<div class="IPBDescription">did i see</div> a lerk pulling a marine in the air?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
<a href='http://www.amxmodx.org/forums/viewtopic.php?t=8084&highlight=superlift' target='_blank'>Superlift (v1.3.2d) ( -mE- )</a> <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->///////////////////////////// ME_SUPERLIFT 1.3.2c (19th October 2004) ///////////////////////////// // WHAT DOES THIS PLUGIN DO? // // SuperLift is an enhancement of Lerk Lift and SuperLerk and though allows players // // to pick up each other and fly around. // // Lerks can pick up: // // - Skulks,Gorges // // - Onos if the Lerk has Adrenaline // // - Marines (JP makes them immune) // // - HAs if the Lerk has Adrenaline // // JPer can pick up: // // - Gorges // // - HAs if the JPer has Catalyst // // // // COMMANDS // // - amx_superlift on/off Requires ADMIN_BAN to turn of SuperLift completly. // // - say /lifton Allow teammates to pick you up. // // - say /liftoff Refuse to be picked up by teammates. However this doesn't affect // // enemies. // // - say /lifthelp Shows you SuperLift's help ingame // // // // MADE BY // // Author : mE - Code based on Cheesy Peteza's AMX Lerk Lift // // WWW : www.psix.info // // Mail : mE@psix.info // // Other projects : ns_psix, ns_looping, PsiX.info CMS, Unchain the Chambers, // // (Equipment) Store, Gorge Recycle Plugin, Marine Meal, aso.. // // // // THANKS TO // // o modns.org for such a great NS modding community forum // // o Cheesy Peteza, because the plugin is based on his Lerk Lift and actually it's also his // // unstuck-code // // o Steve_Dudenhoeffer, CheesyPeteza (again) and everybody else who helped me or by whom's // // code I got "inspired"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Yes because nothing is better then being picked up by some nub **** lerk on a pub and being unable to do anything about it. At least onos are slow and cost 75 res.
<!--QuoteBegin-Sky+May 1 2005, 05:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky @ May 1 2005, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually....no. Just keep it the way it's supposed to be. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> BBs were originally a Lerk ability, actually.
As for Lerklift, I have this penchant for managing to avoid servers that use it. It's getting a little frustrating since the plugin has been around for forever and a day and I'd just like to test it out one of these days <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-Nemesis Zero+May 1 2005, 04:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ May 1 2005, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Sky+May 1 2005, 05:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky @ May 1 2005, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually....no. Just keep it the way it's supposed to be. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> BBs were originally a Lerk ability, actually. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> I thought it was the fade's? Or are you talking about before 1.0? <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As for Lerklift, I have this penchant for managing to avoid servers that use it. It's getting a little frustrating since the plugin has been around for forever and a day and I'd just like to test it out one of these days <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> It's quite interesting, but imo a lerk+healspraying gorge flying around killing everything in the early game is just too powerful to be included in vanilla NS. Though shooting said pair of aliens out of the air is most satisfying. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin-Depot+May 1 2005, 10:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ May 1 2005, 10:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Doesn't the Lerk resemble a prehistoric bird? Shouldn't they be able to pick up their prey? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> If lerks possesed that ability then it would be a far too strong creature for 30 res.
(lift a marine and drop him to the floor for instakill.)
<!--QuoteBegin-coris+May 1 2005, 05:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ May 1 2005, 05:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Depot+May 1 2005, 10:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ May 1 2005, 10:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Doesn't the Lerk resemble a prehistoric bird? Shouldn't they be able to pick up their prey? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> If lerks possesed that ability then it would be a far too strong creature for 30 res.
(lift a marine and drop him to the floor for instakill.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You could increase his cost or weaken other slots to compesate.
It's an attractive option I think, along with lerkspike. But then, Lerk is my fav0rite class ... meh. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Depot+May 1 2005, 01:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ May 1 2005, 01:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Doesn't the Lerk resemble a prehistoric bird? Shouldn't they be able to pick up their prey? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Keeping in mind that gameplay > realism so what it should/shouldn't be able to do based on real world examples isn't the true argument, I'd be really suprised if I found out a <a href='http://www.npca.org/wildlife_protection/wildlife_facts/condor.asp' target='_blank'>California Condor</a> (largest scavengers, 9' wingspan) could pick up even a quarter of its body weight, let alone a human.
Birds of prey typically pick things up that are smaller than themselves <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->.
but yea, it would be nice to experiment with. It'd be fairly balanced if the marine could knife the lerk as he is being carried. That way the lerk would be taking a big risk in grabbing the marine if he was already hit below 120 HP by prior LMG fire (because the marine could easily slash him 4 times with the knife and kill the lerk before it dropped him.)
The key word being <b>prehistoric</b> though ... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Prehistoric doesn't really mean, Prephsyics. While it might be slightly more efficient in it's flight model. It would not be by enough to let it carry something larger than itself, at least not by the size difference of a lerk to a human.
<!--QuoteBegin-MrGunner+May 1 2005, 08:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrGunner @ May 1 2005, 08:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yes because nothing is better then being picked up by some nub **** lerk on a pub and being unable to do anything about it. At least onos are slow and cost 75 res. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You can knife the lerk that picks you up if ya marine <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Or just don't rampo and more than likely ya team will shoot it down <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
And the plugins are:
lerklift
superlift
for confusions sake
lerklift = pick up gorge only
superlift = pick up gorge, skulk, light marine and to pick up HA and Onos u need adrenaline
Alot of people who join my server love this plugin!
I did take it off for a few days but then they decided enmass to my forums and demand that it was put back on over 75 ppl asking for it mainly regulars u just can't ignore!
The lerks like to feed me marines they fly them to a high point and drop them and i catch them with devour. That makes the most satisfying meal!
ThansalThe New ScumJoin Date: 2002-08-22Member: 1215Members, Constellation
*blink*
howmany areas in NS Maps are highenough to kill (or even segnificantly damage) a marine from jumping?
this required the lerk to grab a rine and then get to an area where there is either an elevator, a huge hive room like refinery, or pits of dewm.
I think it is amusing, and as per usual.
If you don't like it. Don't play there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Eheh pits of dewn <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
ns_nothing Marine Start is a good place for this, you swoop through and drop a marine down the hole, if you get the timing right and don't get shot to crap.
No, no, no! As a lerk using superlift you DON'T drop the jarhead, you hold on to him until he dies fewlz. If you drop him you get no points for the kill, if you hold on to him until he dies you GET points for the kill.
Do the math ... duh. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
lerklift is fun on siege maps. You just try to keep the gorges away from unbuild RTs and Hives and later kill yourself and your cargo in a stupid rush.
It is kinda fun, but it gets REALLY annoying and frustrating when a Lerk picks up marines 5 at a time (5 lerks and 5 rines) and just drop them from 100 feet, and then hit the chair. I would be more-so ok with it if the rines could aim upwards and shoot them, and not have the ability to pick up heavies without adrenaline.
yeah, in Combat maps its common place. now, i've never see a JP pick up an alien tho...humm JP picks up <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
howmany areas in NS Maps are highenough to kill (or even segnificantly damage) a marine from jumping?
this required the lerk to grab a rine and then get to an area where there is either an elevator, a huge hive room like refinery, or pits of dewm.
I think it is amusing, and as per usual.
If you don't like it. Don't play there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> For example cargo on tanith, probably from the roof in chem transport too, reactor room, waste hive just to mention a few.
Complaining that this is a silly plugin is like complaining that you hate the rain. It's not going to stop it, so why try? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Alot of ppl find it fun but i don't find it that fun infact the only time i find it fun is on siege007 when a lerk grabs a guy and drops him from the top of jp room and me the onos catches him at the bottom with devour <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Other than that aslong as it stays fun for the ppl on my server i will keep it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Comments
Actually....no. Just keep it the way it's supposed to be.
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->///////////////////////////// ME_SUPERLIFT 1.3.2c (19th October 2004) /////////////////////////////
// WHAT DOES THIS PLUGIN DO? //
// SuperLift is an enhancement of Lerk Lift and SuperLerk and though allows players //
// to pick up each other and fly around. //
// Lerks can pick up: //
// - Skulks,Gorges //
// - Onos if the Lerk has Adrenaline //
// - Marines (JP makes them immune) //
// - HAs if the Lerk has Adrenaline //
// JPer can pick up: //
// - Gorges //
// - HAs if the JPer has Catalyst //
// //
// COMMANDS //
// - amx_superlift on/off Requires ADMIN_BAN to turn of SuperLift completly. //
// - say /lifton Allow teammates to pick you up. //
// - say /liftoff Refuse to be picked up by teammates. However this doesn't affect //
// enemies. //
// - say /lifthelp Shows you SuperLift's help ingame //
// //
// MADE BY //
// Author : mE - Code based on Cheesy Peteza's AMX Lerk Lift //
// WWW : www.psix.info //
// Mail : mE@psix.info //
// Other projects : ns_psix, ns_looping, PsiX.info CMS, Unchain the Chambers, //
// (Equipment) Store, Gorge Recycle Plugin, Marine Meal, aso.. //
// //
// THANKS TO //
// o modns.org for such a great NS modding community forum //
// o Cheesy Peteza, because the plugin is based on his Lerk Lift and actually it's also his //
// unstuck-code //
// o Steve_Dudenhoeffer, CheesyPeteza (again) and everybody else who helped me or by whom's //
// code I got "inspired"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Yes.
BBs were originally a Lerk ability, actually.
As for Lerklift, I have this penchant for managing to avoid servers that use it. It's getting a little frustrating since the plugin has been around for forever and a day and I'd just like to test it out one of these days <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
BBs were originally a Lerk ability, actually. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> I thought it was the fade's? Or are you talking about before 1.0?
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As for Lerklift, I have this penchant for managing to avoid servers that use it. It's getting a little frustrating since the plugin has been around for forever and a day and I'd just like to test it out one of these days <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It's quite interesting, but imo a lerk+healspraying gorge flying around killing everything in the early game is just too powerful to be included in vanilla NS. Though shooting said pair of aliens out of the air is most satisfying. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
If lerks possesed that ability then it would be a far too strong creature for 30 res.
(lift a marine and drop him to the floor for instakill.)
If lerks possesed that ability then it would be a far too strong creature for 30 res.
(lift a marine and drop him to the floor for instakill.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You could increase his cost or weaken other slots to compesate.
It's an attractive option I think, along with lerkspike. But then, Lerk is my fav0rite class ... meh. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Keeping in mind that gameplay > realism so what it should/shouldn't be able to do based on real world examples isn't the true argument, I'd be really suprised if I found out a <a href='http://www.npca.org/wildlife_protection/wildlife_facts/condor.asp' target='_blank'>California Condor</a> (largest scavengers, 9' wingspan) could pick up even a quarter of its body weight, let alone a human.
Birds of prey typically pick things up that are smaller than themselves <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->.
but yea, it would be nice to experiment with. It'd be fairly balanced if the marine could knife the lerk as he is being carried. That way the lerk would be taking a big risk in grabbing the marine if he was already hit below 120 HP by prior LMG fire (because the marine could easily slash him 4 times with the knife and kill the lerk before it dropped him.)
You can knife the lerk that picks you up if ya marine <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Or just don't rampo and more than likely ya team will shoot it down <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
And the plugins are:
lerklift
superlift
for confusions sake
lerklift = pick up gorge only
superlift = pick up gorge, skulk, light marine and to pick up HA and Onos u need adrenaline
Alot of people who join my server love this plugin!
I did take it off for a few days but then they decided enmass to my forums and demand that it was put back on over 75 ppl asking for it mainly regulars u just can't ignore!
The lerks like to feed me marines they fly them to a high point and drop them and i catch them with devour. That makes the most satisfying meal!
Superlift FTW <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
howmany areas in NS Maps are highenough to kill (or even segnificantly damage) a marine from jumping?
this required the lerk to grab a rine and then get to an area where there is either an elevator, a huge hive room like refinery, or pits of dewm.
I think it is amusing, and as per usual.
If you don't like it. Don't play there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
ns_nothing Marine Start is a good place for this, you swoop through and drop a marine down the hole, if you get the timing right and don't get shot to crap.
Do the math ... duh. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Pathetic.
You just try to keep the gorges away from unbuild RTs and Hives and later kill yourself and your cargo in a stupid rush.
that'd b great
howmany areas in NS Maps are highenough to kill (or even segnificantly damage) a marine from jumping?
this required the lerk to grab a rine and then get to an area where there is either an elevator, a huge hive room like refinery, or pits of dewm.
I think it is amusing, and as per usual.
If you don't like it. Don't play there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
For example cargo on tanith, probably from the roof in chem transport too, reactor room, waste hive just to mention a few.
Alot of ppl find it fun but i don't find it that fun infact the only time i find it fun is on siege007 when a lerk grabs a guy and drops him from the top of jp room and me the onos catches him at the bottom with devour <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Other than that aslong as it stays fun for the ppl on my server i will keep it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->