Game popularity
Elowind
Join Date: 2002-03-06 Member: 279Members
do u think this will grow to be one of the most played games like counterstrike, popular but not as muych like tfc, even less like half life, further down like most of those mods such as vampire slayer, wizard wars, etc..?
well to me this game sounds liek it'll rock, so theres gota be a way to help it get up to where counterstrike is.. maybe hosting some sort of server, becuz the more servers there are with people playing, the more popular it'll be
well to me this game sounds liek it'll rock, so theres gota be a way to help it get up to where counterstrike is.. maybe hosting some sort of server, becuz the more servers there are with people playing, the more popular it'll be
Comments
But for me it would be just as well if NS didn't get way to popular, so cheaters and lamers wouldn't be too common...
But I'll be playing NS that's for sure.
However, there is a need for the mod to be released to the general public, and so far, it looks like it will become a hit. The amount of players cannot be fore-guessed, but it will not reach that of CS.
No.
Do I think it will attract a lot of attention from gamers?
Yes.
Do I think it will attract a lot of attention from developers?
Yes.
Do I think that it will blow away those who play it?
Definately.
<!--EDIT|ken20banks|Mar. 22 2002,16:40-->
The whole gameplay is VERY new, it's very complex, and it requires you to learn very many things from scratch. This will on the one hand attract the interest of 'quality gamers', but will also keep many people away because they'll find the learning curve too steep / because they don't like being pushed around by the commander / because they find the alien gameplay confusing / because this is based on HL / you name it.
Let's face it, many of the current forum goers will turn their back to the mod after the third time Bob handed them their marine buts.
This, however, is by no means a bad thing: The difficulty you encounter when playing for the first time (and the fact that most common cheats simply won't be effective in this gameplay) will keep the masses of Llamas away as well.
I imagine NS to be one of those 'slow breeders' that take some months to settle themselves in the HL community. After this time - YEEEEHAAAAAA!
You never know, of course - if CS 1.4 fails horribly or something, we might as well drown in players after the initial release.
<!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
As for people stopping and staying, i wouldnt mind if there was one hardcore server with experts, maybe jsut the people here from the forums. Becuase then it would be teh skilled, in flying and wall climbing and commander and are the idividual rolls.
Well, if we all stick with this mod it should be a great success because of it's diversity amoungst other mods. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> Who knows how it turns out though, i have seen other mods very popular in forms, but when it actually is realesed it fails. *cough* wizard wars *cough*
its both Stratigy and Action
good thing i play both..
but what the hey, i'll definatly be playing this...
i think this mod has the potential to become a serious concurrent of some of the most expensive games with this setting, and will become heavily played. Not as much as CS, which is good, because CS is necked because of too many players.
NS will probably never be like counter-strike (look Day of defeat, great mod but ""not many"" players).
For me the main fact that make counter-strike so good is the feeling when u play, when you use your weapon u aim, u know that there is a recoil so you release your fire a little time. When an enemy is hited you see clearly that he is hited,... find one other game with the same gunfights (1vs1) and not quake-like style (bazooka, bazooka, bazooka).
well, this mod is probably going to be popular, but since it is complex we will only get people with at least a teaspoon of skill. hopefull this will keep out complete and total idiots. but then again yer stuck with me.
cheers, tycho <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
Personally I'll like it that when its done, Flayra will e-mail a link to a server those worthy forum goers with a special "3 Day early" Beta (not pre-testing, but when the real thing is finally done). So that at least some get fun and training before the waves come.
As for skill, I would like some skill involved, as with everything, but also an emphasis on teamwork. People working well as a team should be valued more than those who can nail a flyer from a distance but dont do anything for the team or their assigned group.
It's pretty much an all out DM match.
NS is too, to an extent, but there's a deeper and more complex reason for DM-style fighting, and that's to achieve a victory for your team, because you know damn well you cannot win without them. In CS, if your good enough or have good enough hacks/cheats, you could win it all on your own. I doubt there will be much of that in NS, what with base defenses and all.
Just give this mod time. If magazines like PC Gamer continue endorsing Half-Life mods like they are now, then they will see just how great it is and persuade its readers to play it, just like they did CS and DoD and everything else.
My only concern is the intelligence of others. When playing dod and when being a machine gunner, how many team members give you ammo? How many times do you see people walk right past a 3 man cap point while 2 others wait for one more.
CS is popular becuae you <i>dont</i> need teamwork and it <i>is</i> on the shelf when you walk into your local video game store. I would really like to see NS on the store some day and have a choice of 2,000 servers to play in but that is gonna be a while <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> Untill then i really hope that all the newbies will read the readme or the FAQ and will be willing to play as a team instead of personal glory.
For a start i think that CS will be quicker for a quick game with yer mates, even if the public server mode does make ns more accessable when bored, it wont exactly make 5 or 10 minutes games worthwhile when u dont actually get to see the end result.
Also i think the realism factor may count against NS.
Although CS is extremely unrealistic in its game physics, the overall satisfaction of sending a real 'looking' persons head over heals with a well placed shotgun shell is huge. Plus many people may dismiss this mod without properly reading up about it, due to the fact it has aliens, and marines rather than SAS and terrorists
Off topic: Steve, don't forget who to thank for your sig <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
the avatar was done by Fam *good guy* the sig was done by me, i found photoshop on my comp and was messing around with it. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->!