Natural Selection Hit Reg & Amxx Plugins
NSPWNS
Join Date: 2005-01-24 Member: 37957Members, Constellation
The hit registry on a server I maintain is slighty f'd up, if you would excuse my french.
I have heard rumors this is due to too many Amxx plugins, now if you actually know what plugins are and how they work then this rumors sounds... incorrect shall we say.
So, once again I am requesting the knowledge and wisdom of the official NS forums when I ask... does the amount of Amxx 1.01 plugins affect the hit registry of bullets etc. on the game Natural Selection 3.02?
If yes, is there a rough plugin count to stay below to keep the hit reg. acceptable?
Eaglerly awaiting your reply,
NSPwns.
I have heard rumors this is due to too many Amxx plugins, now if you actually know what plugins are and how they work then this rumors sounds... incorrect shall we say.
So, once again I am requesting the knowledge and wisdom of the official NS forums when I ask... does the amount of Amxx 1.01 plugins affect the hit registry of bullets etc. on the game Natural Selection 3.02?
If yes, is there a rough plugin count to stay below to keep the hit reg. acceptable?
Eaglerly awaiting your reply,
NSPwns.
Comments
Every plugin you have is very likely to drain some CPU time, be it a small or large amount, so it could be worth the time trying to take them off and see how the server behaves.
hm, i guess i wont play there, i dont like plugins at all <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
everyone shall have it how he likes it =)
amen
In reply to the topic starter, it has been widely used as the reason for bad hitreg for years, but perhaps the server just has a small tickrate tbh.
I remember that there actually was a version of Metamod that was effecting hit registry.
It was fixed, I believe. It could be that server is using an old version of MM. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin-Swift Idiot May 24 2005+ 10:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swift Idiot May 24 2005 @ 10:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
Also as an Attn to server owners, people hate your plugins. Take them off forever and let us play the same game on any server k. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The regulars on my server would heartily disagree, so I'm guessing "people" means Swift Idiot. Btw, not all plugins are game altering ... some are quite useful, and even fun.
LOEL? I can totally see how cybernetics and spawn invulnerability and all that other assorted useless crap could be useful and even fun.
Listen the only mod NS needs is /stuck, and I'm not talking about utility plug-ins, I'm talking about the plug-ins that turn NS from NS into something similar looking but stupider overall. Stop messing with Flayra's game jesus. Not every server needs to be a G4B2S player cesspool.
Whatever drive people off who needs people?
PS HAHAHAHAHA your sig is advertising MvM and custom maps. TOTALLY CREDIBLE NOW AIN'T WE?
The plugins are far more crappy than the gameplay changes from 1.0 to 3.03 maybe ? Yeah that's the one.
LOEL? I can totally see how cybernetics and spawn invulnerability and all that other assorted useless crap could be useful and even fun.
Listen the only mod NS needs is /stuck, and I'm not talking about utility plug-ins, I'm talking about the plug-ins that turn NS from NS into something similar looking but stupider overall. Stop messing with Flayra's game jesus. Not every server needs to be a G4B2S player cesspool.
Whatever drive people off who needs people?
PS HAHAHAHAHA your sig is advertising MvM and custom maps. TOTALLY CREDIBLE NOW AIN'T WE?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You bet we're credible. If you dislike MvM or custom maps simply steer clear. Again, there are <b>MANY </b>plugins out there that don't alter gameplay or are merely informative, e.g. Admin Icons, killsounds, ReadyRoom Music, RateEnforce, Awards Display, and the list goes on, and on, and on... If you think these plugins alter gameplay from what the devs have intended then you're sadly mistaken.
As to the author's problem, unless he's running that old Metamod version I already mentioned I doubt the plugins are the root of his issue/s.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As an example, my test server (on an AMD 2200 box with 1gb RAM) has 44 plugins running at any given time, with no hit reg issues.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Wow cool, I'd like to visit that server <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Sorry I did forget to mention my server details, here they are:
(Dual or HT) Intel Pentium 4 3.01Ghz
1GB RAM
MetaMod v1.17.4.0 > AMXMODX 1.01 > Roughly 30 plugins.
We are now down to about 22 plugins still with people b*tching!
I am unsure as to the details of our internet connection but I am sure it will be in the 10gb range.
I shall pay a visit to the modNS forums as per your request. Thankx again for the replies.
Edit: We run 3 concurrent NS servers each with a max of 18 players, rarely reaching full capacity and currently the player count is 23 and the processor usage is roughly 20%. The hitreg has been an issue for a while even before we started multiple servers so I wasn't sure if this information was worth mentioning earlier but it might help in detemining the cause of said issue so I'll mention it anyway.
Depot has put a lot of effort into exanding the NS community. Asside from the server he runs, he also runs and posts in forums, helps out in modns, and organises community projects. (Although I'm still awating the results and public config releases of the souped-up RCBot vs WhichBot match.)
TFC/CS servers may be full of n00bs, but they serve to bridge the gap for TFC/CS players. Like it or not, we do need them to continue to grow. They will familiarise themselves with sensible upgrade orders and become proficient with handling the weapons and shooting style. These are two less skills they will need to be taught in-game by people like us.
There are plenty of servers out there with no plugins; they just tend to be empty. Go fill one up and start a player base.
You're a nice guy Swift; don't destroy your forum rep by acting like a fool.
NSPWNS has recently posted on the modNS.org Forums but is now relatively certain the plugins aren't his problem. Between these 2 posts we'll try to get him fixed up.
I have heard rumors this is due to too many Amxx plugins, now if you actually know what plugins are and how they work then this rumors sounds... incorrect shall we say.
So, once again I am requesting the knowledge and wisdom of the official NS forums when I ask... does the amount of Amxx 1.01 plugins affect the hit registry of bullets etc. on the game Natural Selection 3.02?
If yes, is there a rough plugin count to stay below to keep the hit reg. acceptable?
Eaglerly awaiting your reply,
NSPwns. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yes and no
the only way they can really screw with hit recognition is IF and ONLY IF it is using so much of your server CPU that the server itself is lagging behind on the calculations. Besides that, i've got nothing else to tell you from personal experience
the Gnome plugin though has been known to casue a few problems >_> not sure why but we had some issues and they were resolved when it was removed
As I helped develop this plugin I may be able to help. Pm me if you're interested. The Gnome works well on my server, but there can be issues with it and extralevels2.
Sorry to drift off topic ...
We went back to standard NS only <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> No prob now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
but aware that the complainers might be referingto the "last slot user issue" that effects all HL mods, the last player hit registration is utterly mess up, many server kick the last slot and keep it for player swapping, but this also stops the server being truely full and sticking someone in that "blessed" last slot.
but aware that the complainers might be referingto the "last slot user issue" that effects all HL mods, the last player hit registration is utterly mess up, many server kick the last slot and keep it for player swapping, but this also stops the server being truely full and sticking someone in that "blessed" last slot. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I read something about that last slot a while back but I had completely forgotten about it, on the other hand we run AMXX and so we have reserved slots, so wouldn't that mean if enough admins join then an admin will be able in that last slot, I'll have to give that a try and see, cheers for that.
but aware that the complainers might be referingto the "last slot user issue" that effects all HL mods, the last player hit registration is utterly mess up, many server kick the last slot and keep it for player swapping, but this also stops the server being truely full and sticking someone in that "blessed" last slot. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I read something about that last slot a while back but I had completely forgotten about it, on the other hand we run AMXX and so we have reserved slots, so wouldn't that mean if enough admins join then an admin will be able in that last slot, I'll have to give that a try and see, cheers for that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
err that bug wasa global steam issue fixed months ago
Actually no Bry, that was a HL engine bug. Hence why it was ocurring in-game and not on your desktop ??
But yes, it was fixed months ago afaik.
Actually no Bry, that was a HL engine bug. Hence why it was ocurring in-game and not on your desktop ??
But yes, it was fixed months ago afaik. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
a hl-engine bug with steam that was fixed
I certainly respect anyone who advocates plain vanilla servers and desires to play classic or combat as it was developed to play. On the other hand there's a huge market out there for both Metamod and AMX Mod X. The <a href='http://www.modns.org/forums/index.php?act=idx' target='_blank'>modNS.org Forums</a> has some of the best coders to be found and some really great plugins have been cranked out.
The Gnome is not for MvM only and can be used in Combat or Classic. The idea for his creation came from an idea Yumosis posted on these forums. As with extralevels2, this plugin is totally configureable and can easily be overpowered by the server-op. He was developed as a utility player whose primary purpose is to build and repair, and whose travel is limited to x units from the cc. I have to stress again, many plugins that would actually enhance the game can easily be configured to unbalance it one way or the other ... this is why plugins normally get a bad rap.
anyways...
plugins are good on a server to an extent, such as adding MvM back in and putting on 50 levels with all the extra armor and helth bonuses. that i dont have a problem with. but those servers with "roll the dice", gnome and other plugins of that sort, i steer clear of. they not only horribly unbalance the game, they ruin games. who wants to see a godmode onos rampaging through marine start? or a pint sized marine (which is almost impossible to kill) flying around the hive with almost nothing aliens can do about it.
for me those kinds of servers with those plugins cause me to get frustrated and angry because you cant do anything but sit and be killed over and over again with no hope of even winning the match.