New Map... Ns_mine?
quazilin
Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
<div class="IPBDescription">it just a test atm</div> Ok the map is a big mine with spaceship at the other side and i will make it look like a space ship with clean textures, computers with monitors and more bright lights.
In to mines i will make rooms with machines, pumps and everything what a good mine should have.
Vents, pipes, maybe water somewhere, (rusty)metallic walls and stuff. Bit darker than the space ship.
Hive areas with infested textures and dark lightning.
I made a map earlier but it got unplayable very early and i got better idea for the map now,or is it good?
Please tell me what sucks and what is good. I did not want to make another "space station alphadelta 123"
So i got idea of making a mine. Is it proper for NS and is the hive and resource positioning balanced and so on.
<img src='http://personal.inet.fi/hima/quazilin1/ns_minebeta.jpg' border='0' alt='user posted image'>
This is really just the start and much of the picture will change,it is just the basic idea but i think i will make a
good map out of it.
Story not finished. But i got something out of my head.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Miners had been dissapearing from the mine and TSA was send to see what happened to the miners.
Thehee that was awesome! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Give me comments ideas everything ! Thank you!
<!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> ?rr!
In to mines i will make rooms with machines, pumps and everything what a good mine should have.
Vents, pipes, maybe water somewhere, (rusty)metallic walls and stuff. Bit darker than the space ship.
Hive areas with infested textures and dark lightning.
I made a map earlier but it got unplayable very early and i got better idea for the map now,or is it good?
Please tell me what sucks and what is good. I did not want to make another "space station alphadelta 123"
So i got idea of making a mine. Is it proper for NS and is the hive and resource positioning balanced and so on.
<img src='http://personal.inet.fi/hima/quazilin1/ns_minebeta.jpg' border='0' alt='user posted image'>
This is really just the start and much of the picture will change,it is just the basic idea but i think i will make a
good map out of it.
Story not finished. But i got something out of my head.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Miners had been dissapearing from the mine and TSA was send to see what happened to the miners.
Thehee that was awesome! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Give me comments ideas everything ! Thank you!
<!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> ?rr!
Comments
If you allow the marines to lock themselves inside the ship, make sure to place a breakable pt. on the outer hull that allows entry. If you don't like the idea of aliens breaking into the ship that way, how about via the landing gear? Hope that helps a little.