What's your setup?
Qlippoth
Join Date: 2006-11-05 Member: 58389Members
<div class="IPBDescription">of mouse and keyboard</div>how do you play NS?
I have an azerty keyboard
z = up
q= left
s= down
d= right
a= use previous weapon.
r= reload
e= use
f= light
g= showmap
x,c,v,b = drop chambers
w= drop hive
space= jump
ctrl= crouch
shift= previous weapon
alt= next weapon
mouse:
left click: attack
right click: menu
scroll: weapons
<img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
I have an azerty keyboard
z = up
q= left
s= down
d= right
a= use previous weapon.
r= reload
e= use
f= light
g= showmap
x,c,v,b = drop chambers
w= drop hive
space= jump
ctrl= crouch
shift= previous weapon
alt= next weapon
mouse:
left click: attack
right click: menu
scroll: weapons
<img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
Comments
unbindall
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "ctrl" "+duck"
bind "shift" "+speed"
bind "space" "+jump"
bind "mwheelup" "+jump"
bind "mwheeldown" "+jump"
bind "r" "+reload"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "h" "impulse 201"
bind "q" "lastinv"
bind "mouse1" "+attack"
bind "mouse3" "+popupmenu"
bind "t" "messagemode"
bind "y" "messagemode2"
bind "capslock" "+showmap"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "F1" "rine"
bind "F2" "alien"
bind "F3" "toggleconsole"
bind "F4" "readyr"
bind "F5" "snapshot"
bind "F6" "exec hltvbinds.cfg"
bind "F10" "say If I don't know everything, then I would say that you know absolutely nothing about communism, except for fear!"
bind "F12" "kill"
bind "ENTER" "+commandmenu"
bind "backspace" "exec impulseecho.cfg"
bind "TAB" "+tab"
bind "c" "sounds"
bind "o" "mute"
bind "i" "vol"
bind "u" "upd"
// aliases
alias w "wait"
alias w5 "w; w; w; w; w"
alias w25 "w5; w5; w5; w5; w5"
alias sounds "stopsound; room_type 0"
alias readyr "readyroom; w; readyroom"
alias rine "jointeamone; exec marine.cfg"
alias alien "jointeamtwo; exec alien.cfg"
alias +tab "+showscores; net_graph 3"
alias -tab "-showscores; net_graph 0"
alias mute "muteon"
alias muteon "voice_scale 0; alias mute muteoff"
alias muteoff "voice_scale 1; alias mute muteon"
alias vol "volume0"
alias volume0 "volume 0; alias vol volume1"
alias volume1 "volume 1; alias vol volume0"
alias upd u74
alias u74 "cl_updaterate 74; speak seven; alias upd u99"
alias u99 "cl_updaterate 99; speak ten; alias upd u29"
alias u29 "cl_updaterate 29; speak three; alias upd u44"
alias u44 "cl_updaterate 44; speak four; alias upd u60"
alias u59 "cl_updaterate 59; speak six; alias upd u74"
// settings
cl_updaterate "44"
cl_lc "1"
cl_lw "1"
cl_cmdrate "101"
cl_cmdbackup "2.5"
cl_resend "6"
ex_interp "0.03"
ex_extrapmax "1.3" //1.2
rate "20000"
brightness "9999"
gamma "9999"
lambert "-1"
lightgamma "-1"
texgamma "-1"
alias brightness
alias gamma
alias lambert
alias lightgamma
alias texgamma
cl_allowdownload "0"
cl_autohelp "0"
cl_bob "0" //0.01
cl_bobcycle "0" //0.8
cl_bobup "0" //0.5
cl_buildmessages "1"
cl_centerentityid "0"
cl_download_ingame "1"
cl_dynamiclights "0"
cl_gammaramp "0"
cl_labelmaps "0"
cl_musicenabled "0"
cl_musicvolume "0"
cl_particleinfo "0"
crosshair "1"
developer "1"
fps_max "111"
gl_cull "0"
gl_dither "0"
gl_fog "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
hud_centerid "1"
hud_deathnotice_time "8"
hud_fastswitch "1"
hud_saytext_time "4"
m_filter "0"
mp_decals "256"
r_decals "256"
r_fullbright "0"
r_wateralpha "0"
room_type "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "3"
s_eax "0"
s_distance "100" //60
s_max_distance "1500" //1000
s_min_distance "3" //5
s_rolloff "0"
spec_autodirector "0"
sensitivity "1.8"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_scale "1"
volume "1"
+mlook
// tracers
traceralpha "10"
tracerred "0"
tracerblue "240"
tracergreen "20"
tracerlength "2.5"
traceroffset "10"
tracerspeed "1500"
added jump as mousewheel up.
up is ocs
left is movement
down is sensory
right is defense
keyboard is crap
mouse is razr diamondback
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "space" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "x" "+popmenu"
bind "z" "stopsound"
bind "0" "slot10"
bind "1" "slot1
bind "2" "slot2
bind "3" "slot3
bind "4" "slot4
bind "5" "slot5
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "c" "lastinv"
bind "r" "+reload"
bind "y" "messagemode"
bind "x" "+popupmenu"
bind "mwheeldown" "+jump"
bind "mwheelup" "+jump"
bind "t" "impulse 14"
bind "v" "impulse 10"
bind "b" "impulse 11"
rate "15000"
cl_updaterate "50"
cl_cmdrate "105"
ex_interp "0.04"
ex_extrapmax "1.2"
alias scripts "scriptson"
alias scriptson "exec scriptson.rc ; alias scripts scriptsoff"
alias scriptsoff "exec scriptsoff.rc ; alias scripts scriptson"
alias +4shot "+attack;wait;-attack;wait;+attack"
alias -4shot "-attack;wait;+attack;wait;-attack"
bind "p" "scripts"
:[ ** ECHO ** ]:.
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echo "__________#####____###___#####___________"
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<img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> sensitivity depending on team, marines 2.7 aliens 2.8
mouse Logitech g3, keybord logitech internet navigator: special edition
Use: e
Reload: r
Quickswitch: q
Weapons: 1-5
Medpacks/Ammo: z/x
Minimap: c
Flashlight: f
Jump: space/mousewheel
Duck: ctrl
Walk: shift
+Attack: Mouse1
Switch to slot 3 and +attack: Mouse2
Switch to slot 4 and +attack: Mouse4
I have my keypad bound for upgrades/lifeforms.
Sensitivity: ~180 degrees/inch on marines, ~240 degrees/inch on aliens.
Works good enough for me - as I prefer to use the menu's for some reason <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
Arrow keys movement l = light shift =jump crouch= ctrl and walk= DEl thats all I use
Jump - space (also mwheelup and mwheeldown for blockscripts servers)
Duck - shift
Walk - z
Attack - mouse1
Reload - mouse4
Drop weapon - mouse5
Slot 1 - mouse2
Slot 2 - w
Slot 3 - r
Slot 4 - g
Slot 5 - b
Use - mouse3
Pop-up menu - ctrl
Map - m ("cruise down" button is mapped to m)
Flashlight - t
Kill - alt
Voice - capslock
Request medpack - a
Request ammo - q
Request heal/weld - c
Mouse sensitivity:
Marine - 36 degrees per inch
Alien - 90 degrees per inch (scaling linearly with FOV as I have <a href="http://www.unknownworlds.com/forums/index.php?showtopic=97248" target="_blank">default_fov 108</a>)
(Or if you prefer more natural units: 4*10^-34 radians per Planck length on marines, 10^-33 radians per Planck length on aliens.)
bind "MWHEELUP" "slot1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "slot5"
bind "MOUSE3" "+showmap"
bind "MOUSE4" "slot3"
bind "MOUSE5" "slot4"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "PGDN" "+use"
bind "KP_END" "+reload"
bind "kp_ins" "+jump"
bind "ENTER" "say /xmenu"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "exec alien.cfg"
bind "]" "exe marine.cfg"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "h" "+grab"
bind "l" "impulse 105"
bind "q" "impulse 12"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 9"
bind "w" "+forward"
bind "x" "impulse 14"
bind "y" "messagemode"
bind "z" "impulse 7"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+speed"
bind "CTRL" "+voicerecord"
bind "SHIFT" "+duck"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "spectate"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F11" "say No, it's because you touch yourself at night"
bind "F12" "say because you touch yourself at night"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "CAPSLOCK" "+hook"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE4" "lastinv"
bind "MOUSE5" "invul"
bind "PAUSE" "pause"
A = strafe left
S = strafe right
D = backwards
Space = 3jump script
Shift = walk
Control = crouch
Mouse1 = Attack
Mouse2 = Slot1
Mouse4 = Slot3
Mouse5 = Slot2
keyboard 4 = Slot4
keyboard 5 = Slot5
Q = Menu
E = Use
R = Reload
C = Map
T = Throw weapon
F = Flashlight
G = Voicecomm
Y = global chat
U = teamchat
This is for 3.1, and what i've used for a long time. In 3.2 I will probably try to get +movement bound to Mouse2 for most lifeforms with multiple configs. Either that or i'll work out a condensed variation on ESDF, with left strafe reassigned to R, with Mouse4 and Mouse5 bound to Slot1 and Slot2, with Slot3 and Slot4 bound to W and S.
The overall logic is to have as many of my combat-relevant keys as possible already underneath my fingers. Only slot4, slot5, voicecomm, and reload are not in "home row" position, and excepting aliens with three hives, their use while actually in combat is extremely infrequent. Whenever I run into walls accidentally, it's never because I was unable to press the key. Which is not to say I don't run into wall. My aim is too bad for that.
default, except:
bind f +duck
bind mouse2 stopsound
bind q lastinv
bind mwheeldown +jump
bind y meds //medcall
bind n ammo //ammocall
bind z orders //ordercall
bind c +showmap
bind mouse2 stopsound
<u>Aliens:</u>
default, except:
bind f +duck
bind mouse2 stopsound
bind space lastinv
bind mwheeldown +jump
bind g slot2
bind r slot1
<u>Fade:</u>
bind mouse2 +movement
bind space stopsound
sens:
40 degrees/inch marines
110 degrees/inch aliens
mx300 / 800 dpi / 500 hz polling rate / maccel off
f = drop weapon
g = flashlight
alt = voicecomm
tab = minimap
z = request medpack
x = request ammo
c = I've got you covered
v = scoreboard
mouse4 = request orders
mouse5 = request welding
k = kill
I may decide to swap the popup menu for reload/+movement on mouse2 once I install the new beta.
Marine - 36 degrees per inch
Alien - 90 degrees per inch (scaling linearly with FOV as I have <a href="http://www.unknownworlds.com/forums/index.php?showtopic=97248" target="_blank">default_fov 108</a>)
(Or if you prefer more natural units: 4*10^-34 radians per Planck length on marines, 10^-33 radians per Planck length on aliens.)
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a_civ, have you got any good way to measure degrees/inch (36 is a pretty precise number..)
Refuses to recognise 3 or more key presses on the "WASD" side- including command buttons such as ctrl.
For CS:S I've moved from WASD to RDFG, just so that my little finger can reach "Z"- allowing to crouch and move forwards whilst strafing.
######.
a_civ, have you got any good way to measure degrees/inch (36 is a pretty precise number..)
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Measure distance to rotate 360 degrees - if you do it carefully enough you can get a fairly precise number.
Mouse 4 for "Map", Mouse 5 for "Weapon 1", Mouse 2 for "+Movment".
F1: MC
F2: DC
F3: OC
F4: Adren
F5: Silence
F6: Cele
F7: Cara
F8: Redemp
F9: Regen
F10: Focus
F11: Cloaking
F12: Scent of Fear
"-" for Aliens (It's all I like to play, BOO Marines <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />)