Hltv In Ns 3.1 ?

SchmurfySchmurfy Join Date: 2003-05-14 Member: 16322Members, Constellation
all is in the title, it is the thing I am wanting the most and I am sure I am not the only in this case.
So will there be a WORKING HLTV in ns 3.1 ?

I already said it numerous time but I will say it again, I think bringing back the old working hltv is the quickest and better way if the new one doesn't work, btw I think I prefer the old one..

Comments

  • NaxoNaxo Join Date: 2003-04-10 Member: 15385Members, Constellation
    HLTV's been kinda "forgotten" and is obviously not a priority. Still, it's kinda important in tournaments so that spectators can enjoy the show, and at the moment watching a game on HLTV is hard without overview.
    Anyway, I don't think you can consider the game "finished" with a broken HLTV, so I'd expect it to be fixed for 3.1...?
  • Steel_TrollSteel_Troll Join Date: 2004-02-12 Member: 26455Members
    Lets hope so. why did they remove the old one anyway? Did the old one have working hp meters etc?
  • Evil_penguinEvil_penguin Join Date: 2005-03-23 Member: 46194Members, Constellation
    Where can i find these hltv matchdays/server ips? Is there somekinda webpage?
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
  • eltelt Join Date: 2002-11-01 Member: 3175Members, Constellation
    edited April 2005
    I think working HLTV would be one of the best features in 3.1 if it is included.

    What you can do now though is look at the minimap when using first person demos.
    On the map you can actually see the location of the various players.
  • AlcapwnAlcapwn "War is the science of destruction" - John Abbot Join Date: 2003-06-21 Member: 17590Members
    I've made several posts on the crappyness of NS HLTV.

    Ive been met with, "Its valves fault" well, it really isnt.

    Sure, some things might be, but dont tell me that CS can display its smoke grenades sprites properly, but they cant make NS play the spore/umbra sprites?

    Marine Res?

    Minimap?

    Alien Res?

    Alien Adren?



    And those are just SOME of the issues. Im sure the dev team can fix a majority of the issues if they just put the time into it.
  • EpikEpik Join Date: 2003-11-11 Member: 22521Members
    Poor devs, tweaking current version, working on NS:S, BUS and much more no doubt. All for a free game. Not bad I say. A little patience goes a long way.
  • NaxoNaxo Join Date: 2003-04-10 Member: 15385Members, Constellation
    Sure. But HLTV has been "broken" (from unexistant to almost-working) for more than one year. :) You can think asking only 4 times a year is a good proof of how patient we can be, as HLTV is something we use very often.
  • SchmurfySchmurfy Join Date: 2003-05-14 Member: 16322Members, Constellation
    for the one who started ns after the new hltv code was implemented: the old hltv was the standard hl hltv with a working overview and free view camera.
    When the new hltv was implemented everything was broken and we live with this s*** until now... It is a fact that the devteam consider this as a minor bug but I don't think most of the ns players consider this like a minor one.
  • JazzXJazzX cl_labelmaps ∞ Join Date: 2002-11-19 Member: 9285Members, Retired Developer, NS1 Playtester
    Actually in 2.01 Won.net the NS-specific HLTV worked fine, there was no Free Roam but that was because of the Mouse Driven interface. It was switching to Steam that really screwed things up.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-Schmurfy+Apr 24 2005, 07:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Schmurfy @ Apr 24 2005, 07:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> for the one who started ns after the new hltv code was implemented: the old hltv was the standard hl hltv with a working overview and free view camera.
    When the new hltv was implemented everything was broken and we live with this s*** until now... It is a fact that the devteam consider this as a minor bug but I don't think most of the ns players consider this like a minor one. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    On the contrary, I would be willing to bet that the large majority of NSplayers barely know that HLTV exists, let alone that it is broken in NS. I'd guess that even as much as half the forum comunity has never heard of this issue. It's really too bad because this is a frigging annoying bug.
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    I was asked to "respond" here so I will do my best.

    We are very much aware what works/doesn't work in HLTV and it's on our list of things to be addressed. The most common issues (health/armour displays etc) are things that we "should" be able to fix. There have been some concerns about "fixing" things like displaying particle systems which may be outside our control.

    However, it would be irresponsible to give a timeframe as to when the fixes will be made available (if they will make it into 3.1 or not)

    Since HLTV is something used almost exclusively by a small segment of the community (as SwiftSpear says 90%+ of the community is unlikely to even know what HLTV is) we have to decide the correct priority (vs. say fixing hitboxes or SG reload issues).

    I know this isn't a direct "yes" or "no" answer, but it's impossible at this moment to say if this item is going to make the cut.

    But I hope this helps.

    Mark
  • UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
    My 2 cents

    HLTV can be a great "commercial" for NS ... for free !!!

    Websites like : CAL, CB etc... Have a common problem. What they write about the games they see, is not really exiting. Reading reports will never get close to a HLTV. Words VS images. So it makes the Websites look like "results grids" most of the time. Sometimes, HLTV are included in some reports, but only sometimes.

    On the other hand if NS had a HLTV that is "crash-proof"; "easy to use"; "designed to fit optimal confort" (yeah i like wathing a game, having a b**, use keys to switch view/players). Competitive Websites could include more often "recorded HLTV file" of great games or converted files (mpg/avi) due to version changes.

    It become easy to promote NS with that kind of things. People would learn (sometimes) more quickly how to play NS.

    It'll be just more fun.
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    well, looking at the current version of hltv i dont wonder why there are not that many players knowing or using hltv
  • Garet_JaxGaret_Jax Join Date: 2003-02-23 Member: 13870Members, Constellation
    All I want from HLTV is a working mini-map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • SchmurfySchmurfy Join Date: 2003-05-14 Member: 16322Members, Constellation
    the main problem is not to display the particles systems, health or adrenaline but it is the minimap. Since the hltv was broke I never watched an hltv from the start to the end , not even one round while I used to watch full match and even watching them again after the match was finished.

    The other things (health, adrenaline, ...) are annoying too but if at least we could get a working overview it would be a good start.

    Zunni, thanks for taking the time to post here.

    PS: I think the main problem is wanting to fix something that was not broken and the result is that it is now broken..
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