Open Source Maps Pack

Minotaur0Minotaur0 Join Date: 2004-09-30 Member: 32017Members
So Im realeasing all my HL stuff. This pack includes:

* 15 .rmfs, including CO_PARAGON, TS_SHADY, DM_FETID, SW_COLDSTONE and many more...
* 181 custom made textures
* Many custom made skyboxes, models and sprite
* .rad files

<b>Download:</b>
<a href='http://birozzastudios.brlogic.com/fergo_var/mino_opensourcepack.rar' target='_blank'>http://birozzastudios.brlogic.com/fergo_va...nsourcepack.rar</a>
<a href='http://www.leveldesign.com.br/minotauro/maps/mino_opensourcepack.rar' target='_blank'>http://www.leveldesign.com.br/minotauro/ma...nsourcepack.rar</a>

<b>Preview:</b>
<img src='http://www.leveldesign.com.br/minotauro/maps/opensource1.jpg' border='0' alt='user posted image' />
<img src='http://www.leveldesign.com.br/minotauro/maps/opensource3.jpg' border='0' alt='user posted image' />
<img src='http://www.leveldesign.com.br/minotauro/maps/opensource2.jpg' border='0' alt='user posted image' />

have fun <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->

Comments

  • waitingwaiting Join Date: 2005-07-06 Member: 55368Members
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Wow. Dear god why? There is some beautiful stuff there though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    Looks like great stuff.
    Don't go kill yourself.
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    Wow, nice gift to the community <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> Thanks Minotaur0
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
  • DullgarianDullgarian Join Date: 2002-11-02 Member: 4236Members
    nice! thank you!! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    I'm no mapper, but damn. That looks nice... I <i>know</i> someone will find a good use for it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    mino, WHY?

    not paragon, its too nice to just give it away <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Scrolling though the replies, spotting the mapcorians is easy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • persoperso Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
    edited July 2005
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Like I said before, sheer madness.

    Textures I can understand and skyboxes, even unfinished maps. But whole playable maps???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????THEQUESTIONMARKSWONTSUFFICE?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
  • SlithSlith Join Date: 2003-03-29 Member: 15015Members, Constellation, Reinforced - Shadow
    This definitly helps mappers alot, new and experienced mappers alike.
    Thanks for releasing this. Theres really some good stuff in this.

    Good to see another mappers mapping-style <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • MentarMentar Join Date: 2004-08-03 Member: 30321Members
    take me, o take me now
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-Crispy+Jul 14 2005, 06:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crispy @ Jul 14 2005, 06:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Like I said before, sheer madness.

    Textures I can understand and skyboxes, even unfinished maps. But whole playable maps? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    *quoted for emphasis*

    its against the mappers "codex", isnt it? shall we burn him?
    he must be really sad...

    not even with a gun at my head I would release anything out of my "might come in handy"-rmf-folder
  • MentarMentar Join Date: 2004-08-03 Member: 30321Members
    i would but then again my 'might come in usefull' and 'might finish someday' folders probably arn't nearly as impressive as yours.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    edited July 2005
    <!--QuoteBegin-Lt Gravity+Jul 14 2005, 11:22 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt Gravity @ Jul 14 2005, 11:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Crispy+Jul 14 2005, 06:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crispy @ Jul 14 2005, 06:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Like I said before, sheer madness.

    Textures I can understand and skyboxes, even unfinished maps. But whole playable maps? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    *quoted for emphasis*

    its against the mappers "codex", isnt it? shall we burn him?
    he must be really sad...

    not even with a gun at my head I would release anything out of my "might come in handy"-rmf-folder <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    There are plenty of mappers that do it. There was one particularly impressive mapper for single player HL that released all of his sources.

    Personally, I wouldn't be that opposed to releasing mine, but I doubt anyone could learn from them. And I would be kinda embarassed to have people seeing how messy I am. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Minotaur0Minotaur0 Join Date: 2004-09-30 Member: 32017Members
    hmm thats my gift to the community, theres no point on keeping old rmfs to yourself if you can help other people. Im not sure if anyone will learn something from my messy maps but at least some of them can get something out of it.

    About co_paragon: my aim was to try and make it official but it needed too many tweaks and I wasnt willing to work on that anymore. If any of you guys want to fix what needs to be fixed that would be superb~

    much luv 4 ya guys <3
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-Minotaur0+Jul 14 2005, 05:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Minotaur0 @ Jul 14 2005, 05:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> About co_paragon: my aim was to try and make it official but it needed too many tweaks and I wasnt willing to work on that anymore. If any of you guys want to fix what needs to be fixed that would be superb~

    much luv 4 ya guys <3 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I really should take a look at it at least.

    Im allways interested how other people do similar things. and you can easily judge a mapper by his architecture <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Mino have you got a small list of things you would change if you were willing to continue? Might help out someone brave enough to take on the task.
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    edited July 2005
    Continue work on paragon <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> interesting...................

    -EDIT-

    Heh, typo.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    To clarify, I would consider doing this, but only if I was giving up mapping for good (or mapping for a certain engine, or more specifically, using a different mapping editor).

    I'd want credit for my work and try to advise new mappers to imitate and not cut and paste. You haven't learnt anything properly until you can do it yourself.

    So by all means, use this work as reference. The textures can be used for mapping and used in turn as reference for aspiring 2D artists. I don't disagree with sharing experience and assets or I would never give any constructive criticism on these Forums. The more open this information is, the stronger the mapping community (one of the main reasons I'm -slowly- working on the Mapping Guidelines thread), but everyone who maps knows that its a long, hard process and that there are no shortcuts. Or if there are, they don't get you anywhere, really.
  • Minotaur0Minotaur0 Join Date: 2004-09-30 Member: 32017Members
    <!--QuoteBegin-Thaldarin+Jul 15 2005, 01:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Thaldarin @ Jul 15 2005, 01:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mino have you got a small list of things you would change if you were willing to continue? Might help out someone brave enough to take on the task. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    What really needs some serious work is this part:

    <img src='http://www.snarkpit.net/maps/HL/images/2108_3.jpg' border='0' alt='user posted image' />

    Marines have too much advantage. Just stuff like that mostly.
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