[NS:S] Marine Heavy Armor Idea
Zenzou
Join Date: 2005-01-07 Member: 33462Members, Constellation
<div class="IPBDescription">Marine Heavy Armour should be equippable and unequippable</div>It'd be like a mini-tank that a marine could walk up and +use then they're inside the suit and if they need to get out of it they can press the eject key in the case of a hasty retreat... this might not be the best of my ideas, but this is also a test to see if I can post again since there's been some problems with me posting new topics in the I&S section...
Comments
You can eject just before you get killed as an HA, defeating the point of aliens attempting to kill HAs.
But to prevent this abuse I can see it could take 10~ seconds for the marine to get out of the HA.
I'd say this idea should go with the JP too, to prevent "accidental" grabbing JP/HA, but only to have to press "E"(The +use key) to get in it.
Say you parasite a HA, find out the HA left his HA and then went out to suicide(kill in console), and maybe come back to get his HA.
So I say yes to the idea of having to press the use key to get in a HA/JP, but not get out of it.
Full 3d helmets would be neato.
a "time" should be put in place you counter act spamming of dropped equipment... much like a chamber upgrade gestate time for aliens.
another problem would be if you exit, someone could steal your suit... but that's like stealing the command chair <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />