[rel] Mp5/10

DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
edited August 2005 in NS Customization
<div class="IPBDescription">Sure-fire grip</div> Resized the barrel and new animations for this conversion. Small skin edits also.

<img src='http://www.hosting.nsagames.com/drfuzzy/ns/models/mp510/screenshot.jpg' border='0' alt='user posted image' />
<a href='http://www.hosting.nsagames.com/drfuzzy/ns/models/mp510/v_mp5.rar' target='_blank'><img src='http://drfuzzy.nsarmslab.com/pic/download.gif' border='0' alt='user posted image' /></a>

Comments

  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
  • ThatamosThatamos Join Date: 2004-11-05 Member: 32643Members
    I would <b>LOVE</b> to never remove this from my folder, but the lack of P+W models is holding it off for me. Does anyone know where I can get some peewee's of an MP5 that was compiled for NS?

    And please, enough with "Just do it yourself, it's easy" when infact, it's not. Especially when you don't have any modeling program that hasn't already expired on your system.
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    download gmax <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    It's done really well, but imo it just doesn't <i>look</i> right. The mag well in particular looks weird geometry-wise.
  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
    from where? at the official site thers only link to that stupid turbosquid when can only dl it as unknown file wt cant open
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    thats awesome fuzzy, got any ingame shots?
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    i might do peewees if i get bored. thing is, i do PROPER peewees, not those stupid ones where people just "olo delete hands".

    sigh.


    i'm sorry i'm just tired and i hate my job.





    that is all.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    I'd really like to see really nice peewees, with p models with some nice firing animations and 3rd person reload animations, and w models that aren't just 40 poly shapes of it with the skin.
  • ThatamosThatamos Join Date: 2004-11-05 Member: 32643Members
    Tried it in-game and I'll never use anything but LMG EVER AGAIN!!#1123`

    This model is the l33tsauce tbh.
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    Personally I use the defaults - edited to have no draw animations. Gives me that pro HLTV feel.
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    edited August 2005
    Awesome, I assume you wont mind if I compile a few mp5/mp5ks that I'm working on on these animations, and your other mp5k animations. /needs ninja eyes

    ps, snake's skin>cjs
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Has this model been released for CSS?
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    yes, maybe not with the surefire grip, but yes it has
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited August 2005
    <a href='http://www.csnation.net/skins/view_skin.php?id=5349' target='_blank'>Yea</a> except I resized it a bit more to the size of a real mp5 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    And as usual, feel free to use my animations as long as credits are given <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    The mp5 looks so weird to you perhaps because most people dont do it right, they leave the top part of the barrel rather skinny when its actually not that small at all, along with the bolt lever being larger than depicted as usual too. Go go cs nubs ^_^

    *edit* oh css? Only the non-surefire that I know of has been done for source yet.
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    <!--QuoteBegin-funbags+Aug 7 2005, 07:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (funbags @ Aug 7 2005, 07:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'd really like to see really nice peewees, with p models with some nice firing animations and 3rd person reload animations, and w models that aren't just 40 poly shapes of it with the skin. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    1) "40 poly shapes with the skin" is how w_ models are supposed to be. the difference is whether someone just makes a flat cutout or gives it some character.

    2) 3rd person reload anims are on the player model, not the p_ model.

    3) "firing animations" are also on the player model.
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