Making My Onos Stomach Seethru?
aeroripper
Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->unfortunately the onos sprite repeats, so that would look kind of weird,
im cheap, i made mine seethrough <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=86772' target='_blank'>http://www.unknownworlds.com/forums/index....showtopic=86772</a>
I was wondering how i can make my onos stomach around 50% transparent so i can see where the onos is carrying me (or am i transported to some room outside the map?)
I tried editing the sprites in PSP but i have to have the layers at 16mil colors to make them transparent as far as i know. Anybody figured out another way of doing this?
im cheap, i made mine seethrough <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=86772' target='_blank'>http://www.unknownworlds.com/forums/index....showtopic=86772</a>
I was wondering how i can make my onos stomach around 50% transparent so i can see where the onos is carrying me (or am i transported to some room outside the map?)
I tried editing the sprites in PSP but i have to have the layers at 16mil colors to make them transparent as far as i know. Anybody figured out another way of doing this?
This discussion has been closed.
Comments
if consistency or download at the server isn't turned on you will see through...
real man look at <s>******</s> the gory ohnoes picture
how is it a hack? It's not like i can do anything else while i'm in there, i just die and respawn at base.
This also goes along with what Vader6 says.
*This is only a guess, due to the fact that if you spectate a person digesting, you only are able to see him standing there, not moving while the onos runs away.*
--Any help from Devs, or anyone who knows for that matter, if this is correct?
If you get moved with the Onos, then it's clearly an advantage, or there would be no point in getting a translucent sprite.
<!--QuoteBegin-"Fatal Error"+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ("Fatal Error")</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Any good comm should already be able to know what hives are up when an onos rolls around. There's no advantage or disadvantage to this.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I can see a definite advantage in tracking down an escaping Onos with celerity. Say the Onos comes in, stomps, eats, but takes a bit too long to get out. He's probably low on health. I'd want to know exactly where he's going so I can kill him.
this is a hack and will not be tolerated; end of discussion.