Co_bluebay_alpha
CarNagE1
Poland Join Date: 2003-05-14 Member: 16298Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Supporter, Subnautica Playtester
<div class="IPBDescription">Alpha realese playtests</div> <span style='font-family:Courier'>Name: <span style='color:lightblue'>Co_Bluebay</span></span>
<span style='font-family:Courier'>Update date: <span style='color:yellow'>28.06.2005</span></span>
<span style='font-family:Courier'>Status:<span style='color:green'> 100% </span> <span style='color:red'>( Alpha playtests )</span></span>
<span style='font-family:Courier'>Realise Version:<span style='color:green'> alpha </span> </span>
<span style='font-family:Courier'> <span style='color:lightblue'>DOWNLOAD: </span> </span> <a href='http://overmind.pl/files/co_bluebay_alpha.zip' target='_blank'>Co_bluebay_alpha</a>
<span style='font-family:Courier'> <span style='color:lightblue'>To do list:</span>
- fix bugs/balance changes found by playtesters
- marine start not intuitive enough (dont know which way to go when spawn becosue of isometric room, have to add some arrow, objects or break the isometric look).
- better texture alignment.
- work on lights in some areas
- more schudeled playtests
</span>
<span style='font-family:Courier'> <span style='color:lightblue'>Notes:</span>
The map is currently in its early test stages. Bug fixing and balance changes are both being discussed with my playtesters and once they give me the thumbs up Ill release the map for public testing. The map is small with three rooms joint by corridors (Marine start -> War Room <- Hive) Initial tests have proven that it plays very well in three on three games though its yet to be tested on a larger scale (however Im quite confident it will play just as well in larger games).
The plot is simple but twists away from the usuall "Aliens invade marine ship/space station/ect... concept".
I think that its about time the marines bite back. This time its the alien ship thats being invaded. The marines have already established an outpost and brought in supplies (such as the armoury, crates, ect...) and now begin their investigation of the strange vessal. To make the map look more alien I created some custom textures such as the hieroglyphs (which are the maps main theme) and more.... </span>
<span style='font-family:Courier'><span style='color:lightblue'>Screenshots:</span></span>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0088.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0088.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0089.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0089.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0090.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0090.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0091.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0091.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0092.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0092.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0093.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0093.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0094.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0094.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0095.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0095.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0096.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0096.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0097.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0097.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0098.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0098.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0099.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0099.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0100.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0100.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0101.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0101.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0102.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0102.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0103.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0103.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0104.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0104.jpg' border='0' alt='user posted image' /></a>
<span style='font-size:8pt;line-height:100%'>Special Thanks to: <span style='color:lightblue'>
Maxx!!, Waxx!!, Zamma, Legian, Lobo (For urging me to start mapping)</span></span>
<span style='font-family:Courier'>Update date: <span style='color:yellow'>28.06.2005</span></span>
<span style='font-family:Courier'>Status:<span style='color:green'> 100% </span> <span style='color:red'>( Alpha playtests )</span></span>
<span style='font-family:Courier'>Realise Version:<span style='color:green'> alpha </span> </span>
<span style='font-family:Courier'> <span style='color:lightblue'>DOWNLOAD: </span> </span> <a href='http://overmind.pl/files/co_bluebay_alpha.zip' target='_blank'>Co_bluebay_alpha</a>
<span style='font-family:Courier'> <span style='color:lightblue'>To do list:</span>
- fix bugs/balance changes found by playtesters
- marine start not intuitive enough (dont know which way to go when spawn becosue of isometric room, have to add some arrow, objects or break the isometric look).
- better texture alignment.
- work on lights in some areas
- more schudeled playtests
</span>
<span style='font-family:Courier'> <span style='color:lightblue'>Notes:</span>
The map is currently in its early test stages. Bug fixing and balance changes are both being discussed with my playtesters and once they give me the thumbs up Ill release the map for public testing. The map is small with three rooms joint by corridors (Marine start -> War Room <- Hive) Initial tests have proven that it plays very well in three on three games though its yet to be tested on a larger scale (however Im quite confident it will play just as well in larger games).
The plot is simple but twists away from the usuall "Aliens invade marine ship/space station/ect... concept".
I think that its about time the marines bite back. This time its the alien ship thats being invaded. The marines have already established an outpost and brought in supplies (such as the armoury, crates, ect...) and now begin their investigation of the strange vessal. To make the map look more alien I created some custom textures such as the hieroglyphs (which are the maps main theme) and more.... </span>
<span style='font-family:Courier'><span style='color:lightblue'>Screenshots:</span></span>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0088.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0088.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0089.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0089.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0090.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0090.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0091.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0091.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0092.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0092.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0093.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0093.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0094.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0094.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0095.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0095.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0096.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0096.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0097.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0097.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0098.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0098.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0099.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0099.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0100.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0100.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0101.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0101.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0102.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0102.jpg' border='0' alt='user posted image' /></a>
<a href='http://overmind.pl/Images/co_bluebay/co_bluebay0103.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0103.jpg' border='0' alt='user posted image' /></a> <a href='http://overmind.pl/Images/co_bluebay/co_bluebay0104.jpg' target='_blank'><img src='http://overmind.pl/Images/co_bluebay/Thumbs/co_bluebay0104.jpg' border='0' alt='user posted image' /></a>
<span style='font-size:8pt;line-height:100%'>Special Thanks to: <span style='color:lightblue'>
Maxx!!, Waxx!!, Zamma, Legian, Lobo (For urging me to start mapping)</span></span>
Comments
<span style='font-family:Courier'> <span style='color:lightblue'>To do list:</span>
- fix bugs/balance changes found by playtesters
- fix onos stuck
- marine start not intuitive enough (dont know which way to go when spawn becosue of isometric room, have to add some arrow, objects or break the isometric look).
- stairs will be changed to ramps for lower w_polly and better game play
- map to dark (didnt see that on gforce)
- better texture alignment.
- work on lights in some areas
- more schudeled playtests
- rebuild Ready room (bad brush work)
</span>
It was few hours of excelent gaming and very fun, we didnt test the map with some HA and Onoses will test it on a bigger server soon. I would like to thx Zamma`, Legian, Germ, DRagon (A.a), Fil3t, Pantsu,Tull, Maxx!!, Cassidy and Atilla ofcoruse.
WHERES TEH INFESTATION!?
Looking forward to betatest your map, just gimme a word on IRC.
Equile -> Equal*
Screenshoots -> Screenshots* (I blame carioca for that one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> )
but nevertheless you should read this:
<span style='font-size:14pt;line-height:100%'><span style='color:red'>DOWNLOAD LINK!!!</span></span>
now! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
i'm a.A not A.a <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
- fix bugs/balance changes found by playtesters (not all, maybe more)
- fix onos stuck
- stairs will be changed to ramps for lower w_polly and better game play
- map to dark (didnt see that on gforce)
- better texture alignment.
- work on lights in some areas
- rebuild Ready room (bad brush work)
I have rebuilded ready room now its max. 900 w_polly (before 1200-1400 bad brushwork). Ready room didnt change much some better texturing and better brushwork additional lights.
<img src='http://overmind.pl/Images/co_bluebay/co_bluebay0105.jpg' border='0' alt='user posted image' />
<img src='http://overmind.pl/Images/co_bluebay/co_bluebay0106.jpg' border='0' alt='user posted image' />
To Do list:
-add new textures with signs "join Marines, join Aliens etc."
-add some infestation (dont like it but it has to be there).
especially when you get the impression, that this map is almost done...
we cant do anything to force you, can we <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
195.116.127.2:27016 NS.PL #1 - Hunters-group.org @ www.overmind.pl
Any feedback welcome...
The change you requested is done..
this is the URL: <a href='http://overmind.pl/files/co_bluebay_alpha.zip' target='_blank'>http://overmind.pl/files/co_bluebay_alpha.zip</a>
Zunni: thx for info could you plz mail me the answer about the forum buttons becouse i didnt get any reply and change my nick to carnage plz. If you can ofcourse.
<img src='http://overmind.pl/Images/co_bluebay/co_bluebay0107.jpg' border='0' alt='user posted image' />
<img src='http://overmind.pl/Images/co_bluebay/co_bluebay0108.jpg' border='0' alt='user posted image' />
<img src='http://overmind.pl/Images/co_bluebay/co_bluebay0109.jpg' border='0' alt='user posted image' />
<img src='http://overmind.pl/Images/co_bluebay/co_bluebay0110.jpg' border='0' alt='user posted image' />