NSplayer.net interview with puzl (NS 3.2)

aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
<a href="http://nsplayer.net/forums/index.php?act=ST&f=2&t=1120" target="_blank">http://nsplayer.net/forums/index.php?act=S...;f=2&t=1120</a>

The webs idea sounds neat, although I really hope they make it so you can see your webs appear while having alien flashlight on, that is sorely needed <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />.

Comments

  • tigersmithtigersmith Join Date: 2004-11-11 Member: 32749Members, Constellation, Reinforced - Supporter
    <!--quoteo(post=1564536:date=Jul 26 2006, 12:02 AM:name=aeroripper)--><div class='quotetop'>QUOTE(aeroripper @ Jul 26 2006, 12:02 AM) [snapback]1564536[/snapback]</div><div class='quotemain'><!--quotec--> <a href="http://nsplayer.net/forums/index.php?act=ST&f=2&t=1120" target="_blank">http://nsplayer.net/forums/index.php?act=S...;f=2&t=1120</a>

    The webs idea sounds neat, although I really hope they make it so you can see your webs appear while having alien flashlight on, that is sorely needed <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> .

    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I cant wait for the new maps they are thinking about putting in 3.2
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    i doubt anyones going to play them, even if they are the best maps ever. look at eon and altair. specifically eon, i think its an amazing map. every big game ive played on it has been amazing, but no one ever plays it. altair is a pretty damn good map as well, but still no one plays it at all.
  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation
    That's a great interview! Thanks for the link aero. (/me thanks puzl too!)
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <!--quoteo(post=1564539:date=Jul 26 2006, 05:24 AM:name=6john)--><div class='quotetop'>QUOTE(6john @ Jul 26 2006, 05:24 AM) [snapback]1564539[/snapback]</div><div class='quotemain'><!--quotec-->
    i doubt anyones going to play them, even if they are the best maps ever. look at eon and altair. specifically eon, i think its an amazing map. every big game ive played on it has been amazing, but no one ever plays it. altair is a pretty damn good map as well, but still no one plays it at all.
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    We call it "dust2 syndrome". <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    - Shockwave
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    <!--quoteo(post=1564545:date=Jul 26 2006, 10:15 AM:name=Shockwave)--><div class='quotetop'>QUOTE(Shockwave @ Jul 26 2006, 10:15 AM) [snapback]1564545[/snapback]</div><div class='quotemain'><!--quotec-->
    We call it "dust2 syndrome". <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    - Shockwave
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    so true ;D

    its really sad, i love th new maps but most of the players play the same maps over and over again <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />


    and yes, if it is possible please finally fix the annoying bug that webs cant be seen :/
  • tigersmithtigersmith Join Date: 2004-11-11 Member: 32749Members, Constellation, Reinforced - Supporter
    <!--quoteo(post=1564545:date=Jul 26 2006, 04:15 AM:name=Shockwave)--><div class='quotetop'>QUOTE(Shockwave @ Jul 26 2006, 04:15 AM) [snapback]1564545[/snapback]</div><div class='quotemain'><!--quotec-->

    We call it "dust2 syndrome". <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    - Shockwave <!--QuoteEnd--></div><!--QuoteEEnd-->

    yes thats very true
  • Jmmsbnd007Jmmsbnd007 Join Date: 2002-11-24 Member: 9793Banned, Constellation
    There's nothing wrong with re-using the same maps. It's not the map that determines your fun, but rather what happens on it.
  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    I don't see the DC change doing much for the chamber order. Gorges need movement to heal and other classes need it to get closer to the marines faster.

    The web change however, while it's an important change, will mainly effect combat.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    I don't think it's as much that the community refuses to play new maps as it is that nobody likes to learn them. I've been playing NS for coming up on 4 years, I just can't be bothered anymore to learn map layout, room names, vent positions, etc all over again. That's why I'm not fond of new maps that are large and/or complicated, even if they're perfectly balanced and playable. Eventually I'm forced to play them enough that I can tolerate them but they never get quite as familiar as something like eclipse or tanith.
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    and yet you're a playtester so it's part of your job to learn the new maps ^_^
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    <!--quoteo(post=1564580:date=Jul 26 2006, 03:21 PM:name=Zek)--><div class='quotetop'>QUOTE(Zek @ Jul 26 2006, 03:21 PM) [snapback]1564580[/snapback]</div><div class='quotemain'><!--quotec-->
    I don't think it's as much that the community refuses to play new maps as it is that nobody likes to learn them. I've been playing NS for coming up on 4 years, I just can't be bothered anymore to learn map layout, room names, vent positions, etc all over again. That's why I'm not fond of new maps that are large and/or complicated, even if they're perfectly balanced and playable. Eventually I'm forced to play them enough that I can tolerate them but they never get quite as familiar as something like eclipse or tanith.
    <!--QuoteEnd--></div><!--QuoteEEnd-->


    The mini map helps a lot, as it shows the map layout, vent positions, names, etc.
  • radforChristradforChrist USA Join Date: 2002-11-04 Member: 6871Members, Constellation, NS2 Playtester, Subnautica Playtester
    <!--quoteo(post=1564583:date=Jul 26 2006, 06:37 PM:name=KungFuDiscoMonkey)--><div class='quotetop'>QUOTE(KungFuDiscoMonkey @ Jul 26 2006, 06:37 PM) [snapback]1564583[/snapback]</div><div class='quotemain'><!--quotec-->
    and yet you're a playtester so it's part of your job to learn the new maps ^_^
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    ha ha ha
  • HTECHTEC Join Date: 2005-01-06 Member: 32967Members, Constellation
    Don't forget ns_enceladus. Tasty, like a Marine's flesh.
  • bassportbassport Join Date: 2004-01-24 Member: 25656Members, Constellation
    Sounds promising.

    But the real issue here would've been NS:Source. They haven't even started yet and HL2 (as an engine) is already 2 years old. If they have 2 years of production, nobody will talk about NS:1 or NS:S anymore...
  • IconoclastIconoclast Join Date: 2004-06-23 Member: 29481Members, Constellation
    Eon replaced Origin in CAL due to popular demand. It's my favorite map and I consider it to be extremely balanced.
  • tjosantjosan Join Date: 2003-05-16 Member: 16374Members, Constellation
    Hmm, well I think the DC change could have greater impact than we expect it to have. The 1% extra healing is an additional lmg bullet in itself for a skulk, and that's not something to dismiss outright. We will see...
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    They should allow innate regen to stack with the regeneration upgrade.
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    innate regeneration was also some % of base health? <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />



    imho, as long as movement allows to teleport to a hive under attack it cant be beaten
    that ability itself is just so strong, and that in addition to upgrades that benefit really EVERY alien

    i dont think movement can easily tweaked so we see equal usage of the 3 chambers
  • bassportbassport Join Date: 2004-01-24 Member: 25656Members, Constellation
    <!--quoteo(post=1564696:date=Jul 28 2006, 04:29 PM:name=Ozmosis)--><div class='quotetop'>QUOTE(Ozmosis @ Jul 28 2006, 04:29 PM) [snapback]1564696[/snapback]</div><div class='quotemain'><!--quotec-->
    Tanks
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, and H-Bombs
  • RobertoRoberto Join Date: 2003-03-16 Member: 14591Members, Constellation
    I've played some great games on orbital, but it took a good week or 2 of constant scrimming to get everything down. Learning the basic layout only takes an hour or 2 of messing around with cheats on.

    hard to find that map in a rotation though <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • WyzcrakWyzcrak Pot Pie Aficionado Join Date: 2002-12-04 Member: 10447Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue
    TGNS (see sig) has orbital_cal in rotation. eon and altair are a challenge. As an admin on TGNS, I've started being less accommodating (not completely unaccommodating) to map requests, as people want to play the same maps over and over again.

    Options are what you want from great gameplay, and that goes for maps as well. eon and altair, as well as orbital, are fine maps. I'm convinced that, as we play them more on TGNS (they've all been in rotation for some time), they'll become closer to tanith and veil on the PLZ PLZ list. I'm sure the same would hold true with other servers. I can remember when ayumi kept people ######ing and moaning, and we just don't get that anymore, as we've played it enough.

    The challenge is getting folks to play the maps at all in the first place.
  • Skeletor1Skeletor1 Join Date: 2005-01-10 Member: 34698Members, Constellation
    I second those ideas, Wyz. I admin on another NS classic server, albeit one that takes itself a bit less seriously - the <a href="http://tfc.panduck.com" target="_blank">Jigglyroom</a>. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> I saw the same phenomenon of players whining and/or leaving when maps they didn't like came into play - but over time, it turned into only minor grumbling, and now we get good matches out of those maps. "OMG RELOC TO COLD TURN! WEWT!" can be heard, instead of "gawd, ayumi? I hate this map". Eon and altair are similar, though we don't have orbital in the rotation.

    Moving on to personal bias, I think the best way to keep players interested in a game is to keep it evolving. That means map changes, balance changes, etc. That's why I'm excited to see more activity on NS, more discussions, and more buzz in general, even if I won't agree with all the changes (which, by the law of averages, I surely won't).
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    <!--quoteo(post=1564696:date=Jul 28 2006, 03:29 PM:name=Ozmosis)--><div class='quotetop'>QUOTE(Ozmosis @ Jul 28 2006, 03:29 PM) [snapback]1564696[/snapback]</div><div class='quotemain'><!--quotec-->
    Tanks
    <!--QuoteEnd--></div><!--QuoteEEnd-->


    You're welcome <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    I think it is understandable that a large portion of the community will be slow to adapt to new maps. Some people really don't enjoy the confusion a new map brings to their server, others love it. In the long run the good maps gradually get accepted. Ayumi will never be the most popular NS map, but many people love to play it now. Recently eon got voted over origin for the regular CAL season rotation. I applaud the CAL communtiy for this decision and I totally agree that eon is a better map.
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