 2005, 02:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Apr 3 2005, 02:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They have 2 level 2 hmg, i did not hear them, just seen shooting trough a wall !
    on the other hand, nice aimbot proof! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Huh? That's pretty broken grammer, what are you talking
    about there? I'm assuming you mean the tracers are good
    proofs for aimbots?

    I just use tracers because they look cool, and since I'm not an alien
    much, it doesn't really matter anyways because I suck as an alien.
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    <!--QuoteBegin-Crotalus+Apr 3 2005, 07:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crotalus @ Apr 3 2005, 07:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> tracerred "0"
    tracergreen "120"
    tracerblue "240"
    traceralpha "10"
    tracerlength "2.5"
    traceroffset "1"
    tracerspeed "1500"

    Above are my tracer settings. They produce a bright blue
    streak above as long as an onos that travels at the speed of
    a Lerk. You can take this, edit it, and place into your config.cfg or
    userconfig.cfg to make your own tracers.

    EDIT:
    IF YOUR GONNA PUT THE TRACER SETTINGS IN YOUR CONFIG.CFG
    FILE, SET IT AS "READ ONLY" AFTER. IT TENDS TO "DELETE" YOUR
    TRACER SETTINGS IF YOU DON'T SET IT AS READ ONLY.

    EDIT 2:
    YOU WILL NOT SEE ANY TRACERS UNTIL YOU GET LEVEL 1 WEAPONS.
    AS YOUR WEAPON UPGRADES, YOU WILL START FIRING MORE TRACERS. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    just make a autoexec.cfg in your ns folder and put your settings in there, they'll be there forever until you delete them from the autoexec.cfg
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    just for referance, what are the default settings and what does each variable do?
  • LazarusLazarus Join Date: 2002-01-28 Member: 122Members, Constellation, Reinforced - Gold
    I can't see my own tracers. Only other peolple's tracers. Is it supposed to be like that?
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    edited April 2005
    You should be able to see your own tracers, unless you have
    them setup in a way that you can't see them very well, but you
    can see other peoples. Keep in mind your tracers aren't going
    to look like much, just little pinpoints of color.

    Also, on combat maps, I don't know if it works like this, but if
    you don't have level 1 weapons yet, you might not see your own
    tracers. Just a speculation though.
  • Vash_Fourty_Five_LcVash_Fourty_Five_Lc Join Date: 2003-06-01 Member: 16913Members
    It may be hard to see your own tracers as they come straight out and you would only see the tips of it, but if you strafe around while firing you can see them.

    I'll post up my config when I get a screenie of it later.
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