[WIP] Infested Base Pack
DC_Darkling
Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
<div class="IPBDescription">anything rine but then worse</div>Below are a few pictures of models I originally made for "SonicFusions co_foothold" and I probably won't release them untill he puts them in. (I was offline for months so if he is completely done, I will also release. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> )
Note that when I was offline I did not work on this so NOT ALL MODELS ARE DONE. The ones which made the pictures are as good as I can ever get them.
I am still planning on completing:
* obs (its been a disaster I redid atleast 5 times with the textures and bitmap)
* RT
* ProtoLab
* ResNozzle
* Sentry / Turret
* Siege
* TurretFactory
Dunno if I can do all, and I must make time to do so, but I will try.
Finished onces: Click to see enlarged
Armory
<a href="http://img176.imageshack.us/my.php?image=infestarmoryyf5.jpg" target="_blank"><img src="http://img176.imageshack.us/img176/971/infestarmoryyf5.th.jpg" border="0" alt="IPB Image" /></a>
ArmsLab
<a href="http://img165.imageshack.us/my.php?image=infestarmslabkf8.jpg" target="_blank"><img src="http://img165.imageshack.us/img165/8209/infestarmslabkf8.th.jpg" border="0" alt="IPB Image" /></a>
CommandStation
<a href="http://img165.imageshack.us/my.php?image=infestcommandstationxl3.jpg" target="_blank"><img src="http://img165.imageshack.us/img165/4528/infestcommandstationxl3.th.jpg" border="0" alt="IPB Image" /></a>
Infantry Portal
<a href="http://img165.imageshack.us/my.php?image=infestinfportalsh0.jpg" target="_blank"><img src="http://img165.imageshack.us/img165/5479/infestinfportalsh0.th.jpg" border="0" alt="IPB Image" /></a>
PhaseGate
<a href="http://img165.imageshack.us/my.php?image=infestphasegatecy5.jpg" target="_blank"><img src="http://img165.imageshack.us/img165/5847/infestphasegatecy5.th.jpg" border="0" alt="IPB Image" /></a>
Note that when I was offline I did not work on this so NOT ALL MODELS ARE DONE. The ones which made the pictures are as good as I can ever get them.
I am still planning on completing:
* obs (its been a disaster I redid atleast 5 times with the textures and bitmap)
* RT
* ProtoLab
* ResNozzle
* Sentry / Turret
* Siege
* TurretFactory
Dunno if I can do all, and I must make time to do so, but I will try.
Finished onces: Click to see enlarged
Armory
<a href="http://img176.imageshack.us/my.php?image=infestarmoryyf5.jpg" target="_blank"><img src="http://img176.imageshack.us/img176/971/infestarmoryyf5.th.jpg" border="0" alt="IPB Image" /></a>
ArmsLab
<a href="http://img165.imageshack.us/my.php?image=infestarmslabkf8.jpg" target="_blank"><img src="http://img165.imageshack.us/img165/8209/infestarmslabkf8.th.jpg" border="0" alt="IPB Image" /></a>
CommandStation
<a href="http://img165.imageshack.us/my.php?image=infestcommandstationxl3.jpg" target="_blank"><img src="http://img165.imageshack.us/img165/4528/infestcommandstationxl3.th.jpg" border="0" alt="IPB Image" /></a>
Infantry Portal
<a href="http://img165.imageshack.us/my.php?image=infestinfportalsh0.jpg" target="_blank"><img src="http://img165.imageshack.us/img165/5479/infestinfportalsh0.th.jpg" border="0" alt="IPB Image" /></a>
PhaseGate
<a href="http://img165.imageshack.us/my.php?image=infestphasegatecy5.jpg" target="_blank"><img src="http://img165.imageshack.us/img165/5847/infestphasegatecy5.th.jpg" border="0" alt="IPB Image" /></a>
Comments
But yeah...these would serve as excellent back drop for map makers.
Also, it would be a fantastic idea to do this dynamically in NS:S. In fact, I'm going to go create a thread about this in the NS:S I&S.
[edit]Thread <a href="http://www.unknownworlds.com/forums/index.php?showtopic=99697" target="_blank">here</a>[/edit]
Thinking about that, does it spark when it deploys/undeploy? if not, would be a nice feature lol.
One thing that would have been made, doesn't have to, is the sentry <img src="style_emoticons/<#EMO_DIR#>/turret.gif" style="vertical-align:middle" emoid="::sentry::" border="0" alt="turret.gif" /> , if you think about it, haveing them turning a bit crocked at one angle and a bit of a stutter as it turns would make it look kinda out of commission.
<i> Marine1: Is it me, or is that sentry even hitting the enemy?
(sentry is currently pointing up due to damage on one side)
Marine2: Why do you ask?
Marine1: <img src="style_emoticons/<#EMO_DIR#>/marine.gif" style="vertical-align:middle" emoid="::marine::" border="0" alt="marine.gif" /> because there is a skulk sitting right over there, and isn't taking damage.
Skulk: Stupid noobs...</i>
I am still planning on completing:
* obs (its been a disaster I redid atleast 5 times with the textures and bitmap)
* RT
* ProtoLab
* ResNozzle
<b>* Sentry / Turret</b>
* Siege
* TurretFactory
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I am pretty sure I did say I was planning on doing turrets. Its TOTALLY cosmetic though.
Yes.. I have been thinking about adding sparks. Reading up on qc files its very possible to do so I think. Was wondering about the looks
<img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" /> <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" />
<!--coloro:#000000--><span style="color:#000000"><!--/coloro-->the next what comes are metal oc's <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /><!--colorc--></span><!--/colorc-->
Yeh.. I to want to see them done, but I also have other tasks taking priority. not to mention this takes bloody long. (serious, making the skin is way worse then you might think)
But I haven't forgetten and try to work on it.
as said, could be great for map models
lol I can imagine aliens attacking them while they're just map models