Marine Overhaul
RobB
TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Using Engine Options</div>The Marinemodell should make heavy use of the Options the new Engine provides, like Lightsources in the Armor, that Iluminate the Surroundings, plus a Widecone Flashlight, that instead coming out somehere of the Body of the Marine or the Weapon, has a fixed origin on the Helmet or Shoulder. A Searchlight would be the best Option, but that is still up to the Graphics department.
<a href="http://www.weblogsinc.com/common/images/5720516627326827.JPG?0.2910267851107067" target="_blank">Idea?</a>
<a href="http://www.weblogsinc.com/common/images/5720516627326827.JPG?0.2910267851107067" target="_blank">Idea?</a>
Comments
I'm pretty sure that Models in Source can glow, too!
Or, just tie that light to whenever you kick on the flashlight your armor lights up with its flashlight.
Imagine you are walking through a dark Hallway with your Friends, hear a chuckle of a skulk or something *flick flick flick flick flick* Room's lit as Vegas and you all glow like an XMas Tree...
Might be overpowered, though <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
So, a Powerlimit on the Armorlight, maybe?