The Best Building Marines Can Get...

uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
... and no one builds it... I'm talking about Aux. Command Chairs! Is there a reason no one builds these thigns? i remember in one game the marines lost, I hopped int he command chair at the last minute and used the resources to put another one in some vent where my sqadmates waited. They built it up and we got a spawn portal up and wwreaked even more havoc for the aliens, till they found us <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->.

Comments

  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    aux cmnd chairs are a fesable strategy, it is just that if it is a last second thing you are screwed, but if you actualy plan it out (like moving into an alien hive) it will work

    the problem however was the stram of idiots I saw who thought the second thing they should build was a 2nd CC in the middle of our base, SHESH
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    Arms lab is the best building becauase then you get HA and then you win <b>;\ ;\ ;\ ;\ ;\</b>
  • ViolenceJackViolenceJack Join Date: 2002-11-03 Member: 5624Members
    One thing cmders should use more is the distress beacon.
  • MeDiuMRaReMeDiuMRaRe Join Date: 2002-11-01 Member: 3032Members
    one lame thing we've started doing is building ComChairs in doorways, slows fades down from taking out turrets, onos can't get by, etc.

    ComChair, +siege turret behind, + turrets guarding, = unhappy aliens
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    Too bad you need dead ppl to get your distress beacon to work. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
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