Bunny Hopping With Knife
Fantasmo
Join Date: 2002-11-06 Member: 7369Members
<div class="IPBDescription">What do you think?</div> I have began to notice Marines are bunny hopping with knives more and more. I'm not sure how effective it is but I thought it was pretty funny a Marine getting the jump on a Skulk with a knife... but what do you guys think of the 'tactic'.
This is not a, "I'm for it" or "I'm against it" post. Just wanted to know what the community thought about it.
Oh, while I'm here, what about the Welder Attacks? What do you think of those? I saw a whole group of HA/Welders attacking a base once that gave me a good chuckle.
I'm asking about these things in particular because they are not bugs, maybe just unintended tactics.
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This is not a, "I'm for it" or "I'm against it" post. Just wanted to know what the community thought about it.
Oh, while I'm here, what about the Welder Attacks? What do you think of those? I saw a whole group of HA/Welders attacking a base once that gave me a good chuckle.
I'm asking about these things in particular because they are not bugs, maybe just unintended tactics.
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Comments
Welding as a weapon is a great addition to the game. It allows the marines to easily take out structures that are undefended without using 84lb of ammo.
As for the welding, it's kind of ridiculous. With one welder I've taken out 3 weakened Onos too busy raping the base to turn around and face a marine making healing noises <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
I am personally for the welding strategies. It takes some practice to get good at welding things like skulks, and it won't always work (lag problems, etc).
Has anyone else had problems with accidentally hitting the right mouse button while trying to do complicated maneuvers and getting killed because the **obscenity** pop-up menu prevents you from attacking?
LOL
I've been going insane to try and figure out what this means, as I have seen it popping up at a few boards I use.
IMHO = In my humble opinion
I guess.
I've been going insane to try and figure out what this means, as I have seen it popping up at a few boards I use.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
IMO = In My Opinion
IMHO = In My Humble Opinion <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
As for the bunnyhopping issue, I don?t really see a problem with that as long as the speed remains the same. And why the heck would it be bad for a skulk if a marine jumped on him? Would he be pinned to the floor or something, unable to move?
Even without(celerity) it isn't THAT useful. The maps tend to be in small spaces.
not that hard to do that.... killin 4 skulks alone...
and yes i play CS.. but i dun think it has much to do with the fact i can do it...
I've been going insane to try and figure out what this means, as I have seen it popping up at a few boards I use.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
here:
IMO: in my opinion
IMHO: in my HONEST opinion or in my HUMBLE opinion <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
nah ur not a newb.. haha thats not wut a newb is <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--> hehe .... its jus u dunno the abbreviations/acronyms
Bhopping = and exploit
BHopping (what it actualy is) it is a way to gain speen, basic concept is that you use the strafe keys for move ment and jump exactly when you land (it is sorta hard to pull of basic deal is you strafe jump and use your mouse to keep you going fowards by turning in air)
what some ppl thing Bhopping is:
1) constantly jumping
2) constantly duck jumping
I view BHopping as an exploit, and just like any other exploit it should = a warning, then a kick, then a pemaban, but that is b/c I am compleatly against exploits
further on BHopping:
it only works in larger spaces (it is rather hard, but still possible, to do on most NS maps, thus why the Devs didn't bother putting in a fix like in CS
Next up, all of those CS newbs who pull out their knives when they are moving, LAUGH AT THEM
you speed is dictated upon ALL of what you are carrying, so a marine with an HMG always moves slow er then a LMG marine ;D
Also as for 1 marne taking out multiple skulks, well yah it should be possible (especialy if he is smart enough to pull out his pistol, 20 dmg per bullet, realy fast, and DEAD ON ACURACY)
oh well, there goes my 2 ;D
I've also heard it called Crowhopping. AND IT IS DAMN ANNOYING! I've been witnessing 'hopping' in multiplayer FPSes for almost as long as these games have been in existence, and it is the most moronic tactic I've ever seen. You are NOT skilled if all you do is mash the spacebar for the entire game.
A pox on you and your keyboards!
It seems they like to use the knife+bhop combo because the knife (afaik) does a wall of dmg... all they have to do is be facing the skulk (on the xz plane, that is, not actually aiming AT the skulk) and click at the right time (which seems to be quite a long timeframe in my experience) and the skulk is smoked.
EDIT:
Ok, I read the previous post. Bunny-hopping is when you jump and then hit crouch at the apogee of your jump. It makes you as hard to hit as when you are crouching and jumping combined (because you are) and still move almost as fast as running. It's unbelievably lame... When's the last time ANYONE jumped around from place to place for minutes on end?
you speed is dictated upon ALL of what you are carrying, so a marine with an HMG always moves slow er then a LMG marine ;D<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I believe they pull out their knives because knives usually connect on skulks, before the skulk's bite can connect on marines (welders are even worse). Why marines have more melee range than skulks is beyond me.
I usually just resort to parasiting them until they switch back to a weapon. Usually if I try to attack a marine who has a welder or knife out, I get insta-gibbed before my bite connects. So unless you can get them from the side (which is difficult if they are jumping up and down like idiots), just keep parasiting them until they stop.
skulk = 75 DMG
skulk has a much faster attack speed, skulk wins, especialy if he dosn't stand fn still
any skulk who gets taken down by a knife deserves it
if he was already DMGed, ok unterstandable
however if a marine ever pulls out a knife on me I just eat em in 2 bits and then I laugh at them b/c I am still at full HP/armour, never try and knife me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
also, go back and read my previous post (I HATE GETTING THE last post on a page!!)
HavoK, slightly true I guess (I have never run into this)
however yes, if there is a marine with a knife out, by all means parasite the tool
Story (cant help it):
I was at our hive and some marine was trying to take out some off/deff chambers by himself with an lmg, I was behind the chambers and I ping him with a 'site, he then RUNS off and hides around the corner, I am sitting the cracking up b/c he was trying to hide when he was sited.
so I creep around the corner run in and drop one bite on him then run back, well the next thing I hear is the *shing shing* of a knife, I look around and there he is bouncing like an idiot and waving his knife, I sat there for a second before I ran up and bite him again, lol was too funny looking
Bhop isnt necessarily bad or good, each community has to make up its own idea. The word exploit is a completely overused and inprecise word that means very little. Many things can be construed as exploits (for instance crouching in a vent to hide your hitboxes - quite serious or wallstrafing -quite minor) but not all are necessarily bad for instance rocket jumping in quake was originally an 'exploit' and now an accepted part of FPS gameplay. You have to decide in each particular instance wether something is good or bad for the game.
I think the original question is asking wether marines should be able to constantly jump to aviod getting hit by skulks. I think that if NS introduced a stupid energy bar for jumping it would be extremely bad for the game. Sure you are making yourself hard to hit, but thats half the challange.
Even with all the weapon upgrades the knife cannot kill a skulk in one hit. Its just not possible.
You only kill a skulk fast with a knife is because the knife has a very fast ROF also a little lag. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
1) constantly jumping
2) constantly duck jumping
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Wow, jeez, way to go. So now jumping constantly is an exploit? I see you know what you're talking about. Bunny hopping isn't jumping constantly, it's strafe jumping with mouse movement. Bunny hop makes you accelerate quickly because you gain speed while in midair faster than on the ground, and strafe makes you go faster than forward.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->it only works in larger spaces (it is rather hard, but still possible, to do on most NS maps, thus why the Devs didn't bother putting in a fix like in CS
I view BHopping as an exploit, and just like any other exploit it should = a warning, then a kick, then a pemaban, but that is b/c I am compleatly against exploits<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Right, so why the hell are you complaining about it and suggesting admins should ban for it? Do you have any idea how annoying it is to log into a server(Not just NS, I've played TFC for years and this happens a lot now) just to have some **obscenity** tell you that how you play is 'cheating'? You said it yourself, if the NS devs thought it worthwhile they would remove it.
When I said "Bunny Hopping" I meant constantly jumping up and down (usually to avoid being hit).
Sorry I should have used another term, I had forgotten that HL had a specific BHing exploit that increased speed and mobility. That is NOT an issue with NS.
I'm kinda on the fence about the Jumpy/Knife Attack. I can't say I haven't cut down my share of Skulks or taken out a Lerk in Umbra with Jumpy Knifing. At the same time when I do get those kills I feel a certain... "cheapness" (kinda) for the kill.
I had NEVER killed a Skulk with a knife until I discovered Jumpy/Knifing. I don't think this is an epidemic or nothin', just a few people are getting pretty good at it. I wonder if this is going to become a regular thing or what?
I wonder if we can get an official response from somebody? Maybe a playtester or something? Was Jumpy/Knifing employed in Playtesting? Was it accepted by the NS Team that Jumpy/Knifing is a legitimate tactic?
At any rate, I'd still like to hear what the community thinks? Annoying? Stupid? It's there, they didn't remove it so it's legit? Ba-wah?
Just so people won't get the two confused.
No matter how many cheese kills you get while jumping around like a moron, just know that you look completely and utterly like a 12 year old CS **obscenity**.
Let me tell you what I know. (I used to and occasionaly still do play TFC)
Bunnyhopping -
This is usually done by binding jump to your mousewheel, so you can jump more effectively. You strafe left, look left, strafe right, look right, all while not pressing the forward key at all. During old TFC patches, you could reach GODLY speeds by doing this. Now, the cap is at 170%.
Strafe jumping -
Basically the same thing as bunnyhopping, except you use your forward key. You can usually gain speeds up to 140-50%
In NS, I usually strafe jump, and I clearly get more speed than just normally walking.
My $.02
Let me tell you what I know. (I used to and occasionaly still do play TFC)
Bunnyhopping -
This is usually done by binding jump to your mousewheel, so you can jump more effectively. You strafe left, look left, strafe right, look right, all while not pressing the forward key at all. During old TFC patches, you could reach GODLY speeds by doing this. Now, the cap is at 170%.
Strafe jumping -
Basically the same thing as bunnyhopping, except you use your forward key. You can usually gain speeds up to 140-50%
In NS, I usually strafe jump, and I clearly get more speed than just normally walking.
My $.02<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Oh.
I was under the impression that there WASN'T a speed increase with any of these Jumpy Tactics.
I though Jumpy/Knifing was just that, whacking the space bars over and over while you slish-slash with your knife.
I didn't realize there were actual exploits that increased your speed! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo--> That is uncool.
Ewww, if this is true then it needs to be addressed. This sort of exploit could blow the balance right off by allowing a team to advance much quicker then they were designed to go.
Yeah, I knew about this but like you said, the speed increase just doesn't justify walking around with no ranged weapon at ready.