Blog entry - Zen going big and development update
Flayra
Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
Comments
By the way, your Verisign doohicker on <a href="http://www.zenofsudoku.com/buy" target="_blank">this</a> page seems to be out of date or broken. Le gasp!
--Scythe--
I never tried NSTR, but would be immensely happy if NS2TR was renamed Skulkrace 2007.
I swear, it would be the next big franchise, like Madden big
NS2TR sounds like a great idea. But what interests me is that you said there was an NS1TR... Is such a thing still floating around the internets?
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There a download in this <a href="http://www.unknownworlds.com/forums/index.php?s=2175215059855190528&showtopic=99139" target="_blank">thread</a>
Unfortunately it's incompatible with the Steam version of HL1, so you'll need to have an original HL1 installation to use it.
Max
Now all I have to worry about is the release of NS2. If it's anything like the days of playing NS there'll be... dirty washing collecting in the corners of my bedroom, dirty plates in the sink, the dog licking under the fridge because he hasn't been fed, a month of messages left on the answer machine, friends putting in a missing persons report... <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> Seriously though, I got so absorbed in NS games I could spend several hours playing without realising the time and every game was unique. I look forward to seeing how NS2 improves on the original.
Ceef
I must also add that zen of sudoku looks sweet <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Oh and another question: will there be an earlier closed beta for constellation?
Solid work so far <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
Grats, Charlie <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
but as with many things on the internet, paying becomes a problem with no own creditcard and nobody there to lend you one :/
really looking forward to NS2 progress updates <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
If the needed tools are there, so will I. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
With what you were able to produce within the constraints of the of the original SDK, I'm very sure you can produce wonderful things with the power to modify the engine itself...
i think this is going to get way out of hand and provide man years of addiction for me and many others
Since you are "official Source licensees this time around", can we hear a demonstration of a high quality voice codec in the NS2TR? Please <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
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Seriously. I'm all for a non-20th-century voice codec being one of the "surprises".
Glad to hear ZoS is so enabling.
Although having a map in game/mod can be a big deal (seeing how some mappers have gone far IRL with their NS mapping experience in their resume) i still can't see alot of people actually just spending alot of time doing maps and not getting a piece of the cake afterwards.
But mayby that's just me.
So, one thing i've been wondering. Since NS2 this time around will be retail over Steam, how does that work with the mapping community and the NS2TR. They make maps, they get into the game. Do they get any share of the profits? Or is it strictly voluntary work?
Although having a map in game/mod can be a big deal (seeing how some mappers have gone far IRL with their NS mapping experience in their resume) i still can't see alot of people actually just spending alot of time doing maps and not getting a piece of the cake afterwards.
But mayby that's just me.
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Covered in this thread:
<a href="http://www.unknownworlds.com/forums/index.php?s=4323700725726280704&showtopic=98958&hl=" target="_blank">http://www.unknownworlds.com/forums/index....c=98958&hl=</a>
--Scythe--
...i still can't see alot of people actually just spending alot of time doing maps and not getting a piece of the cake afterwards.
But mayby that's just me.
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I think it's just you, otherwise mods wouldn't have maps at all. Sure this isn't a mod, but I think mappers who do it outside of their day jobs would be happy to have their work included in a retail release. People in the modding scene appear to be very generous with their time, when it comes to things they're passionate about. Can guarantee people will be passionate about NS2 <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />