Marine Overhaul

RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Using Engine Options</div>The Marinemodell should make heavy use of the Options the new Engine provides, like Lightsources in the Armor, that Iluminate the Surroundings, plus a Widecone Flashlight, that instead coming out somehere of the Body of the Marine or the Weapon, has a fixed origin on the Helmet or Shoulder. A Searchlight would be the best Option, but that is still up to the Graphics department.

<a href="http://www.weblogsinc.com/common/images/5720516627326827.JPG?0.2910267851107067" target="_blank">Idea?</a>

Comments

  • carlgmcarlgm Join Date: 2004-08-26 Member: 30907Members, Constellation
    Is that not from Huxley? That's based on Unreal3 engine.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    I know I know, but it's only an Idea.
    I'm pretty sure that Models in Source can glow, too!
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    The marines do have a orangish light on the front of their armor. Maybe it should have a small amount of glow on the armor itself from that (no dynamic light projected, but you could see a glow around the light).

    Or, just tie that light to whenever you kick on the flashlight your armor lights up with its flashlight.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    edited November 2006
    Yes. Yes, I had something like that in Mind.

    Imagine you are walking through a dark Hallway with your Friends, hear a chuckle of a skulk or something *flick flick flick flick flick* Room's lit as Vegas and you all glow like an XMas Tree...

    Might be overpowered, though <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    So, a Powerlimit on the Armorlight, maybe?
  • The_Storm_KingThe_Storm_King Join Date: 2005-03-04 Member: 43242Members
    Well Phong lighting should be released with Episode 2. The NS team could probably make good use of that. Phong lighting would actually be very nice for alien life forms, because they are more textured.
  • MuzzzyMuzzzy Join Date: 2005-07-20 Member: 56360Members
    edited November 2006
    I have an idea of my own now. But I'll make a new thread.
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