Game popularity

ElowindElowind Join Date: 2002-03-06 Member: 279Members
do u think this will grow to be one of the most played games like counterstrike, popular but not as muych like tfc, even less like half life, further down like most of those mods such as vampire slayer, wizard wars, etc..?

well to me this game sounds liek it'll rock, so theres gota be a way to help it get up to where counterstrike is.. maybe hosting some sort of server, becuz the more servers there are with people playing, the more popular it'll be
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Comments

  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    well I'm pretty sure this mod will have some hardcore followers, and ti really looks very polished and stuff, we'll only know when the public beta is released, but I have faith........
  • KassingerKassinger Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
    This might turn out to be a very polished mod from the first release-beta, so I have no doubt that NS will get really popular over time. Even without the commanders mode it would be lots of innovative stuff to add to gameplay. If I could choose between having CS and NS (after the first beta comes out), I would certainly have chosen NS.

    But for me it would be just as well if NS didn't get way to popular, so cheaters and lamers wouldn't be too common...
  • Hida_TsuzuaHida_Tsuzua Lamarck's Heir Join Date: 2002-01-25 Member: 79Members, NS1 Playtester
    While I'll like keeping the NS population small, I doubt the makers would like that.  After all they made it for all of us not for all of us "hardcore (though my FPS skills are no where good compare to everyone's else).

    But I'll be playing NS that's for sure.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    I would like to think that all of the forum and IRC regulars could still meet up after its release without being shouted down by randoms.

    However, there is a need for the mod to be released to the general public, and so far, it looks like it will become a hit. The amount of players cannot be fore-guessed, but it will not reach that of CS.
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    Well, the loyal IRC and Forum stalkers will be playing for sure when its released, and i have alreayd seen a sudden jump in people amounts across the NS community, we can't really say for sure but i hope it gets big, but it will defintly not exceed cs, let's just hope the players of NS aren't like those of cs, that's what RUINED cs, the community. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • greyfox5greyfox5 Join Date: 2002-02-14 Member: 217Members
    When NS is released, the forum and IRC junkies should have thier own passworded server...i mean..we know a hellavu lot more about this mod than anyone else, and dont want any n00bs that dont even care to RTFM to come in and play.
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Do I think it will ever become as <i>popular</i> as CS?
    No.

    Do I think it will attract a lot of attention from gamers?
    Yes.

    Do I think it will attract a lot of attention from developers?
    Yes.

    Do I think that it will blow away those who play it?
    Definately.



    <!--EDIT|ken20banks|Mar. 22 2002,16:40-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Well, it's 0 am and I'm full of caffeine so what I'm writing will most certainly be pure crap, but I really don't think that NS will grow significantly big in no time.
    The whole gameplay is VERY new, it's very complex, and it requires you to learn very many things from scratch. This will on the one hand attract the interest of 'quality gamers', but will also keep many people away because they'll find the learning curve too steep / because they don't like being pushed around by the commander / because they find the alien gameplay confusing / because this is based on HL / you name it.

    Let's face it, many of the current forum goers will turn their back to the mod after the third time Bob handed them their marine buts.

    This, however, is by no means a bad thing: The difficulty you encounter when playing for the first time (and the fact that most common cheats simply won't be effective in this gameplay) will keep the masses of Llamas away as well.

    I imagine NS to be one of those 'slow breeders' that take some months to settle themselves in the HL community. After this time - YEEEEHAAAAAA!

    You never know, of course - if CS 1.4 fails horribly or something, we might as well drown in players after the initial release.
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Yes.
    <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • ElowindElowind Join Date: 2002-03-06 Member: 279Members
    i think this will be successful but it may take time, but what im saying is that if there are no servers up peopel may loose intrests, so theres got to be a way at teh beggingin to attract people willing to host servers and stuff, so there will always be people on, and always be someone to play with.

    As for people stopping and staying, i wouldnt mind if there was one hardcore server with experts, maybe jsut the people here from the forums. Becuase then it would be teh skilled, in flying and wall climbing and commander and are the idividual rolls.

    Well, if we all stick with this mod it should be a great success because of it's diversity amoungst other mods. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> Who knows how it turns out though, i have seen other mods very popular in forms, but when it actually is realesed it fails. *cough* wizard wars *cough*
  • DarkAssassinDarkAssassin Join Date: 2002-03-17 Member: 326Members
    it could be AS popular as CS, there is always a chance, it seems very interactive, but hey, even if it will be a while, i look at it liek this:
    its both Stratigy and Action

    good thing i play both..
    but what the hey, i'll definatly be playing this...
  • Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
    CounterStrike wasn't the best and most-played mod since their first release was it? they grown to the most-played mod, so i think NS can be up to this too. CounterStrike became really good-played around there last betas, but DoD is played heavily after their 2nd beta. I think NS will be a 'speedy grower' like dod too. The first release will attract many people, but most will like it but not play it because its just not REALLY good enough. Then, in beta 2 or 3 those people will join the first players, and Ns will be in next to HL, CS and TFC at PHL....

    i think this mod has the potential to become a serious concurrent of some of the most expensive games with this setting, and will become heavily played. Not as much as CS, which is good, because CS is necked because of too many players.
  • MonkeygetMonkeyget Join Date: 2002-02-27 Member: 254Members
    I cant say yet if this mod will have many players or not.
    NS will probably never be like counter-strike (look Day of defeat, great mod but ""not many"" players).

    For me the main fact that make counter-strike so good is the feeling when u play, when you use your weapon u aim, u know that there is a recoil so you release your fire a little time. When an enemy is hited you see clearly that he is hited,... find one other game with the same gunfights (1vs1) and not quake-like style (bazooka, bazooka, bazooka).
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    when the enemy is hited? you mean hit?  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->

    well, this mod is probably going to be popular, but since it is complex we will only get people with at least a teaspoon of skill. hopefull this will keep out complete and total idiots. but then again yer stuck with me.

    cheers, tycho  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
    i think (and hope) the NS guns will have the same recoil system as the counterstrike, only a bit more accuracy, so you can shoot more at one time (like the chaingun in ut-recoil (maybe a bit more))
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    i know, add free cd-keys! that'll get alot of popularity, maybe get you in trouble to  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • greyfox5greyfox5 Join Date: 2002-02-14 Member: 217Members
    What worries me is the inevitable wave of lllamas tha will come. Yes, they will, and its dam near impossible to stop them.  <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->  Just a note, dont give ammo to llamas! That means, people who dont obey orders(if they are ok, not the type of order like "Go into that room that is pitch black with gugleing sounds emerging from it!") People who go rambo and dont care a rats ### aboiut the team. Ive noticed for a marine team to work, the need 3 things. 1.Organization, 2.A good commander, 3. HELLAVU smart people. Llamas dont fit into any of these catagories...so...kick em!
  • Hida_TsuzuaHida_Tsuzua Lamarck&#39;s Heir Join Date: 2002-01-25 Member: 79Members, NS1 Playtester
    Ah yes the skill factor.  While I argee that NS will have a sharp learning curve, hopefully once you get past it is won't be that "you must this good to play."  Heck I'm a bad player compare to most I play against (DoD).  I just hope it isn't like "you must be able to hit Bob's right eyeball 50 feet away in .03 seconds or you die for the nth time."  But more like "you have to know what you're doing, follow commands, and be able to hit Bob reasonably well."

    Personally I'll like it that when its done, Flayra will e-mail a link to a server those worthy forum goers with a special "3 Day early" Beta (not pre-testing, but when the real thing is finally done).  So that at least some get fun and training before the waves come.
  • ElowindElowind Join Date: 2002-03-06 Member: 279Members
    well i was planning on being alien, but since everyone seems to want to be, and the marines need a lot of skill, i might as well play marine. but right now im playin sum TFC to try to get some old skill back
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Hida Tsuzua, because we are regulars, we will know almost immediatly when it is released. We will be the ones at the front of the file queues, and we will be the ones that occupy the servers first. We will have a good few days until the rest of the HL scene check their news pages, get time to download it and come to find a server. Also, we already know the background, the rules, and we can guess at how it plays, so we are already a step ahead. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    As for skill, I would like some skill involved, as with everything, but also an emphasis on teamwork. People working well as a team should be valued more than those who can nail a flyer from a distance but dont do anything for the team or their assigned group.
  • ThrillKill1ThrillKill1 Join Date: 2002-01-30 Member: 136Members
    Who says NS won't be as popular as CS? There's only one thing CS has over NS, and it was pretty much that one thing that started to draw me away from it...

    It's pretty much an all out DM match.

    NS is too, to an extent, but there's a deeper and more complex reason for DM-style fighting, and that's to achieve a victory for your team, because you know damn well you cannot win without them. In CS, if your good enough or have good enough hacks/cheats, you could win it all on your own. I doubt there will be much of that in NS, what with base defenses and all.

    Just give this mod time. If magazines like PC Gamer continue endorsing Half-Life mods like they are now, then they will see just how great it is and persuade its readers to play it, just like they did CS and DoD and everything else.
  • ElowindElowind Join Date: 2002-03-06 Member: 279Members
    thats an idea, im sure PC gamer has a website where u can submit news, whynot when NS has its bug out try to get them to do an article on NS, even i 'read' that magazine
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    NS at beta 1 will not come close to the popularity of cs.  CS is a fully-completed mod that has gone retail.  NS cant compete with that untill NS goes retial *woot*

    My only concern is the intelligence of others.  When playing dod and when being a machine gunner, how many team members give you ammo?  How many times do you see people walk right past a 3 man cap point while 2 others wait for one more.

    CS is popular becuae you <i>dont</i> need teamwork and it <i>is</i> on the shelf when you walk into your local video game store.  I would really like to see NS on the store some day and have a choice of 2,000 servers to play in but that is gonna be a while <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->  Untill then i really hope that all the newbies will read the readme or the FAQ and will be willing to play as a team instead of personal glory.
  • PhilleHPhilleH Join Date: 2002-03-23 Member: 344Members
    I think that NS will become popular, but never as popular as CS.
    For a start i think that CS will be quicker for a quick game with yer mates, even if the public server mode does make ns more accessable when bored, it wont exactly make 5 or 10 minutes games worthwhile when u dont actually get to see the end result.
    Also i think the realism factor may count against NS.  
    Although CS is extremely unrealistic in its game physics, the overall satisfaction of sending a real 'looking' persons head over heals with a well placed shotgun shell is huge.  Plus many people may dismiss this mod without properly reading up about it, due to the fact it has aliens, and marines rather than SAS and terrorists
  • MartMart Origin of SUYF Join Date: 2002-02-26 Member: 248Members
    Yeah but the more servers there are, the less concentrated the teamwork is... people will be less-inclined to work together because there won't be a familiar community of players... if it goes mainstream there will probably end up being lots of servers that just dissolve into a DM frenzy with the inclusion of resources being a side plus.

    Off topic: Steve, don't forget who to thank for your sig <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • ElowindElowind Join Date: 2002-03-06 Member: 279Members
    thats why i said that i work better in clans (see a different thread/topic), becuz i am framiar with them and have sum sorta 'bond'
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    NS is great for LAN and clanplay not so sure how it will work out on pubs, But I'm sure it'll have some more tactics than cs has, in cs planting/defusing bomb has become secondary to killing the enemy, hope NS does a better job of making players work together as a "real" marine unit...
  • Hida_TsuzuaHida_Tsuzua Lamarck&#39;s Heir Join Date: 2002-01-25 Member: 79Members, NS1 Playtester
    I just hope they'll be a team for me to join.  That is the best way to play NS IMHO.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    <!--QuoteBegin--Mart+Mar. 24 2002,21:39--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Mart @ Mar. 24 2002,21:39)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Off topic: Steve, don't forget who to thank for your sig <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    the avatar was done by Fam *good guy* the sig was done by me, i found photoshop on my comp and was messing around with it. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->!
  • MartMart Origin of SUYF Join Date: 2002-02-26 Member: 248Members
    Yeah, but who's hosting it huh?
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