Gorgy spit gets stuck on helmet
schkorpio
I can mspaint Join Date: 2003-05-23 Member: 16635Members
<a href="http://imageshack.us" target="_blank"><img src="http://img181.imageshack.us/img181/4820/gorgespitdi0.jpg" border="0" alt="IPB Image" /></a>
Give the gorgy an options of charging up his spit to get it to stick <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> or even perhaps bile bomb, while it doesnt do any damage to marines it should still distract them.
The more a gorge spits, the more the helmet gets clogged. The spit chucks could be randomly placed. or perhaps if the gorge spit hits closer to the head than the body then the splats on the helmet would be closer to the center of the view.
Marines could wipe them off by press E or R to wipe, but you can't shoot while whiping - which would take about 1 -5 seconds depending on the amount of spit
Give the gorgy an options of charging up his spit to get it to stick <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> or even perhaps bile bomb, while it doesnt do any damage to marines it should still distract them.
The more a gorge spits, the more the helmet gets clogged. The spit chucks could be randomly placed. or perhaps if the gorge spit hits closer to the head than the body then the splats on the helmet would be closer to the center of the view.
Marines could wipe them off by press E or R to wipe, but you can't shoot while whiping - which would take about 1 -5 seconds depending on the amount of spit
Comments
<a href="http://www.unknownworlds.com/forums/index.php?s=2156526978528057088&showtopic=99951&view=findpost&p=1598254" target="_blank">http://www.unknownworlds.com/forums/index....t&p=1598254</a>
i like the idea a lot, gorge spit is pretty useless, it would be good if it had this added feature, but i think it should only work with headshots. it would be unrealistic to be hit in the chest, and your visor gets smeared with goo. also, it would help improve peoples accuracy, as they would always try to aim for the head.
it would also give the gorgy a chance to run away and live to fight another day.
if marines can wipe the goo away, it would be cool if it left a bit of residue that cant be wiped away, making vision in that spot a bit blurred.... i think it would take a very strong industrial strength cleaner to remove gorgy goo completely from a marines uniform/visor. wiping the visor with the marines glove/sleeve wouldnt get rid of it all....
if marines can wipe the goo away, it would be cool if it left a bit of residue that cant be wiped away, making vision in that spot a bit blurred.... i think it would take a very strong industrial strength cleaner to remove gorgy goo completely from a marines uniform/visor. wiping the visor with the marines glove/sleeve wouldnt get rid of it all....
<!--QuoteEnd--></div><!--QuoteEEnd-->
lol - hey COMM, drop me some WindeX cleaner, a sponge and a pair of pink rubber gloves <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
I like your idea for the charged up skulk attack too, perhaps all aliens could do with some sort of charge up or secondary attack in ns2.
The basic idea is, that the marine view should be similar to "Star Wars: Republic Commando" where you see small parts of the helmet you are wearing. When something splatters your helmet (blood, water, ...) your visor is automatically cleaned after a few seconds.
The gorge is *NOT* a warrior type alien, spit shall be useless as it has other qualities.
<!--QuoteEnd--></div><!--QuoteEEnd-->
which is exactly why i gave it a defensive ability......
what other qualities does spit have?
Only issue i see are battle gorge squads... 4 or more gorgies healing eachother and spitting everywhere around them lol.
<!--QuoteEnd--></div><!--QuoteEEnd-->
How is this different from now? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
I really like this idea though, but only if you actually have to aim at the head of the marine. Don't want him to go blind from shooting him in the foot... That's just silly. Would be awesome and also very satisfying to spit a jetpacker in the face and have him completely disoriented... <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" />
<!--QuoteEnd--></div><!--QuoteEEnd-->
its strong
current spit with this feature will be killing, if you lower the damage from 30 to like 5 or 10, then that would work (less battlegorges groups) and will gain a spit only the ability to defensive running away from marine, that's my thinkin'...
<!--QuoteEnd--></div><!--QuoteEEnd-->
Yesss
"which is exactly why i gave it a defensive ability......
what other qualities does spit have?"
Sorry I wrote that unclear. I meant the gorge has other qualities.
Also, spit is the only early distance attack (unless you count parasite, but thats really weak) and is excellent for supporting skulks fighting marines. You have to get a weaker attack if it's ranged or it would be overpowered, hell, focus spit does 50 damage, go figure.
the 3rd attack,biol bomb is for defence, make it do 30 damage and get stuck to helmets, its acid, so it blinds them a bit and there vision gets dark a bit, and it blurs it and makes motion blur, then the marine gets sort of handi-caped and cant move as fast, plus it allows the gorge