Ns "in-crowd" Killed Ns
eliotmat
Join Date: 2002-12-01 Member: 10350Members, Reinforced - Shadow
<div class="IPBDescription">It's not the game</div> The NS "in crowd" is killing NS.
Too many people that have been around for a while think they are entitled to having the game molded or preserved to their liking.
People want to go lock themselves away on the elite PUGs and exclusive servers instead of playing on pubs and teaching the noobs. If a veteran of NS does join a pub this person immediately resorts to lame competitive tactics making the game no fun for any NS newbie. If the pub doesn't happen to allow lame scripts veterans of NS don't play there.
How about going gorge instead of early-fade?
How about going comm on the crappy rine team instead of rambo-hive-camping?
Let's make classic NS absolutely no fun for new players is the current theme.
People play CO because they can have fun....and their individual efforts are rewarded.
Edit: I consider anyone who has played NS for a year-or-so a veteran. I'm not just referring to people of the NS veteran program.
Too many people that have been around for a while think they are entitled to having the game molded or preserved to their liking.
People want to go lock themselves away on the elite PUGs and exclusive servers instead of playing on pubs and teaching the noobs. If a veteran of NS does join a pub this person immediately resorts to lame competitive tactics making the game no fun for any NS newbie. If the pub doesn't happen to allow lame scripts veterans of NS don't play there.
How about going gorge instead of early-fade?
How about going comm on the crappy rine team instead of rambo-hive-camping?
Let's make classic NS absolutely no fun for new players is the current theme.
People play CO because they can have fun....and their individual efforts are rewarded.
Edit: I consider anyone who has played NS for a year-or-so a veteran. I'm not just referring to people of the NS veteran program.
This discussion has been closed.
Comments
Thanks for putting every single person who ever originally played the game into a single category! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I've at least been around on these forums almost as long as YOU. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> And I've run an NS server for y'know....2 years now..... And I've been playing HL/mods since 1999. I know a little bit.
Member No.: 10350
Joined: 1-December 02
see?
Try to talk about the topic. Don't flame me.
I agree that people who go to newbie servers just to beat people not as good as them is lame. But that said I haven't seen that drive away newbies... I'd say that the majority of veterans DO help them anyway, by showing off for a round, then teaching the tricks of the trade.
And anyway, I'm a veteran from 2 years ago and I'm still bent at NS <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Half the pro players that come on my server won't even build RTs when I comm. I'll drop one right in their path and they'll keep running to a choke point and spam med/ammo requests. Is this the right way to teach? Then people post on the forums about the game being about res control..........
This is a very narrow view. If all of the classic NS players went off to play in PUGs, why was #nspug almost shutdown due to disuse a few months ago?
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...instead of playing on pubs and teaching the noobs<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
What do you call #nslearn, where highly skilled competitive players would take time to teach new players? What do you call NSGuides, where community players took time and effort to help guide new players in the game? Again, this is a very narrow view you're taking.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If a veteran of NS does join a pub this person immediately resorts to lame competitive tactics<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
What sort of lame competitive tactics are you referring to? Killing RT's before the "No Rush" period has ended? Going Fade before 10 minutes? Handing out HMG's instead of upgrading hand grenades? The definition of "lame" is all relative to your perspective. What you call being "lame" I call playing the game as it was intended.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If the pub doesn't happen to allow lame scripts veterans of NS don't play there.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Players have a right to choose where they want to play. What you call "lame" scripts I call a toggle-build script so that I don't have to hold down a button for years to build a CC.
Overall you post appears vary narrow minded, and I resent the classification that you place on myself and the rest of the people who have played NS for over a year.
That being said, how can you possibly think that this resulted in the death of NS? At the most you've made an argument for why competitive play has seperated from public play, which is something we're all very aware of. Just look at the posts from a year ago at this time talking about balancing NS for clan and public play, and you'll see evidence of this.
If clan players resulted in the death of NS, I would be happy, because that would mean there would be at least 10 NS servers with skilled people to play with. Right now I can not find that.
-Brackhar
Half the pro players that come on my server won't even build RTs when I comm. I'll drop one right in their path and they'll keep running to a choke point and spam med/ammo requests. Is this the right way to teach? Then people post on the forums about the game being about res control.......... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Just as a tip, try typing to them in the future. A lot of these "elitist" players you talk about simply have voice comm muted so they can hear the aliens better.
-Brackhar
How many noobs do you think even know what IRC is?
And in general terms people are free to do whatever they want. You can play where you want. You can script how you want. You can do whatever you want.
My point is that the NS "in crowd" is killing classic NS game mode.
Edit: I don't use voice comm. I do type. And when I drop an RT in someone's face I expect them to build it.
-Matt
What do you call #nslearn, where highly skilled competitive players would take time to teach new players? What do you call NSGuides, where community players took time and effort to help guide new players in the game? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I call them both inactive.
Neither have done very much at all in the last 4 months afaik.
GG NSGuides.
Thanks for showing me the respect to at least type my name correctly.
Look, I've been in your situation as well. I've played with Pneumatic Crab, and watched as he goes 30-0 in a hallway with a level 0 LMG and a steady supply of ammo/health. It's definitly frustrated me on many occasions when someone from CAL Delta joins my server and refuses to build structures.
These are isolated cases though, and when I played NS for 7 hours a day last summer they would only occur in one game once every two weeks. It's not particularly fun for people of that skill level to play in PUBs either, so they generally don't. I think you're far overestimating how much these isolated occurences have influenced the growth of the community.
SpaceJesus: You're right, they are now both inactive. And I think that questioning why both of these programs, which had very admirable goals, are now defunct is an excellent question for another thread. Perhaps the answer might lend some insight into this current debate, though I don't think it should be addressed in this thread.
-Brackhar
EDIT: Typo ftw.
However I suggest...
If they are too pro to build res towers, then they are too pro to recieve medpacks <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Oh if only for the days of the "Guard Self" waypoint....
-Brackhar
nsguides have been worthless as long as i've ever been aware of them.
Competitve players running past rt's has more to do with them knowing how to win ns and them being better with strategy than the comm. Just because you get in the chair doesn't mean you all of a sudden become a genious master strategist. In fact, if you've never been in a real scrim or match you probably don't know the first thing about winning ns in the swiftest most effective ways possible.
I will never build a turret factory in marine start. I will never build a tf in an empty hive. I will never spend time capping a node if i'm by myself and there is a noob fade around the corner. There is a long lists of things I wont do, not because i'm an elitist, but because i'm not flipping stupid. Having a stupid comm in the chair telling me to do stupid things, will not make me follow stupid orders.
If you see someone go 15-0 on their first run, maybe you should give them what they call for, and watch what they are doing. Cause they are prolly doing the right thing.
EDIT: Most clanners are idling ventilo servers and are carrying on another conversation or there are people talking in their ears already. This is another reason why they often don't hear you.
No it's not
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Too many people that have been around for a while think they are entitled to having the game molded or preserved to their liking.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Maybe because they've seen all the changes and have a good idea what needs to be done to make the game better.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->People want to go lock themselves away on the elite PUGs and exclusive servers instead of playing on pubs and teaching the noobs. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That's their choice. And pugs aren't elitist it's simple recess politics 101. More popular/known/good gets picked. And frankly pub play sucks and sucks hard
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If a veteran of NS does join a pub this person immediately resorts to lame competitive tactics making the game no fun for any NS newbie. If the pub doesn't happen to allow lame scripts veterans of NS don't play there.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
This isn't tee-ball where everyone gets an atbat noone keeps score and everyone goes home happy. The game is a competitive environment so expect competitive tactics. It's VERY VERY SIMPLE. And if they don't like block script server than so be it. If you want some traffic get rid of it pure and simple.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->How about going gorge instead of early-fade?
How about going comm on the crappy rine team instead of rambo-hive-camping?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
How bout I go fade and win the game in 5 minutes because the rest of the team is incapable of doing anything other than running in straight lines and spamming OC's.
Oh god comm when your team is retarded. Like being a comm isn't stressfull enough. I'll pass thanks
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Let's make classic NS absolutely no fun for new players is the current theme.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Classic hasn't been fun for awhile and in all honesty it's not very fun to new guys anyway. Who's gonna get the shotgun [t]mustang or NSPlayer. They won't get any of the new toys and if they waste res as aliens they get harped at. Everyone is guilty of this even you.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->People play CO because they can have fun....and their individual efforts are rewarded.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
And?
How bout you get off your moral high horse and come back down to reality. You know where everyone is human playing a video game for their enjoyment.
Incredibly true quotation. At some level, you have to respect the commander before you take orders from him. You might have to accept that they simply don't respect your inexperience and bad commanding.
But seriously, it's not like having one pr0 on a team makes him unstoppable. A lot of pubbers expect to just run in one at a time, or all from the same direction, or down a long hall and win all the time. These guys know much better than that, and they will exploit your inexperience. What pubbers need to do is organize - come from different directions, set traps for the fades, etc. Hell, 90% of the time, competitive players in matches won't be able to trap a fade. You can't really just expect to pub-it-up and win against an experienced player. Me and Jmmsbnd were on the same team, with me commanding, which should have been a default win except for the fact that the opposite team COORDINATED and put together a base rush to defeat us.
Put a little more effort into it, if you want to win against these pros. That, or play combat. Being good at NS Classic is a genuine accomplishment (and a testament of no sex life).
Awww...
Don't be so hard on yourself!
Normally I'd have an articulated opinion about this, but I woke up with 1/20th of a pack of 100s left and I'm feeling less ambivalent about NS and the people who play it every day. There's no reason for me to spend time finding the right words for it.
"Malaise" seems like it'd be appropriate though.
Anyway everyone grows up. Work it out amongst yourselves.
Member No.: 10350
Joined: 1-December 02
see? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Can I have your autograph?
What do you call #nslearn, where highly skilled competitive players would take time to teach new players? What do you call NSGuides, where community players took time and effort to help guide new players in the game? Again, this is a very narrow view you're taking. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Sorry but 9 out of 10 noobs don't have a clue about "#nslearn".
Sorry but thats the truth..
9 out of 10 newbies who i have been on servers with don't have a clue about #nslearn and i mean alot of them don't even have irc so #nslearn is usless to them.
You based you answer on the assumption that every newbie knows about #nslearn and has irc.
Sorry but your answer is so far from the truth it is unbelievable though i wish it was true that the majority of newbies did know about #nslearn and had irc but it just aint happening <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
So please stop putting us "vets" all in the same category!
<span style='color:red'>***Locked.***</span>