Creators Laziness Or Just Quencidence?

Mac1OManMac1OMan Join Date: 2004-10-29 Member: 32510Members, Reinforced - Supporter
<div class="IPBDescription">NS_Ecliplse's, RR and Comp. Core Same?</div> Lately I've been looking over all maps, and I just realized that Ns_Eclipse's Ready Room and Hive Location; Computer Core look identical in structure, a light cover up in detail. Main real difference is that Ready Room has stairs, and Computer Core is handicap friendly with a indoor swimming pool. Is it just me or has everyone already noticed this?
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Comments

  • Mac1OManMac1OMan Join Date: 2004-10-29 Member: 32510Members, Reinforced - Supporter
  • RobertoRoberto Join Date: 2003-03-16 Member: 14591Members, Constellation
    good job sherlock

    the old readyroom was a hall with a few wide entrances, not too much fun at all.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Tell the truth I can not remember the old RR. Although I remember the latest being the best out of the two.
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    I think that's a pretty cool feature <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> And I doubt it's a coincidence, since every dimension is the same. They just copied the RR... oh well, nothing bad in doing so <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Mac1OManMac1OMan Join Date: 2004-10-29 Member: 32510Members, Reinforced - Supporter
    <!--QuoteBegin-2 of Eight+Jul 18 2005, 06:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (2 of Eight @ Jul 18 2005, 06:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think that's a pretty cool feature <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> And I doubt it's a coincidence, since every dimension is the same. They just copied the RR... oh well, nothing bad in doing so <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    well i dont know... that indoor swimming pool through me off <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
  • Router_BoxRouter_Box Join Date: 2004-09-07 Member: 31483Members, NS1 Playtester, Constellation
    This guy is on a roll.
  • ZydecoZydeco Join Date: 2005-03-06 Member: 43794Members, NS1 Playtester
    edited July 2005
    The funny part is that it seems it took him long enough to take that screenshot. Can't take more than 1 min to get to CC, and 3 minutes to take that screenshot?
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    Mac1OMan you are teh uber detective!
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    Yeah never noticed xD
  • stallioNstallioN Join Date: 2005-06-21 Member: 54363Members
    The maps ns_veil and ns_eclipse use the same texture set!
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-stallioN+Jul 18 2005, 06:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 18 2005, 06:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The maps ns_veil and ns_eclipse use the same texture set! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • stallioNstallioN Join Date: 2005-06-21 Member: 54363Members
    <!--QuoteBegin-Invader Scoot+Jul 18 2005, 06:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Jul 18 2005, 06:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-stallioN+Jul 18 2005, 06:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 18 2005, 06:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The maps ns_veil and ns_eclipse use the same texture set! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    They were also both created by KungFuSquirrel! Surely this must be a "quencidence"?
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    if my memory serves me correct... the old veil RR looked like this (top down view)
    rr.JPG 17.1K
  • RhodriRhodri Join Date: 2003-06-21 Member: 17575Members
    Wow now I see why they changed it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • JazzXJazzX cl_labelmaps ∞ Join Date: 2002-11-19 Member: 9285Members, Retired Developer, NS1 Playtester
    Actually KFS stated that he hated the old Ready Room, and his idea for the current one was to show what Computer Core looked like before the Alien infestation had taken over the area.
  • stallioNstallioN Join Date: 2005-06-21 Member: 54363Members
    edited July 2005
    Ready Room
    <img src='http://img226.imageshack.us/img226/1289/nseclipse00016vi.jpg' border='0' alt='user posted image' />

    West Core Access
    <img src='http://img226.imageshack.us/img226/5687/nseclipse00048st.jpg' border='0' alt='user posted image' />

    East Core Access
    <img src='http://img226.imageshack.us/img226/4079/eastside0mt.jpg' border='0' alt='user posted image' />

    Lazy mapping? "Quencidence"? Who knows.

    (p.s. those are not my real brightness settings, I use <span style='color:red'>*Kindly do not mention exploits here, even as a joke. Thank you.* -Talesin</span>)
  • dzRdzR Join Date: 2005-01-07 Member: 33039Members
    <!--QuoteBegin-JazzX+Jul 18 2005, 08:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JazzX @ Jul 18 2005, 08:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually KFS stated that he hated the old Ready Room, and his idea for the current one was to show what Computer Core looked like before the Alien infestation had taken over the area. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Never actually realised that! See, this thread isn't as useless as it seems. Werd up JazzX
  • Mac1OManMac1OMan Join Date: 2004-10-29 Member: 32510Members, Reinforced - Supporter
    <!--QuoteBegin-Zydeco+Jul 18 2005, 07:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zydeco @ Jul 18 2005, 07:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The funny part is that it seems it took him long enough to take that screenshot. Can't take more than 1 min to get to CC, and 3 minutes to take that screenshot? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    actualy funny enough, the power went out just before i could post the second one (but it was only out for a split second [bad storm in atlanta])
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Sorry for the horrific bump, but thought I should weigh in. The resemblence here was indeed intentional. I was trying to figure out what to do for a new RR when the idea of uninfesting one of the hives came to mind. Maintenance and Command would have been poor choices layout-wise, but comp core gave what I felt was a decent spawning area with some identifiable team select points.

    The same applies to deciding to use the old Eclipse MS as a hive in Veil. I was stumped for a decent place, then realized I had an area people did seem to enjoy for some reason, so I made some quick infestation tweaks and attached it. I'd also considered some old pre-1.0 eclipse hive arrangements, but didn't think any of those were still up to par at the time. Re-use of content is sure a great way to get stuff done! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    So. Hopefully that puts that to rest. Laziness. Pah, I say, pah! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    See you should have gone my route with ns_shiva, and just made a big box textured with sky and thrown in some portals! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited August 2005
    KFS, ya got to do what ya got to do. Eclipse and veil are 2 of the prettiest maps on the circuit And I for one are damn proud of your work. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    And Mac1OMan, who friggin cares man?!?!?!? <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    one of the combat maps has a hive room almost identical to bast engine room hive and i don't think they are by the same author because the bast author left the ns community in disgust pretty early on.
  • CaptainHarassmentCaptainHarassment Join Date: 2005-04-18 Member: 48827Members
    edited August 2005
    <!--QuoteBegin-stallioN+Jul 18 2005, 09:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 18 2005, 09:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ready Room
    <img src='http://img226.imageshack.us/img226/1289/nseclipse00016vi.jpg' border='0' alt='user posted image' />

    West Core Access
    <img src='http://img226.imageshack.us/img226/5687/nseclipse00048st.jpg' border='0' alt='user posted image' />

    East Core Access
    <img src='http://img226.imageshack.us/img226/4079/eastside0mt.jpg' border='0' alt='user posted image' />

    Lazy mapping?  "Quencidence"?  Who knows.

    (p.s. those are not my real brightness settings, I use <span style='color:red'>*Kindly do not mention exploits here, even as a joke. Thank you.* -Talesin</span>) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Wow you play with some high **** gamma.
    EDIT: just noticed the p.s.
    lol

    Anyways, the RR for most maps is taken out from a room or location from the actual map itself. Just that no one bothered to make a note of it.
    Engine Room hive in ns_bast and the hive room in co_core are also identical.
  • stallioNstallioN Join Date: 2005-06-21 Member: 54363Members
    <!--QuoteBegin-CaptainHarassment+Aug 2 2005, 01:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainHarassment @ Aug 2 2005, 01:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-stallioN+Jul 18 2005, 09:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 18 2005, 09:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ready Room
    <a href='http://226.imageshack.us/226/1289/nseclipse00016vi.jpg' target='_blank'>http://226.imageshack.us/226/1289/nseclipse00016vi.jpg</a>[/]

    West Core Access
    <a href='http://226.imageshack.us/226/5687/nseclipse00048st.jpg' target='_blank'>http://226.imageshack.us/226/5687/nseclipse00048st.jpg</a>[/]

    East Core Access
    <a href='http://226.imageshack.us/226/4079/eastside0mt.jpg' target='_blank'>http://226.imageshack.us/226/4079/eastside0mt.jpg</a>[/]

    Lazy mapping?  "Quencidence"?  Who knows.

    (p.s. those are not my real brightness settings, I use <span style='color:red'>*Kindly do not mention exploits here, even as a joke. Thank you.* -Talesin</span>) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Wow you play with some high **** gamma.
    EDIT: just noticed the p.s.
    lol

    Anyways, the RR for most maps is taken out from a room or location from the actual map itself. Just that no one bothered to make a note of it.
    Engine Room hive in ns_bast and the hive room in co_core are also identical. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Actually those brightness settings are really impossible to see, even if I were that lame to use them, it would make the marines bright as well which eventually ends up in me wearing sunglasses while playing NS.

    Also, you probably mean co_angst.

    Finally, ViPr, I'm not sure if this is correct, but I believe co_angst was one of the first (if not the first) combat map ever made. It was made in a hurry of some sort so they used the same architecture from ns_bast. Definitely intentional. (and you're right, the creator of ns_bast did leave the community. what was his name again? started with an R is all I remember)
  • BrackharBrackhar Santa Monica Join Date: 2003-10-26 Member: 22004Members, Constellation, Reinforced - Onos
    <!--QuoteBegin-KungFuSquirrel+Aug 2 2005, 12:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KungFuSquirrel @ Aug 2 2005, 12:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The same applies to deciding to use the old Eclipse MS as a hive in Veil. I was stumped for a decent place, then realized I had an area people did seem to enjoy for some reason, so I made some quick infestation tweaks and attached it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I never realized that before, that's pretty darn cool! Nice tough KungFu. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    -Brackhar
  • ZammaZamma Join Date: 2004-05-04 Member: 28458Members, Constellation
    OMG YOU GUYS ARE SO FAST I WOULD HAVE NEVER OF REALISED.


    gg Invisible walls.
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    Readyrooms are SUPPOSED to closely resemble the maps they connect to. Next lets whine about the devs being too lazy to code more than three marine models or whatever.

    PS CIABATTA LOLOLEROLOLetc
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    I always thought the change from the crappy old RR was nifty. Oh well.
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