Commander Client Crash Problem
Drek
Join Date: 2002-12-19 Member: 11165Members
I have a map I worked long and hard on, for several months, it is my first map, it is a classic NS map. I put the finishing touches on it, it compiles no problem, I can run around in it, but if I sit in the command chair and start placing buildables, my client will crash. The server doesn't crash, only the command client. I haven't had any other marines on at the time, so I don't know if other marines crash at the same time, but I am guessing not. I'm wondering if anyone might have an idea what the problem might be.
Comments
host your source map for ppl can see and give some ideas.
These will setup various things for the commander and his view. The "ns_" tag will tell the ns engine that it is dealing with a ns type map, consequently setting up the map for classic gameplay.
If you did these two thing just ignore me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
edit: Well you've given me some hope, some of my min/max x/y coordinates were a little screwy in the mapinfo entity, I also didn't have the map name in there. My cull distance was also ridiculously high. I've radically decreased it, and we will see if that and the name did the trick... *crossed fingers*
Thanks for the suggestions.