I can't imagine a bunker working out very well in claustrophobic hallways and cramped spacestations. Either it's big enough to block the hallway and is a huge pain in the butt for aliens and marines, or it's small enough for people to walk around and aliens just avoid it because the marine is stuck inside and can't go anywhere.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->why are people trying to make starcraft into a FPS+RTS (what NS is now) sure star craft had its highs and lows, but this ain't starcraft guys.<!--QuoteEnd--></div><!--QuoteEEnd-->
Like, the only things that arent in NS that are in Starcraft are the protoss, bunkers, overlords, and vehicles =P (and flamethrowers, but that's an engine restraint; and nukes, but the code for them still exists)
Dude, bunkers? Unless we talk about an outdoor level or something, bunkers don't really make any sense inside a building. Unless your talking about marines bringing in prefabricated defenese such as "sand-bags" or portable nano shields. Even then, those would only be good for large maps, cause who in the world tries to hide behind a crate when a bunch of skulks are careening towards him? The shields only work if the enemy prefers shooting at you instead of ripping you apart melee.
This idea actually does have great potential if adjusted in a few ways since in its current form that you mentioned it's too obscure to be useful. The major issue being that they provide too much area denial for the marines if placed intelligently in those ever-so-common narrow hallways. But to something similar like Crotalus mentioned, if they are placed by the map maker (most likely activated by wielding an access point) in a wide open area where much advantage is given to aliens (lots of nooks and crannies in which aliens can dash from and to – it’ll have potential to make some very memorable maps.
I think it as more of a deployable turret without 360 shielding though.
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sure a bunker would be nice, but mappers can make these bunkers just fine.
apc ftw!
Like, the only things that arent in NS that are in Starcraft are the protoss, bunkers, overlords, and vehicles =P (and flamethrowers, but that's an engine restraint; and nukes, but the code for them still exists)
Bunkers wouldn't work in NS though.
--Scythe--
I think it as more of a deployable turret without 360 shielding though.
1 bunker filled with, maybe 5 marines? Now give them welders, take turns to shoot the crap out of aliens = woo immortality bunker
Just imagine if they built one in a hive area.